


Zephras Isle
Floating islands in the elemental plane
- Levels 1–12
- Skyborne starting zone
Thousands of years ago, highborne exiles who fled Eldre’Thalas after the War of the Ancients made a pact with the wind spirits and built a civilization in Skywall. Blizzard points to Thunderfury and Prince Thunderaan as the first hints of those elemental powers in Classic.
Now the air spirits that protected the islands have vanished, the pylons holding Zephras together are failing, and parts of the island are falling into ruin and darkness. The Skyborne are split: some seek answers from the wind spirits, some want back the arcane traditions of their ancestors, and others have turned to darker powers.
- The Skyborne starting experience, levels 1 to 12
- The Windshapers, the High Order and the Al’Aketh fight for control of the island
- A Skyborne joins the Horde as a Shaman or the Alliance as a Mage, and both sides can play Warrior, Hunter, Rogue or Druid
- Playing a Skyborne needs the Skyborne Heroic Pack or a higher upgrade
