WoW Forever Warrior
Warriors keep Mortal Strike, Bloodthirst and Shield Slam in Forever, but the weapon specialization talents are gone and racial weapon bonuses now give critical strike instead of weapon skill. Here is what changes outside the talent calculator, and what each race brings to a Warrior.
Official changes come from Blizzard's Deep Dive, What's Next and Found Photos panels; talent numbers come from our talent dataset, built from the BlizzCon demo; hands-on reports are marked. Last reviewed: .
- Talents
- 54
- 52 in Classic
- New talents
- 12
- 10 removed
- New 31-point talents
- 0 of 3
- Arms · Fury · Protection
- Races
- 9
- 1 new in Forever
What changes for Warriors
- BlizzCon demo
The Sword, Axe, Mace, Polearm and One-Handed Weapon Specialization talents are gone from the trees.
- Blizzard
Racial weapon bonuses add critical strike chance with all abilities instead of weapon skill, and gear gives less weapon skill than in Classic.
- Blizzard
Melee, ranged and spell hit are one stat, and so is critical strike.
- Blizzard
Tanks hold threat on only three or four enemies at once, so pulls lean on the group’s crowd control.
- BlizzCon demo
Improved Battle Shout is no longer a talent; Wowhead’s panel notes list its effect as baseline.
- Player reports
Players who tried the demo report Victory Rush and 30-minute cooldowns cut to 15 minutes.
Warrior talent trees at a glance
Each tree’s 31-point talent and how many talents changed. The full list, with every rank, is in the talent calculator.
Arms
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.![]()
Same 31-point talent as Classic
- 4 new
- 5 removed
- 2 moved
Tactical Mastery lets you retain up to an additional 3 Rage when you change stances. Tactical Mastery lets you retain up to an additional 15 Rage when you change stances. estimated A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted. Your melee attacks against targets afflicted by your Rend have a 2% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec. Not shown in the BlizzCon demo. Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 1%. Mace/Staff: Your attacks ignore 3% of your target's armor. Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target. Not shown in the BlizzCon demo.![]()
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Fury
Instantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.![]()
Same 31-point talent as Classic
- 3 new
- 2 removed
- 2 moved
Increases your maximum Rage by 10. Increases your maximum Rage by 30. estimated Causes your Whirlwind to also strike with your off-hand weapon, and reduces the Rage cost of your Cleave ability by 2. Increases your chance to hit with all abilities and attacks by 1%. Increases your chance to hit with all abilities and attacks by 3%. estimated![]()
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Protection
Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.![]()
Same 31-point talent as Classic
- 5 new
- 3 removed
- 1 moved
Grants you a 50% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped. Grants you a 100% chance to generate 10 Rage when you Dodge or Parry while a shield is equipped. estimated Your Charge ability is now usable while in Defensive Stance. Increases your Stamina and Strength by 2%. Increases your Stamina and Strength by 10%. estimated Reduces the Rage cost of your offensive abilities by 1. Reduces the Rage cost of your offensive abilities by 3. estimated Increases all damage you deal by 2% while a shield is equipped. Increases all damage you deal by 10% while a shield is equipped. estimated![]()
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Races for Warriors
Every race that can be a Warrior in Forever and what it brings to the class.
WoW Forever Warrior FAQ
Do Warriors still have weapon specializations in WoW Forever?
No. The weapon specialization talents are gone, and racial weapon bonuses now add critical strike chance instead of weapon skill.
Is Battle Shout still improved by a talent?
Improved Battle Shout is no longer in the trees. Wowhead’s notes from the Deep Dive panel say its effect is now baseline.
Which races can be a Warrior in WoW Forever?
Human, Dwarf, Night Elf, Gnome, Orc, Undead, Tauren, Troll, and Skyborne. Skyborne is new to the class in Forever.
What are the Warrior 31-point talents in WoW Forever?
Arms: Mortal Strike; Fury: Bloodthirst; Protection: Shield Slam.
Still unconfirmed
- Players who tried the demo report Victory Rush and 30-minute cooldowns cut to 15 minutes.
- Final talent values: the demo numbers can change in the beta