WoW Forever Balance Druid Guide

DamageCaster

5 new, 6 changed and 1 removed talents since Classic; the 31-point talent stays Moonkin Form.

21
Balance
21 points · level 30 build
10152025303540
5/5
3/3
2/2
2/2
3/3
5/5
1/3

“Balance Druid” means most of your 51 talent points go into Balance. Forever keeps Classic’s three open trees, so you can mix them.

Archived community build

Balance

Level 30 · 21 of 21 points in Balance

Balance 21

Talents it takes

  • Improved Wrath5/5
  • Moonglow3/3
  • Nature's Majesty2/2
  • Nature's Reach2/2
  • Improved Entangling Roots3/3
  • Improved Starfire5/5
  • Eclipse1/3

All 21 points in Balance, down to a first point of Eclipse, new in Forever: Wrath shortens your next two Starfire casts. Improved Wrath and Improved Starfire for faster casts, Moonglow for cheaper damage spells, Nature's Majesty, also new, for crit, Nature's Reach for range and hit, and Improved Entangling Roots.

Posted by DrWonder on Wowhead, .

31-point talent · level 40

Moonkin Form

Key abilities

  • 1
  • 4
  • 20
  • 40

More builds with most points in Balance

Historical beta examples, checked for valid points against the current tree. They have not been revalidated as live leveling or endgame recommendations.

Leveling a Balance Druid: 1 to 60

When each tier opens with every point in Balance, when the build takes its talents, when the trainer teaches the key abilities, the best weapon to pick up every few levels, and what the world opens at each level: camping, the new dungeons, Dual Specialization and the raids.

Balance Druid: what each level brings

Drag the level: trainer ranks, the talent point, the best gear, mounts and dungeons of that level, for the race and professions picked above.

Next milestones
  1. PoisedRavageTrack Humanoids
  2. Razorfen Downs
  3. Tier 6 of Balance opensThe Drowned City

Trainer at level 30

Mark of the WildRank 4WrathRank 5RegrowthRank 4BashRank 2Faerie FireRank 2RebirthRank 2ShredRank 2TranquilityNew abilityTravel FormNew ability

Coming up

Level 32
Healing TouchRank 6Demoralizing RoarRank 3Ferocious BiteRank 2PoisedNew abilityRavageNew abilityTrack HumanoidsNew ability

All Druid abilities in WoW Forever

Talent points

21 of 51 points to spend

Following Balance by DrWonder, Wowhead (posted for level 30).

The source gives this build without a pick order, so none is made up here. By level 30 it holds:

Improved Wrath5/5Moonglow3/3Nature's Majesty2/2Nature's Reach2/2Improved Entangling Roots3/3Improved Starfire5/5Eclipse1/3

Open this build in the WoW Forever Talent Calculator

Next tier of Balance opens at level 35 with every point in the tree.

Best gear at level 30

  • Fallen Dragon's ScepterWeapon · from level 27
  • Filigreed Pearly CircletHead · from level 25
  • Stygian Bone AmuletNeck · from level 29
  • Moonlit AmiceShoulder · from level 30
  • Windsong DrapeBack · from level 26
  • Pearly GownChest · from level 22
  • Spidertank OilragWrist · from level 29
  • Oilrag HandwrapsHands · from level 27
  • Skycaller's Leather BeltWaist · from level 30
  • Pearly LeggingsLegs · from level 25
  • Golden SlippersFeet · from level 30
  • Minor Channeling RingFinger · from level 19

Top pick per slot by the BiS list's default weights for this path.

Balance Druid BiS list at level 30 · WoW Forever Druid weapons by level

World at level 30

Dungeons in your range

Racials

Pick a race above to see its racials.

Camp objects of your professions

Pick up to 2 professions above.

Trainer levels: current Forever client, build 1.60.1.70888. Gear: the BiS list's weights and the weapon planner's upgrade path, with quests, dungeons, vendors and crafted items only. Training costs and the level a profession tier opens at are not in the client data, so neither is shown.

  1. Levels 1–9

    1. 1
      Wrath
    2. 4
      MoonfireFirst camp quest
    3. 8
      Balanced Quarterstaff
  2. Levels 10–19

    1. 10
      First talent pointImproved Wrath
    2. 13
      Staff of OrgrimmarDungeon: Hall of Thanes
    3. 14
    4. 15
      Tier 2 opensMoonglowDungeon: Ruins of Lordaeron
    5. 18
      Nature's Majesty
    6. 19
      Crescent Staff
  3. Levels 20–29

    1. 20
      Tier 3 opensNature's ReachStarfire
    2. 22
      Improved Entangling Roots
    3. 24
    4. 25
      Tier 4 opensImproved Starfire
    5. 27
      Fallen Dragon's Scepter
    6. 28
  4. Levels 30–39

    1. 30
      Tier 5 opensEclipse
    2. 35
      Tier 6 opensGreatstaff of the NecrokhansDungeon: The Drowned City
  5. Levels 40–49

    1. 40
      31-point talentMoonkin FormHurricaneDual SpecializationDungeon: Krol’dok Stronghold
    2. 45
      Radiant Staff
    3. 48
  6. Levels 50–60

    1. 55
    2. 56
      Guiding Stave of Wisdom
    3. 58
    4. 60
      Atiesh, Greatstaff of the GuardianThe first three raidsAll 51 points spent

This page gives the talents level by level, not the quests to do; two paid addons plan leveling routes inside the game, compared in Zygor vs RestedXP for WoW Forever (the comparison contains affiliate links).

Key Balance Druid abilities

Trainer abilities a Balance Druid leans on, with the level they’re taught and what the client snapshot changed.

  • WrathLevel 1 Changed
  • MoonfireLevel 4 Changed
  • StarfireLevel 20 Changed
  • HurricaneLevel 40 Changed

Balance Druid weapons by level

The top Caster pick in each band of ten levels, from quests, dungeons, vendors and crafting.

  1. Levels 1–10

    • Balanced Quarterstaff+4 stats · Lv ~8NewQuest Return to Valanaar
  2. Levels 11–20

    • Crescent Staff+21 stats · Lv 19Quest Leaders of the Fang · Wailing Caverns · lv 22
  3. Levels 21–30

    • Fallen Dragon's Scepter+24 stats · Lv ~27NewQuest Stopping the Cycle
  4. Levels 31–40

    • Greatstaff of the Necrokhans+34 stats · Lv 35NewQuest Khan Jehn
  5. Levels 41–50

    • Radiant Staff+38 stats · Lv 45NewCrafted Enchanting
  6. Levels 51–60

    • Atiesh, Greatstaff of the Guardian+383 stats · Lv 60ChangedQuest Atiesh, Greatstaff of the Guardian · Tanaris · lv 60

Plan every level in the weapon planner (Caster) →

Races for a Balance Druid

Racials that work with Balance talents, and why.

  • Night ElfAlliance
    • Elune's LightWorks with Nature's Grace

      spell crits proc Nature’s Grace for faster casts, and crits in Bear Form give Blood Frenzy’s extra Rage.

Balance in Forever vs Classic

16 talents in Forever, 16 in Classic.

New 5

  • Genesis
  • Nature's Majesty
  • Nature's Splendor
  • Overgrowth
  • Eclipse

Changed 6

  • Improved WrathNew spot, same tier
  • MoonglowMoved from tier 5
  • Improved MoonfireMax rank 5 → 2
  • Nature's ReachMoved from tier 3
  • Improved Entangling RootsMoved from tier 2
  • Insect SwarmMoved from Restoration

Removed 1

  • Improved Nature's GraspClassic tier 1 · max rank 4

Kept another way 4

  • Natural WeaponsNow Naturalist
  • Nature's GraspBaseline now, learned at level 10
  • Improved ThornsBaseline now, no talent point needed
  • Omen of ClarityBaseline now, learned at level 20

Still unconfirmed

  • Talents and class abilities use the current calculator data. Weapons and other supporting datasets retain the source builds shown below.
  • The community examples below are historical level-30 beta builds, not complete level-60 or live leveling guides.

Sources

How we choose and check sources