WoW Forever Mage
Orcs and the Alliance’s High Order Skyborne can be Mages in Forever. Mages keep all three 31-point talents but gain Arcane Blast, Ice Lance, Hot Streak and more.
Official changes come from Blizzard's Deep Dive, What's Next and Found Photos panels; talent numbers come from our talent dataset, built from the BlizzCon demo; hands-on reports are marked. Last reviewed: .
- Talents
- 54
- 49 in Classic
- New talents
- 11
- 6 removed
- New 31-point talents
- 0 of 3
- Arcane · Fire · Frost
- Races
- 6
- 2 new in Forever
What changes for Mages
- BlizzCon demo
Arcane Blast, Ice Lance, Fingers of Frost, Hot Streak and Missile Barrage join the trees, and talent text refers to Frostfire Bolt.
- Blizzard
High Order Skyborne, on the Alliance side, pursue the arcane legacy of their ancestors and can be Mages.
- Blizzard
Campsite objects give variants of class buffs such as Arcane Intellect, and they don’t stack with the Mage buff.
- Blizzard
Hit and critical strike are merged across spells and attacks.
Mage talent trees at a glance
Each tree’s 31-point talent and how many talents changed. The full list, with every rank, is in the talent calculator.
Arcane
For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.![]()
Same 31-point talent as Classic
- 6 new
- 4 removed
- 5 moved
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast. Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 70% chance while casting Arcane Blast. estimated Increases the range of your Arcane spells by 3 yards. Increases the range of your Arcane spells by 6 yards. estimated Increases the critical strike chance of your Arcane spells by 2%. Not shown in the BlizzCon demo. Blasts the target with energy, dealing 95 to 104 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast. Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 17% and increases the resistances granted by your Mage Armor spell by 25%. Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 34% and increases the resistances granted by your Mage Armor spell by 50%. estimated Gives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles will fire every 0.5 sec.![]()
![]()
![]()
![]()
![]()
![]()
Fire
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 4 non-periodic critical strikes with Fire spells.![]()
Same 31-point talent as Classic
- 3 new
- 2 removed
- 3 moved
Reduces the cooldown of your Fire Blast spell by 1 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 20 sec by 25%. Not shown in the BlizzCon demo. Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 2%. Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%. estimated Your non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch grant Hot Streak for 15 sec. Hot Streak reduces the cast time of Pyroblast by 25%, stacking up to 3 times.![]()
![]()
![]()
Frost
Instantly shields you, absorbing 431 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.![]()
Same 31-point talent as Classic
- 2 new
- 0 removed
- 7 moved
Deals 28 to 33 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets. Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec. Gives your Chill effects a 30% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec. estimated![]()
![]()
Races for Mages
Every race that can be a Mage in Forever and what it brings to the class.
WoW Forever Mage FAQ
Can Orcs be Mages in WoW Forever?
Yes. Mage is one of the six new race and class combinations, and Blood Fury now adds Spell Power.
Do Mages keep their 31-point talents?
Yes. Arcane Power, Combustion and Ice Barrier stay at the top of their trees in the demo.
Which races can be a Mage in WoW Forever?
Human, Gnome, Orc, Undead, Troll, and Skyborne. Orc and Skyborne are new to the class in Forever.
What are the Mage 31-point talents in WoW Forever?
Arcane: Arcane Power; Fire: Combustion; Frost: Ice Barrier.
Still unconfirmed
- Final talent values: the demo numbers can change in the beta