WoW Forever Arcane Mage Guide
DamageCaster
6 new, 6 changed and 4 removed talents since Classic; the 31-point talent stays Arcane Power.
Increases your damage with Wands by 13%.
Increases your damage with Wands by 25%.
2/2Improves your chance to hit with Arcane spells by 1%.
Improves your chance to hit with Arcane spells by 5%.
3/5Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast.
Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 70% chance while casting Arcane Blast.
Reduces your target's resistance to all your spells by 8 and reduces the threat caused by your Arcane spells by 15%.
Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.
2/2Increases all your resistances by 5 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec.
Increases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec.
Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
3/5Increases your Armor by an amount equal to 25% of your Intellect.
Increases your Armor by an amount equal to 50% of your Intellect.
Increases the range of your Arcane spells by 3 yards.
Increases the range of your Arcane spells by 6 yards.
Increases the critical strike chance of your Arcane spells by 2%.
Increases the critical strike chance of your Arcane spells by 6%.
Blasts the target with energy, dealing 57 to 66 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast. level 60 reference
1/1Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 17% and increases the resistances granted by your Mage Armor spell by 25%.
Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%.
Your Counterspell also Silences the target for 2 sec.
Your Counterspell also Silences the target for 4 sec.
Allows 17% of your Mana regeneration to continue while casting.
Allows 50% of your Mana regeneration to continue while casting.
Gives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
Increases your Intellect by 2% and increases the critical strike damage bonus of your Arcane spells by 20%.
Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%.
Increases the damage done by your spells by 1% and your critical strike chance by 1%.
Increases the damage done by your spells by 3% and your critical strike chance by 3%.
For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.
“Arcane Mage” means most of your 51 talent points go into Arcane. Forever keeps Classic’s three open trees, so you can mix them.
Community build
Arcane leveling
Arcane 11
Talents it takes
- Wand SpecializationWand SpecializationArcane · tier 1 · max rank 2
Increases your damage with Wands by 13%.
Increases your damage with Wands by 25%.
2/2 - Arcane FocusArcane FocusArcane · tier 1 · max rank 5
Improves your chance to hit with Arcane spells by 1%.
Improves your chance to hit with Arcane spells by 5%.
3/5 - Arcane SubtletyArcane SubtletyArcane · tier 2 · max rank 2
Reduces your target's resistance to all your spells by 8 and reduces the threat caused by your Arcane spells by 15%.
Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.
2/2 - Arcane ConcentrationArcane ConcentrationArcane · tier 2 · max rank 5
Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
3/5 - Arcane BlastArcane BlastArcane · tier 3 · max rank 1★ New in Forever
Blasts the target with energy, dealing 57 to 66 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast. level 60 reference
1/1
Straight down Arcane to Arcane Blast, new in Forever: Wand Specialization, Arcane Focus for hit and Arcane Concentration for Clearcasting. The guide takes two points of Arcane Subtlety instead of the last Arcane Concentration ranks, to cut Arcane threat in dungeons.
Posted by Foolipe on Wowhead, .
31-point talent · level 40
Arcane PowerFor the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.
Key abilities
- Arcane MissilesRank 1 · level 8Cost 85 ManaCast time instant
Launches Arcane Missiles at the enemy, causing 24 Arcane damage each second for 3 sec.
8 - Arcane ExplosionRank 1 · level 14Cost 75 ManaCast time instant
Causes an explosion of arcane magic around the caster, causing 30 to 34 Arcane damage to all targets within 10 yards.
14 - Evocation20
- Arcane BrillianceLevel 56Cost 3,400 ManaCast time instant
Infuses the target's party and raid with brilliance, increasing their Intellect by 31 for 1 hrs.
56
Builds are transcribed point by point from their public posts and checked against the beta client’s trees.
Leveling a Arcane Mage: 1 to 60
When each tier opens with every point in Arcane, when the build takes its talents and when the trainer teaches the key abilities.
Levels 1–9
- 8Arcane MissilesArcane MissilesRank 1 · level 8Cost 85 ManaCast time instant
Launches Arcane Missiles at the enemy, causing 24 Arcane damage each second for 3 sec.
- 8
Levels 10–19
- 10First talent pointWand SpecializationWand SpecializationArcane · tier 1 · max rank 2
Increases your damage with Wands by 13%.
Increases your damage with Wands by 25%.
- 12Arcane FocusArcane FocusArcane · tier 1 · max rank 5
Improves your chance to hit with Arcane spells by 1%.
Improves your chance to hit with Arcane spells by 5%.
- 14Arcane ExplosionArcane ExplosionRank 1 · level 14Cost 75 ManaCast time instant
Causes an explosion of arcane magic around the caster, causing 30 to 34 Arcane damage to all targets within 10 yards.
- 15Tier 2 opensArcane SubtletyArcane SubtletyArcane · tier 2 · max rank 2
Reduces your target's resistance to all your spells by 8 and reduces the threat caused by your Arcane spells by 15%.
Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.
- 17Arcane ConcentrationArcane ConcentrationArcane · tier 2 · max rank 5
Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
- 10
Levels 20–29
- 20Tier 3 opensArcane BlastArcane BlastArcane · tier 3 · max rank 1★ New in Forever
Blasts the target with energy, dealing 57 to 66 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast. level 60 reference
EvocationEvocation - 25Tier 4 opens
- 20
Levels 30–39
- 30Tier 5 opens
- 35Tier 6 opens
- 30
Levels 40–49
- 4031-point talentArcane PowerArcane PowerArcane · tier 7 · max rank 1
For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.
- 40
Levels 50–60
- 56Arcane BrillianceArcane BrillianceLevel 56Cost 3,400 ManaCast time instant
Infuses the target's party and raid with brilliance, increasing their Intellect by 31 for 1 hrs.
- 60All 51 points spent
- 56
Key Arcane Mage abilities
Trainer abilities a Arcane Mage leans on, with the level they’re taught and what the beta client changed.
- Arcane MissilesArcane MissilesRank 1 · level 8Cost 85 ManaCast time instant
Launches Arcane Missiles at the enemy, causing 24 Arcane damage each second for 3 sec.
- Arcane ExplosionArcane ExplosionRank 1 · level 14Cost 75 ManaCast time instant
Causes an explosion of arcane magic around the caster, causing 30 to 34 Arcane damage to all targets within 10 yards.
- EvocationEvocation
- Arcane BrillianceArcane BrillianceLevel 56Cost 3,400 ManaCast time instant
Infuses the target's party and raid with brilliance, increasing their Intellect by 31 for 1 hrs.
Arcane Mage weapons by level
The top Caster pick in each band of ten levels, from quests, dungeons, vendors and crafting.
Levels 1–10
- Ley StaffLey StaffItem Level 10Binds when picked upTwo-HandStaff16 - 25 DamageSpeed 2.90(7.1 damage per second)+1 Intellect+1 SpiritClasses: MageQuest Mirror Lake · Stormwind City · lv 10
The client gives no required level: this is the level its quest can be taken at.
- Ley Staff
Levels 11–20
- Advisor's Gnarled StaffAdvisor's Gnarled StaffItem Level 23Binds when picked upTwo-HandStaff45 - 69 DamageSpeed 2.90(19.7 damage per second)+8 Stamina+4 IntellectRestores 3 mana per 5 sec.Requires Level 18Vendor The Barrens
Changed in Forever. Classic Era: +8 Stamina · +4 Intellect
- Advisor's Gnarled Staff
Levels 21–30
- Glimmering StaffCrafted EnchantingGlimmering StaffItem Level 30Binds when picked upTwo-HandStaff43 - 65 DamageSpeed 2.20(24.5 damage per second)+11 Stamina+11 IntellectRequires Level 25
- Glimmering Staff
Levels 31–40
- Advisor's Gnarled StaffAdvisor's Gnarled StaffItem Level 43Binds when picked upTwo-HandStaff88 - 133 DamageSpeed 2.90(38.1 damage per second)+14 Stamina+9 IntellectRestores 6 mana per 5 sec.Requires Level 38Vendor The Barrens
Changed in Forever. Classic Era: +14 Stamina · +9 Intellect
- Advisor's Gnarled Staff
Levels 41–50
- Radiant StaffCrafted EnchantingRadiant StaffItem Level 50Binds when picked upTwo-HandStaff83 - 125 DamageSpeed 2.40(43.3 damage per second)+19 Stamina+19 IntellectRequires Level 45
- Radiant Staff
Levels 51–60
- Atiesh, Greatstaff of the GuardianAtiesh, Greatstaff of the GuardianItem Level 90Binds when picked upTwo-HandStaff225 - 338 DamageSpeed 2.90(97.1 damage per second)+31 Stamina+32 Intellect+24 Spirit+20 Hit+150 Spell PowerRequires Level 60Equip: Increases the spell critical chance of all party members within 30 yards by 2%.Use: Creates a portal, teleporting group members that use it to Karazhan.Quest Atiesh, Greatstaff of the Guardian · Tanaris · lv 60
Changed in Forever. Classic Era: +31 Stamina · +32 Intellect · +24 Spirit
- Atiesh, Greatstaff of the Guardian
Races for a Arcane Mage
Racials that work with Arcane talents, and why.
- OrcHordeOrcHorde
Blood Fury adds Spell Power; Shatter Curse.
- Blood FuryBlood Fury
+10% Attack Power and Spell Power for 15 sec
Works with Arcane PowerArcane PowerArcane · tier 7 · max rank 1For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.
use it together with Arcane Power or Combustion for one bigger burst window.
- Blood Fury
- TrollHordeTrollHorde
Berserking.
- BerserkingBerserking
+10% attack and casting speed for 10 sec
Works with Arcane PowerArcane PowerArcane · tier 7 · max rank 1For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.
use it together with Arcane Power or Combustion for one bigger burst window.
- Berserking
- GnomeAllianceGnomeAlliance
Eureka!; Expansive Mind adds 5% maximum Mana.
- Eureka!Eureka!
Your next 3 damaging abilities (Priests: damaging or healing) cost 10% less Mana, Rage or Energy and deal or heal 10% more
Works with Arcane PowerArcane PowerArcane · tier 7 · max rank 1For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.
three cheaper casts offset some of Arcane Power’s 30% extra Mana cost.
- Eureka!
- HumanAllianceHumanAlliance
The Human Spirit adds 5% Spirit; Will to Survive breaks stuns.
- The Human SpiritThe Human Spirit
+5% Spirit
Works with Arcane MeditationArcane MeditationArcane · tier 4 · max rank 3Allows 17% of your Mana regeneration to continue while casting.
Allows 50% of your Mana regeneration to continue while casting.
more Spirit is more Mana regeneration, and Arcane Meditation keeps half of it going while you cast.
- The Human Spirit
Arcane in Forever vs Classic
18 talents in Forever, 16 in Classic.
New 6
- Improved ChannelingImproved ChannelingArcane · tier 1 · max rank 5★ New in Forever
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast.
Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 70% chance while casting Arcane Blast.
- Arcane GeometryArcane GeometryArcane · tier 3 · max rank 2★ New in Forever
Increases the range of your Arcane spells by 3 yards.
Increases the range of your Arcane spells by 6 yards.
- Arcane ImpactArcane ImpactArcane · tier 3 · max rank 3★ New in Forever
Increases the critical strike chance of your Arcane spells by 2%.
Increases the critical strike chance of your Arcane spells by 6%.
- Arcane BlastArcane BlastArcane · tier 3 · max rank 1★ New in Forever
Blasts the target with energy, dealing 57 to 66 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast. level 60 reference
- Arcane ShieldingArcane ShieldingArcane · tier 4 · max rank 2★ New in Forever
Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 17% and increases the resistances granted by your Mage Armor spell by 25%.
Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%.
- Missile BarrageMissile BarrageArcane · tier 4 · max rank 1★ New in Forever
Gives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
Changed 6
- Wand SpecializationWand SpecializationArcane · tier 1 · max rank 2
Increases your damage with Wands by 13%.
Increases your damage with Wands by 25%.
Moved from tier 2 - Arcane SubtletyArcane SubtletyArcane · tier 2 · max rank 2
Reduces your target's resistance to all your spells by 8 and reduces the threat caused by your Arcane spells by 15%.
Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.
Moved from tier 1 - Magic AbsorptionMagic AbsorptionArcane · tier 2 · max rank 2
Increases all your resistances by 5 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec.
Increases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec.
Max rank 5 → 2 - Arcane ResilienceArcane ResilienceArcane · tier 2 · max rank 2
Increases your Armor by an amount equal to 25% of your Intellect.
Increases your Armor by an amount equal to 50% of your Intellect.
Moved from tier 3; Max rank 1 → 2 - Arcane MeditationArcane MeditationArcane · tier 4 · max rank 3
Allows 17% of your Mana regeneration to continue while casting.
Allows 50% of your Mana regeneration to continue while casting.
New spot, same tier - Arcane InstabilityArcane InstabilityArcane · tier 6 · max rank 3
Increases the damage done by your spells by 1% and your critical strike chance by 1%.
Increases the damage done by your spells by 3% and your critical strike chance by 3%.
New spot, same tier
Removed 4
- Improved Arcane MissilesImproved Arcane MissilesClassic tier 1 · max rank 5
Not a talent in the Forever beta client.
Classic tier 1 · max rank 5 - Improved Arcane ExplosionImproved Arcane ExplosionClassic tier 3 · max rank 3
Not a talent in the Forever beta client.
Classic tier 3 · max rank 3 - Magic AttunementMagic AttunementClassic tier 3 · max rank 2
Not a talent in the Forever beta client.
Classic tier 3 · max rank 2 - Improved Mana ShieldImproved Mana ShieldClassic tier 4 · max rank 2
Not a talent in the Forever beta client.
Classic tier 4 · max rank 2
Still unconfirmed
- Talents, trainer levels and weapons are read from the Forever beta client and can change before launch.
- The community builds so far are for level 20; none covers level 60 yet.
