Baseline: classic three-tree, 51-point structure. Forever talents read from the beta client, build 1.60.1.70170. Fan-made, unaffiliated with Blizzard Entertainment.
Rogue talent changes in WoW Forever
Rogues get the fewest new talents of any class, 10, and keep only one Classic 31-point talent, Adrenaline Rush. The Combat weapon specializations are folded into Hack and Slash, and Mutilate arrives as an Assassination talent.
Talents in the beta
53
51 in Classic Era
New talents
10
not in the Classic trees
Classic talents gone
8
13 more changed position
New 31-point talents
2 of 3
6 talents changed max rank
Rogue trees: Classic Era client vs Forever beta client
The calculator reads Rogue talents from the World of Warcraft: Forever beta client, starting with build 1.60.1.70170; before that build it read beta build 1.60.1.70009. Below is what differs between the two builds, compared talent by talent in the client’s own data.
Same as build 1.60.1.70009
52/53
spot, max rank, prerequisites and rank texts, apart from any smaller differences counted below; the other one is marked below
Changed in the tree
0
spot, prerequisite, max rank, name, or a different talent in the spot
Left the tree
0
not in beta build 1.60.1.70170
Different effects
1
numbers or effect text, checked rank by rank
In the tables, ⇄ marks a talent that changed in the tree and Δ one whose numbers or effect text differ; a talent with both shows ⇄. A mark sits on the talent as it is in beta build 1.60.1.70170, so a talent that left the tree has none.
Talents that changed in the tree or left it
No Rogue talent changed in the tree or left it since build 1.60.1.70009.
Numbers and effect text
Rogue talent ranks whose numbers or effect text differ between beta build 1.60.1.70009 and beta build 1.60.1.70170
Talent
Tree
Rank
Beta build 1.60.1.70009
Beta build 1.60.1.70170
Δ Setup
Subtlety
1
Gives you a 33% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.
Gives you a 33% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.
Δ Setup
Subtlety
2
Gives you a 67% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.
Gives you a 67% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.
Δ Setup
Subtlety
3
Gives you a 100% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.
Gives you a 100% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.
Build links made with build 1.60.1.70009
Rogue build links made with build 1.60.1.70009 open with every point.
Smaller differences, not listed above: 1 rank worded differently with the same numbers. Every talent data update, from the BlizzCon demo to this build, is in WoW Forever Talent Calculator updates.
Builds players have posted for the Forever beta, transcribed point by point and checked against the beta client’s Rogue trees. Open one in the calculator to see every point.
Assassination
Assassination 11level 20
Malice for crit, Remorseless Attacks for a sure crit after each kill, Ruthlessness for combo points from finishers, and Relentless Strikes last for Energy back. The guide’s calculator stops at ten points; its text adds Relentless Strikes as the eleventh, and we follow the text.
Built around:
Remorseless Attacks
Remorseless Attacks
Assassination · tier 1 · max rank 2
After killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.
Rank 2: After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.
2/2
Malice
Malice
Assassination · tier 1 · max rank 5
Increases your critical strike chance with all attacks and Poisons by 1%.
Rank 5: Increases your critical strike chance with all attacks and Poisons by 5%.
5/5
Ruthlessness
Ruthlessness
Assassination · tier 2 · max rank 3
Gives your finishing moves a 20% chance to add a Combo Point to your target.
Rank 3: Gives your finishing moves a 60% chance to add a Combo Point to your target.
3/3
Relentless Strikes
Relentless Strikes
Assassination · tier 3 · max rank 1
Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.
Built for damage: cheaper Sinister Strike, 20% more Eviscerate damage, Precision for hit, and Puncturing Wounds, new in Forever, for Backstab crits and extra combo points.
Built around (★ new in Forever):
Improved Eviscerate
Improved Eviscerate
Combat · tier 1 · max rank 3
Increases the damage done by your Eviscerate ability by 7%.
Rank 3: Increases the damage done by your Eviscerate ability by 20%.
3/3
Improved Sinister Strike
Improved Sinister Strike
Combat · tier 1 · max rank 2
Reduces the Energy cost of your Sinister Strike ability by 3.
Rank 2: Reduces the Energy cost of your Sinister Strike ability by 5.
2/2
★ Puncturing Wounds
Puncturing Wounds
Combat · tier 2 · max rank 3
★ New in Forever
Increases the critical strike chance of your Backstab by 10% and your Mutilate by 5%, and gives Backstab a 15% chance to add an additional Combo Point.
Rank 3: Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point.
Opportunity for Backstab and Ambush damage, Camouflage for faster movement in Stealth and a shorter Stealth cooldown, Improved Ambush crit, Setup for combo points on dodges, and Ghostly Strike.
Built around:
Camouflage
Camouflage
Subtlety · tier 1 · max rank 5
Reduces your speed penalty from your Stealth ability by 3% and reduces its cooldown by 2 sec.
Rank 5: Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec.
3/5
Opportunity
Opportunity
Subtlety · tier 1 · max rank 2
Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 5%.
Rank 2: Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 10%.
2/2
Setup
Setup
Subtlety · tier 2 · max rank 3
Gives you a 33% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.
Rank 3: Gives you a 100% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.
2/3
Improved Ambush
Improved Ambush
Subtlety · tier 2 · max rank 3
Increases the critical strike chance of your Ambush ability by 15%.
Rank 3: Increases the critical strike chance of your Ambush ability by 45%.
3/3
Ghostly Strike
Ghostly Strike
Subtlety · tier 3 · max rank 1
A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
We only list builds a community source posted publicly, with credit and a link. Each is read point by point from the source and checked against our talent data: a build that no longer fits the trees is taken down.
Races for a Rogue in WoW Forever
8 races can play a Rogue in Forever: 5 options on the Alliance and 4 on the Horde. Each card lists the racials its race page picks out for a Rogue, what they do, and which Rogue talents they work with. New in Forever: 2 of these options.
Sword Specialization crit while a sword is equipped.
Sword Specialization +2% critical strike chance with all spells and attacks while a sword or two-handed sword is equippedWorks with Hack and Slash
Hack and Slash
Combat
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1%. Mace: Your attacks ignore 3% of your target's armor.
Seal Fate
Seal Fate
Assassination
Your critical strikes from abilities that add Combo Points have a 20% chance to add an additional Combo Point.
Sword Specialization
+2% critical strike chance with all spells and attacks while a sword or two-handed sword is equipped
Stoneform; Mace Specialization crit while a mace is equipped.
Stoneform Removes and grants immunity to Bleed, Poison and Disease effects, and reduces Physical damage taken by 10%, for 8 sec; 3 min cooldown
Stoneform
Removes and grants immunity to Bleed, Poison and Disease effects, and reduces Physical damage taken by 10%, for 8 sec; 3 min cooldown
Mace Specialization +1% critical strike chance with all spells and attacks while a mace or two-handed mace is equippedWorks with Hack and Slash
Hack and Slash
Combat
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1%. Mace: Your attacks ignore 3% of your target's armor.
Seal Fate
Seal Fate
Assassination
Your critical strikes from abilities that add Combo Points have a 20% chance to add an additional Combo Point.
Mace Specialization
+1% critical strike chance with all spells and attacks while a mace or two-handed mace is equipped
Axe Specialization crit while an axe is equipped (Forever Rogues can reportedly use axes).
Axe Specialization +1% critical strike chance with all spells and abilities while an axe or two-handed axe is equippedWorks with Hack and Slash
Hack and Slash
Combat
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1%. Mace: Your attacks ignore 3% of your target's armor.
Seal Fate
Seal Fate
Assassination
Your critical strikes from abilities that add Combo Points have a 20% chance to add an additional Combo Point.
Axe Specialization
+1% critical strike chance with all spells and abilities while an axe or two-handed axe is equipped
New in ForeverWind Blessed Haste; Walk on Air. Windshaper Rogues train with Shenthul in Orgrimmar since the October 1 beta build.
Wind Blessed +1% spell, melee and ranged Haste
Wind Blessed
+1% spell, melee and ranged Haste
Walk on Air Glide down through the air for 10 sec, steering as you go; 2 min cooldown
Walk on Air
Glide down through the air for 10 sec, steering as you go; 2 min cooldown
How these racials work with Rogue talents
Human Sword Specialization, Orc Axe Specialization, Dwarf Mace Specialization → Hack and Slash
Hack and Slash
Combat
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1%. Mace: Your attacks ignore 3% of your target's armor.
: Hack and Slash gives each weapon type its own bonus: extra attacks with swords and axes, armor penetration with maces.
Human Sword Specialization, Orc Axe Specialization, Dwarf Mace Specialization, Night Elf Elune's Light → Seal Fate
Seal Fate
Assassination
Your critical strikes from abilities that add Combo Points have a 20% chance to add an additional Combo Point.
: crits from combo point builders add a second combo point through Seal Fate.
: Expansive Mind and Vigor both raise your maximum Energy.
Blizzard published every race’s classes and racial traits on September 23, 2026. Every racial here, including the Priest race spells, is checked against the beta client (build 1.60.1.70170). Last reviewed: . All races →
Plan the rest of your Rogue
The pages that change how a Rogue plays outside the talent trees.
WoW Forever Rogue class changesShould you play a Rogue in WoW Forever? Mutilate and Venom, Hack and Slash for any weapon, Thousand Cuts, abilities by level from the beta client, the race for your weapon and what changes from Classic.
Rogue abilities in WoW ForeverEvery Rogue trainer ability against Classic Era, read from the beta client: 0 new, 25 changed and 0 removed, with the level each is learned.
Professions for a Rogue: Skinning · LeatherworkingSkinning feeds Leatherworking, which makes the leather armor Rogues wear.
Nothing is removed from Assassination, but its bottom half changes. Mutilate at tier 5 is new and is the prerequisite for the new 31-point talent, Venom, a finishing move that raises poison damage by 30% and your chance to apply poisons by 10%. Vigor leaves the 31-point slot for tier 5 and gains a second rank, Cold Blood moves to tier 4, and Improved Kidney Shot drops from 3 ranks to 2. Improved Gouge comes over from Combat to tier 1.
Assassination tree tier by tier: Forever beta client compared with Classic Era
Tier
Talent
Ranks
vs Classic
Rank 1
Tier 10 points
Improved Gouge
Improved Gouge
Assassination · tier 1 · max rank 3
Increases the duration of your Gouge ability by 0.5 sec.
Rank 3: Increases the duration of your Gouge ability by 1.5 sec.
3
◆ Moved from Combat
Increases the duration of your Gouge ability by 0.5 sec.
Remorseless Attacks
Remorseless Attacks
Assassination · tier 1 · max rank 2
After killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.
Rank 2: After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.
2
Same spot and ranks
After killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.
Malice
Malice
Assassination · tier 1 · max rank 5
Increases your critical strike chance with all attacks and Poisons by 1%.
Rank 5: Increases your critical strike chance with all attacks and Poisons by 5%.
5
Same spot and ranks
Increases your critical strike chance with all attacks and Poisons by 1%.
Tier 25 points
Ruthlessness
Ruthlessness
Assassination · tier 2 · max rank 3
Gives your finishing moves a 20% chance to add a Combo Point to your target.
Rank 3: Gives your finishing moves a 60% chance to add a Combo Point to your target.
3
Same spot and ranks
Gives your finishing moves a 20% chance to add a Combo Point to your target.
Murder
Murder
Assassination · tier 2 · max rank 2
Increases all damage dealt by 2% against Humanoid and Giant targets.
Rank 2: Increases all damage dealt by 4% against Humanoid and Giant targets.
2
Same spot and ranks
Increases all damage dealt by 2% against Humanoid and Giant targets.
Improved Slice and Dice
Improved Slice and Dice
Assassination · tier 2 · max rank 3
Increases the duration of your Slice and Dice ability by 15%.
Rank 3: Increases the duration of your Slice and Dice ability by 45%.
3
Same spot and ranks
Increases the duration of your Slice and Dice ability by 15%.
Tier 310 points
Relentless Strikes
Relentless Strikes
Assassination · tier 3 · max rank 1
Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.
1
Same spot and ranks
Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.
Improved Expose Armor
Improved Expose Armor
Assassination · tier 3 · max rank 2
Reduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with 5 Combo Points.
Rank 2: Reduces the Energy cost of your Expose Armor ability by 10, and refunds 2 Combo Points when cast with 5 Combo Points.
2
Same spot and ranks
Reduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with 5 Combo Points.
Lethality
Lethality
Assassination · tier 3 · max rank 5
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 4%.
Rank 5: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.
Requires Malice
5
Same spot and ranks
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 4%.
Tier 415 points
Vile Poisons
Vile Poisons
Assassination · tier 4 · max rank 5
Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.
Rank 5: Increases the damage dealt by your poisons by 20% and gives your poisons an additional 40% chance to resist dispel effects.
5
◆ New spot, same tier
Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.
Cold Blood
Cold Blood
Assassination · tier 4 · max rank 1
When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.
1
◆ Moved from tier 5
When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.
Improved Poisons
Improved Poisons
Assassination · tier 4 · max rank 5
Increases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge.
Rank 5: Increases the chance to apply Poisons to your target by 10%, and gives Poison applications a 50% chance to not consume a charge.
5
Same spot and ranks
Increases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge.
Tier 520 points
Vigor
Vigor
Assassination · tier 5 · max rank 2
Increases your maximum Energy by 5.
Rank 2: Increases your maximum Energy by 10.
2
◆ Moved from tier 7; Max rank 1 → 2
Increases your maximum Energy by 5.
Mutilate
Mutilate
Assassination · tier 5 · max rank 1
★ New in Forever
Instantly attacks with both weapons for 75% weapon damage plus an additional 17 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
1
★ New in Forever
Instantly attacks with both weapons for 75% weapon damage plus an additional 17 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
Improved Kidney Shot
Improved Kidney Shot
Assassination · tier 5 · max rank 2
Enemies Stunned by your Kidney Shot ability take 5% increased damage from your poisons and attacks.
Rank 2: Enemies Stunned by your Kidney Shot ability take 10% increased damage from your poisons and attacks.
2
◆ Max rank 3 → 2
Enemies Stunned by your Kidney Shot ability take 5% increased damage from your poisons and attacks.
Tier 625 points
Seal Fate
Seal Fate
Assassination · tier 6 · max rank 5
Your critical strikes from abilities that add Combo Points have a 20% chance to add an additional Combo Point.
Rank 5: Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point.
5
◆ New spot, same tier
Your critical strikes from abilities that add Combo Points have a 20% chance to add an additional Combo Point.
Tier 730 points
Venom
Venom
Assassination · tier 7 · max rank 1
★ New in Forever
Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point: 9 sec; 2 points: 12 sec; 3 points: 15 sec; 4 points: 18 sec; 5 points: 21 sec.
Requires Mutilate
1
★ New in Forever
Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point: 9 sec; 2 points: 12 sec; 3 points: 15 sec; 4 points: 18 sec; 5 points: 21 sec.
Combat loses Dagger, Fist Weapon, Mace and Sword Specialization and gets Hack and Slash at tier 5, a 5-rank talent with a bonus per weapon type: an extra-attack chance for axes and swords, crit for daggers and fists, armor penetration for maces. Puncturing Wounds at tier 2 adds crit to Backstab and Mutilate, and Flawless Execution at tier 4 cuts the Energy cost of Eviscerate by 10. Improved Backstab is no longer a talent, Deflection and Precision drop to 3 ranks, and Improved Eviscerate moves in from Assassination.
Combat tree tier by tier: Forever beta client compared with Classic Era
Tier
Talent
Ranks
vs Classic
Rank 1
Tier 10 points
Improved Eviscerate
Improved Eviscerate
Combat · tier 1 · max rank 3
Increases the damage done by your Eviscerate ability by 7%.
Rank 3: Increases the damage done by your Eviscerate ability by 20%.
3
◆ Moved from Assassination
Increases the damage done by your Eviscerate ability by 7%.
Improved Sinister Strike
Improved Sinister Strike
Combat · tier 1 · max rank 2
Reduces the Energy cost of your Sinister Strike ability by 3.
Rank 2: Reduces the Energy cost of your Sinister Strike ability by 5.
2
Same spot and ranks
Reduces the Energy cost of your Sinister Strike ability by 3.
Lightning Reflexes
Lightning Reflexes
Combat · tier 1 · max rank 5
Increases your Dodge chance by 1%.
Rank 5: Increases your Dodge chance by 5%.
5
Same spot and ranks
Increases your Dodge chance by 1%.
Tier 25 points
Puncturing Wounds
Puncturing Wounds
Combat · tier 2 · max rank 3
★ New in Forever
Increases the critical strike chance of your Backstab by 10% and your Mutilate by 5%, and gives Backstab a 15% chance to add an additional Combo Point.
Rank 3: Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point.
3
★ New in Forever
Increases the critical strike chance of your Backstab by 10% and your Mutilate by 5%, and gives Backstab a 15% chance to add an additional Combo Point.
Deflection
Deflection
Combat · tier 2 · max rank 3
Increases your Parry chance by 2%.
Rank 3: Increases your Parry chance by 6%.
3
◆ Max rank 5 → 3
Increases your Parry chance by 2%.
Precision
Precision
Combat · tier 2 · max rank 3
Improves your chance to hit by 1%.
Rank 3: Improves your chance to hit by 3%.
3
◆ Max rank 5 → 3
Improves your chance to hit by 1%.
Tier 310 points
Endurance
Endurance
Combat · tier 3 · max rank 2
Reduces the cooldown of your Sprint and Evasion abilities by 30%.
Rank 2: Reduces the cooldown of your Sprint and Evasion abilities by 60%.
2
Same spot and ranks
Reduces the cooldown of your Sprint and Evasion abilities by 30%.
Riposte
Riposte
Combat · tier 3 · max rank 1
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec. from the BlizzCon demo
Requires Deflection
1
Same spot and ranks
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec. (from the BlizzCon demo)
Improved Sprint
Improved Sprint
Combat · tier 3 · max rank 2
Gives a 50% chance to remove all movement impairing effects when you activate your Sprint ability.
Rank 2: Gives a 100% chance to remove all movement impairing effects when you activate your Sprint ability.
2
Same spot and ranks
Gives a 50% chance to remove all movement impairing effects when you activate your Sprint ability.
Tier 415 points
Improved Kick
Improved Kick
Combat · tier 4 · max rank 2
Gives your Kick ability a 50% chance to Silence the target for 2 sec.
Rank 2: Gives your Kick ability a 100% chance to Silence the target for 2 sec.
2
Same spot and ranks
Gives your Kick ability a 50% chance to Silence the target for 2 sec.
Flawless Execution
Flawless Execution
Combat · tier 4 · max rank 1
★ New in Forever
Reduces the Energy cost of your Eviscerate ability by 10.
1
★ New in Forever
Reduces the Energy cost of your Eviscerate ability by 10.
Dual Wield Specialization
Dual Wield Specialization
Combat · tier 4 · max rank 5
Increases the damage done by your off-hand weapon by 5%.
Rank 5: Increases the damage done by your off-hand weapon by 25%.
Requires Precision
5
Same spot and ranks
Increases the damage done by your off-hand weapon by 5%.
Tier 520 points
Blade Flurry
Blade Flurry
Combat · tier 5 · max rank 1
Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.
1
Same spot and ranks
Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.
Hack and Slash
Hack and Slash
Combat · tier 5 · max rank 5
★ New in Forever
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1%. Mace: Your attacks ignore 3% of your target's armor.
Rank 5: Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 5%. Mace: Your attacks ignore 15% of your target's armor.
5
★ New in Forever
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1%. Mace: Your attacks ignore 3% of your target's armor.
Tier 625 points
Weapon Expertise
Weapon Expertise
Combat · tier 6 · max rank 2
Reduces the chance for your attacks to be Dodged or Parried by 1%.
Rank 2: Reduces the chance for your attacks to be Dodged or Parried by 2%.
Requires Blade Flurry
2
Same spot and ranks
Reduces the chance for your attacks to be Dodged or Parried by 1%.
Aggression
Aggression
Combat · tier 6 · max rank 3
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.
Rank 3: Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.
3
Same spot and ranks
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.
Tier 730 points
Adrenaline Rush
Adrenaline Rush
Combat · tier 7 · max rank 1
Increases your Energy regeneration rate by 100% for 15 sec.
1
Same spot and ranks
Increases your Energy regeneration rate by 100% for 15 sec.
Subtlety has five new talents and a new 31-point finish. Premeditation moves from tier 7 to tier 4, and Preparation becomes the prerequisite for Thousand Cuts: each Rupture tick cuts the energy cost of your next Hemorrhage or Backstab by 3, stacking five times. Quietus at tier 6 adds damage to Sinister Strike, Ghostly Strike and Hemorrhage below 35% health, and Cutthroat gives Backstab a chance to let your next Ambush work outside Stealth. Improved Sap, Sleight of Hand and Deadliness are no longer talents.
Subtlety tree tier by tier: Forever beta client compared with Classic Era
Tier
Talent
Ranks
vs Classic
Rank 1
Tier 10 points
Camouflage
Camouflage
Subtlety · tier 1 · max rank 5
Reduces your speed penalty from your Stealth ability by 3% and reduces its cooldown by 2 sec.
Rank 5: Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec.
5
◆ Moved from tier 2
Reduces your speed penalty from your Stealth ability by 3% and reduces its cooldown by 2 sec.
Master of Deception
Master of Deception
Subtlety · tier 1 · max rank 3
Reduces the chance enemies have to detect you while in Stealth mode as if you were 1 level higher.
Rank 3: Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 levels higher.
3
◆ Max rank 5 → 3
Reduces the chance enemies have to detect you while in Stealth mode as if you were 1 level higher.
Opportunity
Opportunity
Subtlety · tier 1 · max rank 2
Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 5%.
Rank 2: Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 10%.
2
◆ Max rank 5 → 2
Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 5%.
Tier 25 points
Setup
Setup
Subtlety · tier 2 · max rank 3
Gives you a 33% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.
Rank 3: Gives you a 100% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.
3
◆ Moved from tier 4
Gives you a 33% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.
Elusiveness
Elusiveness
Subtlety · tier 2 · max rank 2
Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
Rank 2: Reduces the cooldown of your Vanish and Blind abilities by 90 sec.
2
Same spot and ranks
Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
Dirty Tricks
Dirty Tricks
Subtlety · tier 2 · max rank 2
★ New in Forever
Reduces the Energy cost of your Sap and Blind abilities by 25%.
Rank 2: Reduces the Energy cost of your Sap and Blind abilities by 50%.
2
★ New in Forever
Reduces the Energy cost of your Sap and Blind abilities by 25%.
Improved Ambush
Improved Ambush
Subtlety · tier 2 · max rank 3
Increases the critical strike chance of your Ambush ability by 15%.
Rank 3: Increases the critical strike chance of your Ambush ability by 45%.
3
◆ Moved from tier 3
Increases the critical strike chance of your Ambush ability by 15%.
Tier 310 points
Initiative
Initiative
Subtlety · tier 3 · max rank 3
Gives you a 33% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Rank 3: Gives you a 100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
3
Same spot and ranks
Gives you a 33% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Ghostly Strike
Ghostly Strike
Subtlety · tier 3 · max rank 1
A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
1
Same spot and ranks
A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
Improved Distract
Improved Distract
Subtlety · tier 3 · max rank 2
★ New in Forever
Increases the radius of your Distract ability by 3 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 1 level lower.
Rank 2: Increases the radius of your Distract ability by 5 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 2 levels lower.
2
★ New in Forever
Increases the radius of your Distract ability by 3 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 1 level lower.
Tier 415 points
Heightened Senses
Heightened Senses
Subtlety · tier 4 · max rank 2
Increases your Stealth detection as if you were 1 level higher and reduces your chance to be hit by spells and ranged attacks by 2%.
Rank 2: Increases your Stealth detection as if you were 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 4%.
2
◆ Moved from tier 5
Increases your Stealth detection as if you were 1 level higher and reduces your chance to be hit by spells and ranged attacks by 2%.
Premeditation
Premeditation
Subtlety · tier 4 · max rank 1
Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.
1
◆ Moved from tier 7
Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.
Serrated Blades
Serrated Blades
Subtlety · tier 4 · max rank 3
Causes your attacks to ignore 3% of your target's Armor and increases the damage dealt by your Rupture ability by 10%.
Rank 3: Causes your attacks to ignore 9% of your target's Armor and increases the damage dealt by your Rupture ability by 30%.
3
Same spot and ranks
Causes your attacks to ignore 3% of your target's Armor and increases the damage dealt by your Rupture ability by 10%.
Tier 520 points
Dirty Deeds
Dirty Deeds
Subtlety · tier 5 · max rank 2
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10, and your Garrote ability no longer requires you to be behind your target.
Rank 2: Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20, and your Garrote ability no longer requires you to be behind your target.
2
◆ New spot, same tier
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10, and your Garrote ability no longer requires you to be behind your target.
Preparation
Preparation
Subtlety · tier 5 · max rank 1
When activated, this ability immediately finishes the cooldown on your other Rogue abilities.
1
Same spot and ranks
When activated, this ability immediately finishes the cooldown on your other Rogue abilities.
Hemorrhage
Hemorrhage
Subtlety · tier 5 · max rank 1
An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.
Requires Serrated Blades
1
◆ New spot, same tier
An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.
Tier 625 points
Quietus
Quietus
Subtlety · tier 6 · max rank 5
★ New in Forever
Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 2% more damage against targets below 35% health.
Rank 5: Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 10% more damage against targets below 35% health.
Requires Dirty Deeds
5
★ New in Forever
Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 2% more damage against targets below 35% health.
Cutthroat
Cutthroat
Subtlety · tier 6 · max rank 5
★ New in Forever
Your Backstab has a 3% chance to cause your next Ambush within 10 sec to not require Stealth.
Rank 5: Your Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth.
5
★ New in Forever
Your Backstab has a 3% chance to cause your next Ambush within 10 sec to not require Stealth.
Tier 730 points
Thousand Cuts
Thousand Cuts
Subtlety · tier 7 · max rank 1
★ New in Forever
When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.
Requires Preparation
1
★ New in Forever
When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.
No longer talents: Improved Sap (tier 4), Sleight of Hand (tier 2), Deadliness (tier 6).
Rogue talent FAQ
Is Mutilate a talent in WoW Forever?
Yes. Mutilate is a 1-rank Assassination talent at tier 5 (20 points), and the 31-point talent Venom requires it. Classic didn't have Mutilate at all.
What replaced the rogue weapon specializations?
Hack and Slash, a 5-rank Combat talent at tier 5. At rank 1 it gives axes and swords a 1% extra-attack chance, daggers and fists 1% crit, and maces 3% armor ignore. The four separate specializations from Classic are no longer talents.
Which rogue 31-point talents are new in Forever?
Venom in Assassination and Thousand Cuts in Subtlety. Combat keeps Adrenaline Rush. Vigor and Premeditation, the old capstones, are still talents at tier 5 and tier 4.
Did any rogue talents move between trees?
Two traded places. Improved Gouge moved from Combat to Assassination, and Improved Eviscerate moved from Assassination to Combat. Both are tier 1 talents.