First Aid in WoW Forever
First Aid in Forever does more than bandages. Its first camp object, at skill 20, is a First Aid Kit that raises Stamina, and the beta client gives it healing potions and curatives such as poultices, tourniquets and an anti-venom.
Camp objects, their effects and the class buffs they don’t stack with come from the beta client (build 1.60.1.70755), the same data as our WoW Forever Camping Planner; recipes from beta client build 1.60.1.70755. Last reviewed: .
What First Aid does in WoW Forever
Its other two camp objects, Toxin Study and the Plague Doctor’s Laboratory, keep the First Aid Kit’s Stamina and add healing potions, anti-venom and poultices to the camp, by their beta client tooltips.
First Aid camp objects
| Tier | Camp object and what it does | Skill |
|---|---|---|
| Tier 1 | First Aid Kit — Unpacks a first aid kit that allows you and others sitting nearby to gain 56 increased Stamina, mutually exclusive with Power Word: Fortitude. | 20 |
| Tier 2 | Toxin Study — Places a Toxin Study that contains healing potions and anti-venom, and provides all of the benefits of a First Aid Kit. | 140 · Blueprint |
| Tier 3 | Plague Doctor's Laboratory — Places a Plague Doctor's Laboratory that contains healing potions and poultices, and provides all of the benefits of a First Aid Kit. | 300 · Blueprint |
- Plan a camp with First Aid: our WoW Forever Camping Planner adds the rest of your party, the campfire and the Legacy perks.
Does the First Aid camp buff stack with class buffs?
The class buff that the beta client says First Aid’s camp buff doesn’t stack with.
| Camp object | Buff | Doesn’t stack with |
|---|---|---|
| First Aid Kit | Boosted Stamina | Power Word: Fortitude |
First Aid leveling route, skill 1 to 300
A route from skill 1 to 300 worked out from the beta client’s own tables (build 1.60.1.70755): 11 steps, about 530 crafts and 13 different materials. Each step names the recipe, how many times to craft it and what that takes; the shopping list adds it all up. How the route is chosen, and what the client can’t tell us, is under the route.
Skill 1–75
-
1 → 50
Linen BandageUse: Heals 66 damage over 6 sec.Craft 61× Linen Bandage
- 61× Linen ClothLinen Cloth
-
50 → 55
Heavy Linen BandageUse: Heals 114 damage over 6 sec.Craft 6× Heavy Linen Bandage
- 12× Linen ClothLinen Cloth
-
55 → 80
Minor Healing PotionUse: Restores 70 to 90 health.Craft 39× Minor Healing Potion New in Forever
- 39× Empty VialEmpty Vial
- 39× Mild SpicesMild Spices“Used to somewhat enhance the flavor in cooking recipes.”
- 39× PeacebloomPeacebloom
Skill 75–150
-
80 → 90
Wool BandageUse: Heals 161 damage over 7 sec.Craft 11× Wool Bandage
- 11× Wool ClothWool Cloth
-
90 → 139
Simple PoulticeUse: Target is cured of diseases up to level 25. Not usable in combat. (1 Min Cooldown)Craft 84× Simple Poultice (makes 3) New in Forever
- 84× Spider IchorSpider Ichor
- 84× Mild SpicesMild Spices“Used to somewhat enhance the flavor in cooking recipes.”
- 84× Bottle of Dalaran NoirBottle of Dalaran NoirUse: A fairly weak alcoholic beverage.
-
139 → 158
Heavy Wool BandageUse: Heals 301 damage over 7 sec.Craft 37× Heavy Wool Bandage
- 74× Wool ClothWool Cloth
Skill 150–225
-
158 → 205
Silk BandageUse: Heals 400 damage over 8 sec.Craft 136× Silk Bandage
- 136× Silk ClothSilk Cloth
-
205 → 210
Clever PoulticeUse: Target is cured of diseases up to level 35. Not usable in combat. (1 Min Cooldown)Craft 24× Clever Poultice (makes 3) New in Forever
- 24× Murloc FinMurloc Fin
- 24× Soothing SpicesSoothing Spices“Used to effortlessly enhance the flavor in cooking recipes.”
- 24× Thunder AleThunder AleUse: A fairly weak alcoholic beverage.
-
210 → 240
Mageweave BandageUse: Heals 800 damage over 8 sec.Craft 42× Mageweave Bandage
- 42× Mageweave ClothMageweave Cloth
Skill 225–300
-
240 → 260
Heavy Mageweave BandageUse: Heals 1104 damage over 8 sec.Craft 25× Heavy Mageweave Bandage
- 50× Mageweave ClothMageweave Cloth
-
260 → 300
Runecloth BandageUse: Heals 1360 damage over 8 sec.Craft 65× Runecloth Bandage
- 65× RuneclothRunecloth
How this route is worked out
- Skill ranges are the client’s: the skill where a recipe turns yellow and where it turns grey. The client doesn’t hold the skill a trainer asks before teaching a recipe, so a trainer recipe only counts from the skill where it turns yellow, unless the client gives a lower one. Recipes you learn with the profession count from the start, recipe items from the skill the item asks for.
- Crafts per step use the Classic skill-up chance: every craft gives a point while the recipe is orange, then the chance falls from 100% at yellow to 0% at grey, (grey − skill) ÷ (grey − yellow). The expected crafts of each point are added up and rounded up; an unlucky run takes a few more.
- Which recipe: at every skill point the route compares the recipes that still give skill-ups by the client’s base price of their materials times the crafts they take, and changing recipe counts as 3 extra crafts so the steps stay few. A recipe you learn from a recipe item counts at 5 times its value, so the route only takes one where it’s that much cheaper than the trainer’s recipes or where no trainer recipe gives skill-ups. The base price is a yardstick, not what you’ll pay.
- Trainer means no item in the client teaches the recipe. The trainer’s list itself is server data and isn’t in the client, and the client marks a specialization (Armorsmith, Dragonscale, Gnomish and the rest) only on some recipe items and the devices they make, so check a step’s recipe with your trainer.
- Left out: recipes with a cooldown and those that need a material only such a recipe makes (Mooncloth, Arcanite Bar), recipes the client ties to one faction or one specialization, taught by an item the client has no data for, camp objects and the Season of Discovery recipes the client still carries.
- Materials: what one step makes and a later step takes is counted once. A material your profession can make itself is listed as it is, with the recipe that makes it; making it can give skill-ups the route doesn’t count, so you may finish early.
Where the new First Aid recipes fit, skill 1 to 300
The new recipes on the skill bands of the four training ranks, each placed at the skill where the client turns it yellow. Below that skill a recipe is orange or yellow and gives skill-ups; at grey it stops. Use it to see which band has something new to level with; the route between them is still the Classic one.
Not in this chart: the Classic recipes and where each recipe is learned. A full 1–300 route with Classic and new recipes, the crafts and a shopping list is the leveling route section, on the pages of the professions that have one.
-
Skill 1–75
1 new recipes turn yellow here (at 55–55)
- Healing PotionsMinor Healing Potionyellow 55 · grey 95
-
Skill 75–150
4 new recipes turn yellow here (at 85–135)
- Healing PotionsLesser Healing Potionyellow 85 · grey 125
- CurativesSimple Poulticeyellow 90 · grey 160
- CurativesWoolen Tourniquetyellow 120 · grey 190
- Healing PotionsHealing Potionyellow 135 · grey 175
-
Skill 150–225
3 new recipes turn yellow here (at 160–220)
- CurativesClever Poulticeyellow 160 · grey 220
- Healing PotionsGreater Healing Potionyellow 175 · grey 215
- CurativesLeather Tourniquetyellow 220 · grey 280
-
Skill 225–300
6 new recipes turn yellow here (at 225–295)
- CurativesSuperior Poulticeyellow 225 · grey 285
- CurativesPotent Anti-Venomyellow 230 · grey 290
- Healing PotionsSuperior Healing Potionyellow 230 · grey 270
- CurativesSurgical Tourniquetyellow 280 · grey 340
- Healing PotionsMajor Healing Potionyellow 290 · grey 330
- CurativesPowerful Poulticeyellow 295 · grey 355
First Aid recipes in the beta client
Every First Aid recipe in beta client 1.60.1.70755: 28 recipes, 14 of them new in Forever. Filter by category, search a recipe or a reagent, and read the skill colors left to right: learnable, yellow, green, grey.
-
Linen Bandage
Use: Heals 66 damage over 6 sec.

1304560
Trainer -
Heavy Linen Bandage
Use: Heals 114 damage over 6 sec.
215075100
Trainer -
Minor Healing PotionNew
Use: Restores 70 to 90 health.



1557595
Trainer -
Anti-Venom ×3
Use: Target is cured of poisons up to level 25. (1 Min Cooldown)

180115150
Trainer -
Wool Bandage
Use: Heals 161 damage over 7 sec.

180115150
Trainer -
Lesser Healing PotionNew
Use: Restores 140 to 180 health.

2
185105125
Trainer -
Simple Poultice ×3New
Use: Target is cured of diseases up to level 25. Not usable in combat. (1 Min Cooldown)



190125160
Trainer -
Heavy Wool Bandage
Use: Heals 301 damage over 7 sec.
21115150185
Trainer -
Woolen TourniquetNew
Use: Target is cured of bleeds up to level 30. Not usable in combat. (1 Min Cooldown)
2
21120155190
Trainer -
Strong Anti-Venom ×3
Use: Target is cured of poisons up to level 35. (1 Min Cooldown)

1130165200
Recipe item
-
Healing PotionNew
Use: Restores 280 to 360 health.



1135155175
Trainer -
Silk Bandage
Use: Heals 400 damage over 8 sec.

1150180210
Trainer -
Clever Poultice ×3New
Use: Target is cured of diseases up to level 35. Not usable in combat. (1 Min Cooldown)



1160190220
Recipe item
-
Greater Healing PotionNew
Use: Restores 455 to 585 health.

3
1175195215
Recipe item
-
Heavy Silk Bandage
Use: Heals 640 damage over 8 sec.
21180210240
Recipe item
-
Mageweave Bandage
Use: Heals 800 damage over 8 sec.

1210240270
Recipe item
-
Leather TourniquetNew
Use: Target is cured of bleeds up to level 45. Not usable in combat. (1 Min Cooldown)
2
21220250280
Recipe item
-
Superior Poultice ×3New
Use: Target is cured of diseases up to level 45. Not usable in combat. (1 Min Cooldown)



1225255285
Recipe item
-
Potent Anti-Venom ×3New
Use: Target is cured of poisons up to level 45. (1 Min Cooldown)

1230260290
Recipe item
-
Superior Healing PotionNew
Use: Restores 700 to 900 health.



1230250270
Recipe item
-
Heavy Mageweave Bandage
Use: Heals 1104 damage over 8 sec.
21240270300
Trainer -
Runecloth Bandage
Use: Heals 1360 damage over 8 sec.

1260290320
Trainer -
Surgical TourniquetNew
Use: Target is cured of bleeds up to level 65. Not usable in combat. (1 Min Cooldown)
2
2
21280310340
Recipe item
-
Heavy Runecloth Bandage
Use: Heals 2000 damage over 8 sec.
21290320350
Trainer -
Major Healing PotionNew
Use: Restores 1050 to 1750 health.

3
1290310330
Recipe item
-
Powerful Poultice ×3New
Use: Target is cured of diseases up to level 65. Not usable in combat. (1 Min Cooldown)



1295325355
Recipe item
-
Crystal Infused Bandage ×4
Use: Heals 2500 damage over 10 sec.

101300330360
Trainer -
Powerful Anti-Venom ×3
Use: Target is cured of poisons up to level 65. (1 Min Cooldown)

1300330360
Recipe item
-
Dense Runecloth BandageSoD
Use: Heals 3400 damage over 8 sec.
21315327340
Recipe item
Client data, not Blizzard’s list: a recipe in the files can change or never ship, and where a recipe item drops or is sold isn’t in the client. Blizzard counts 600+ new recipes across all professions; this count leaves out camp objects, so the two don’t have to match. 1 Season of Discovery recipes are still in the beta client but not confirmed for Forever; switch them on to see them.
First Aid in the Legacy system
Forever’s account-wide Legacy system gives tradeskill Legacy Points only for primary professions that aren’t gathering ones, so First Aid earns none. These perks still touch it (first rank, as seen in the demo):
- Working Overtime (Professions tree): 4% higher chance of a skill-up from primary, secondary and class tradeskills.
- Dedicated Study (Professions tree): Raises your lowest primary or secondary tradeskill by 1. Once both primary tradeskills and all three secondary ones reach 300, it gives 2 to 4 of a random Elemental Essence instead. 25 sec cast, 23 hr cooldown.
- Field Medicine (Adventure tree): Recently Bandaged ends 5 sec sooner after you use a bandage.
- Reagent Economy (Resourcefulness tree): Class abilities no longer need reagents bought from vendors, and Tier 1 camping features cost no reagents to craft.
- Field Guide (Adventure tree): The cooldown for adding camping features is 8% shorter.
- Permanence (Resourcefulness tree): Your long-duration party and raid buffs, and the benefits of resting at a camp, last 50% longer.
Every perk, its tree and where it was seen: WoW Forever Legacy system.
Not announced yet
- Where and how each new recipe is learned, and the skill it needs
- Which dungeon bosses drop the Blueprint recipes for advanced camp objects
- The final values of the camp buffs: these are beta numbers
- The profession skill cap
Sources
How we choose and check sources
- Blizzard: World of Warcraft: Forever Deep Dive panel recap (professions, recipes, food, Legacy, camping)
- Blizzard: Get to Know the World of Warcraft: Forever Legacy System (which professions earn Legacy Points)
- Wowhead: changes and additions to professions (Classic system kept, 600+ recipes, Legacy milestones, starter manuals)
- Wowhead: Camping Overview guide, written from the beta client (unlock quest, trading and placing objects)
- Icy Veins: Warcraft Forever camping system guide (placement rules)
- wago.tools: the beta client’s profession tables, build 1.60.1.70755, compared with Classic Era 1.15.9.69722 (new recipes, camp object skill levels)
Other professions: Alchemy · Blacksmithing · Enchanting · Engineering · Herbalism · Leatherworking · Mining · Skinning · Tailoring · Cooking · Fishing · WoW Forever crafting planner · WoW Forever consumables · WoW Forever professions