WoW Forever Marksmanship Hunter Guide
DamageRanged
5 new, 2 renamed or reworked, 5 changed and 1 removed talents since Classic; the 31-point talent is new: Sniper Shot.
Increases the range of your ranged weapons by 2 yards.
Increases the range of your ranged weapons by 6 yards.
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
Increases your critical strike chance with all attacks by 1%.
Increases your critical strike chance with all attacks by 5%.
5/5Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
Increases the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.
Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.
Increases your Attack Power by 20% of your Intellect.
Increases your Attack Power by 100% of your Intellect.
5/5Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.
Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
5/5You deal 20% increased damage with all attacks while you do not have an active pet.
Increases the Ranged Attack Power of party or raid members within 45 yds by 20.
1/1Increases the critical strike damage bonus on all ranged abilities by 6%.
Increases the critical strike damage bonus on all ranged abilities by 30%.
4/5Afflicting a target with Serpent Sting allows 25% of your Mana Regeneration to continue while casting for 15 sec, increased to 50% when Rapid Killing is consumed.
Afflicting a target with Serpent Sting allows 50% of your Mana Regeneration to continue while casting for 15 sec, increased to 100% when Rapid Killing is consumed.
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 5%.
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 15%.
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
1/1Increases the damage you deal with ranged weapons by 1%.
Increases the damage you deal with ranged weapons by 5%.
A long-range shot that deals ranged damage plus 320 and increases the range of your next 3 Shots by 10 yards for 10 sec.
“Marksmanship Hunter” means most of your 51 talent points go into Marksmanship. Forever keeps Classic’s three open trees, so you can mix them.
Archived community build
Marksmanship
Marksmanship 21
Talents it takes
- Lethal AttacksLethal AttacksMarksmanship · tier 1 · max rank 5Formerly Lethal Shots
Increases your critical strike chance with all attacks by 1%.
Increases your critical strike chance with all attacks by 5%.
5/5 - Careful AimCareful AimMarksmanship · tier 2 · max rank 5★ New in Forever
Increases your Attack Power by 20% of your Intellect.
Increases your Attack Power by 100% of your Intellect.
5/5 - Improved Arcane ShotImproved Arcane ShotMarksmanship · tier 3 · max rank 5
Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
5/5 - Trueshot AuraTrueshot AuraMarksmanship · tier 4 · max rank 1
Increases the Ranged Attack Power of party or raid members within 45 yds by 20.
1/1 - Mortal ShotsMortal ShotsMarksmanship · tier 4 · max rank 5
Increases the critical strike damage bonus on all ranged abilities by 6%.
Increases the critical strike damage bonus on all ranged abilities by 30%.
4/5 - Scatter ShotScatter ShotMarksmanship · tier 5 · max rank 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
1/1
All 21 points in Marksmanship, in only six talents. Lethal Attacks, the renamed Lethal Shots, gives 5% crit, and Careful Aim, new in Forever, Attack Power equal to your Intellect. Then Improved Arcane Shot takes 1.5 seconds off the Arcane Shot cooldown, four points of Mortal Shots make ranged crits bigger, Trueshot Aura gives your party or raid Ranged Attack Power, and Scatter Shot disorients a target for 4 seconds.
Posted by Docoda on Wowhead, .
31-point talent · level 40
Sniper ShotA long-range shot that deals ranged damage plus 320 and increases the range of your next 3 Shots by 10 yards for 10 sec.
Key abilities
- Arcane ShotRank 1 · level 6Cost 11% of base manaCast time weapon speedCooldown 6 sec
An instant shot that causes 25 Arcane damage.
6 - Multi-ShotLevel 18Cost 13.9% of base manaCast time instantCooldown 6 sec
Fires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot.
18 - Aimed ShotRank 1 · level 20Cost 75 ManaCast time 2 secCooldown 6 sec
An aimed shot that increases ranged damage by 40. Aimed Shot shares its cooldown with Multi-Shot.
20 - Rapid FireLevel 26Cost 100 ManaCast time instantCooldown 5 min
Increases ranged and melee attack speed by 40% for 15 sec.
26 - VolleyRank 1 · level 40Cost 350 ManaCast time instant
Continuously fires a volley of ammo at the target area, causing 70 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.
40
More builds with most points in Marksmanship
- MarksmanshipMarksmanship 11level 20 · Impakt · Icy VeinsOpen in the talent calculator →
Historical beta examples, checked for valid points against the current tree. They have not been revalidated as live leveling or endgame recommendations.
Leveling a Marksmanship Hunter: 1 to 60
When each tier opens with every point in Marksmanship, when the build takes its talents, when the trainer teaches the key abilities, the best weapon to pick up every few levels, and what the world opens at each level: camping, the new dungeons, Dual Specialization and the raids.
Marksmanship Hunter: what each level brings
Drag the level: trainer ranks, the talent point, the best gear, mounts and dungeons of that level, for the race and professions picked above.
That is not a Hunter link from the talent calculator.
A character has two professions: drop one before picking another.
- FlareTrack Demons
- Razorfen Downs
- Explosive Trap
Trainer at level 30
Coming up
Talent points
21 of 51 points to spend
Following Marksmanship by Docoda, Wowhead (posted for level 30).
The source gives this build without a pick order, so none is made up here. By level 30 it holds:
Open this build in the WoW Forever Talent Calculator
Next tier of Marksmanship opens at level 35 with every point in the tree.
Best gear at level 30
- Glass ShooterWeapon · from level 30
- Brawler's Leather HelmHead · from level 25
- Stygian Bone AmuletNeck · from level 29
- Cloudy Gustwoven SpauldersShoulder · from level 30
- Cape of the BrotherhoodBack · from level 20
- Tunic of WestfallChest · from level 19
- Loamflake BracersWrist · from level 25
- Braced HandguardsHands · from level 30
- Stalker's Leather BeltWaist · from level 30
- Trapper's Leather LegguardsLegs · from level 25
- Warsong BootsFeet · from level 24
- Monkey RingFinger · from level 27
Top pick per slot by the BiS list's default weights for this path.
Marksmanship Hunter BiS list at level 30 · WoW Forever Hunter weapons by level
World at level 30
Dungeons in your range
Racials
Pick a race above to see its racials.
Camp objects of your professions
Pick up to 2 professions above.
Trainer levels: current Forever client, build 1.60.1.70888. Gear: the BiS list's weights and the weapon planner's upgrade path, with quests, dungeons, vendors and crafted items only. Training costs and the level a profession tier opens at are not in the client data, so neither is shown.
Levels 1–9
- 1Will to SurviveWill to SurviveHuman
Instantly removes all Stun effects; 3 min cooldown
PerceptionPerceptionHumanGreatly improved stealth detection for 20 sec; 3 min cooldown
RuthlessRuthlessHuman+1% critical strike chance with all spells and attacks
The Human SpiritThe Human SpiritHuman+10% Spirit
StoneformStoneformDwarfRemoves and grants immunity to Bleed, Poison and Disease effects, and reduces Physical damage taken by 10%, for 8 sec; 3 min cooldown
Find TreasureFind TreasureDwarfShows nearby treasure on the minimap and can stay active alongside other tracking abilities
Artisan's PrecisionArtisan's PrecisionDwarf+1% hit chance with spells and attacks
Big Game HunterBig Game HunterDwarf+5% damage against Beasts
Elune's LightElune's LightNight Elf+10% critical strike chance with all spells and attacks for 15 sec; 3 min cooldown
ShadowmeldShadowmeldNight ElfStealth until you move or cancel it; used in combat, it discourages enemies from attacking you and the cooldown rises from 10 sec to 2 min
QuicknessQuicknessNight Elf+1% Dodge and +2% movement speed; Night Elf Rogues and Druids are harder to detect in Stealth, as if 1 level higher
Wisp SpiritWisp SpiritNight Elf+75% movement speed as a wisp after death
Walk on AirWalk on AirSkyborne (High Order)Glide down through the air for 10 sec, steering as you go; 90 sec cooldown (2 min until October 15)
Wind BlessedWind BlessedSkyborne (High Order)+2% spell, melee and ranged Haste (3% from October 15 until October 26; 1% before that)
Elemental InsightElemental InsightSkyborne (High Order)+5% damage against Elementals
Read LeylineRead LeylineSkyborne (High Order)+50% Health and Mana regeneration for 15 sec; 2 min cooldown; cannot be used while Innervate is active (Innervate replaces it as the stronger effect). Using it at a Ley Line also grants Attuned for 1 hour: while Attuned the bonus is +100%, and Attuned persists through death and is removed when you enter a raid. Could be cast while moving since October 15; until October 26 it was +100% for 15 min at a leyline or 30 sec elsewhere
Blood FuryBlood FuryOrc+10% Attack Power and Spell Power for 15 sec; 2 min cooldown
Shatter CurseShatter CurseOrcRemoves all Curses and Banes, and reduces magic damage taken by 5% for 8 sec; 3 min cooldown
CommandCommandOrc+5% damage for Hunter pets and Warlock demons
HardinessHardinessOrcStuns on you last 20% shorter
War StompWar StompTaurenStuns up to 5 enemies within 8 yd for 2 sec; 90 sec cooldown
PlainsrunningPlainsrunningTaurenEvery 5 sec you keep moving adds 2% movement speed, up to +60%; taking damage or standing still wears it down. Does not increase mounted speed
CultivationCultivationTaurenGrow a copy of a nearby herb that anyone can gather without Herbalism; once per herb
EnduranceEnduranceTauren+5% maximum Health
BerserkingBerserkingTroll+10% attack and casting speed for 15 sec; 3 min cooldown
Rapid RegenerationRapid RegenerationTrollRestore 50% of your maximum Health over 6 sec; moving, acting or taking damage cancels it; 3 min cooldown
RegenerationRegenerationTroll+20% Health regeneration; 20% of it continues in combat
Beast SlayingBeast SlayingTroll+5% damage against Beasts
Walk on AirWalk on AirSkyborne (Windshaper)Glide down through the air for 10 sec, steering as you go; 90 sec cooldown (2 min until October 15)
Wind BlessedWind BlessedSkyborne (Windshaper)+2% spell, melee and ranged Haste (3% from October 15 until October 26; 1% before that)
Elemental InsightElemental InsightSkyborne (Windshaper)+5% damage against Elementals
SkysightSkysightSkyborne (Windshaper)+15% movement speed for 15 sec; 2 min cooldown. Using it at an elemental convergence also grants Charged for 1 hour: while Charged the bonus is +30% movement speed, and Charged persists through death and is removed when you enter a raid. Could be cast while moving since October 15; until October 26 it was +10% movement and mounted speed for 15 min at a convergence or 30 sec elsewhere
- 4Ornate BlunderbussOrnate BlunderbussItem Level 9RangedGunSpeed 2.20Requires Level 4Ornate Blunderbuss
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
Ornate BlunderbussItem Level 9RangedGunSpeed 2.20Requires Level 4Ornate BlunderbussRanged damage from the Classic Era client (the game client’s tables don’t give it).
Ornate BlunderbussItem Level 9RangedGunSpeed 2.20Requires Level 4First camp questFirst camp quest: Sam Sarsaparilla, Elwynn Forest (44.8, 63.2)First camp quest: Eric Brighthammer, Dun Morogh (46.6, 53.8)First camp quest: Lyreena Duskblade, Teldrassil (57.4, 56.6)First camp quest: Raan Wildwind, Zephras Isle (41.6, 44.8)First camp quest: Brakk, Durotar (52.0, 47.2)First camp quest: Kaga Wildhoof, Mulgore (46.2, 67.2)First camp quest: Brakk, Durotar (52.0, 47.2)First camp quest: Raan Wildwind, Zephras Isle (41.6, 44.8)Mana WellAlchemy 20Sharpening WheelBlacksmithing 20Enchanted LuteEnchanting 20Reagent BotEngineering 20Incense CandleHerbalism 20Camp TentLeatherworking 20LodestoneMining 20Camp ChairSkinning 20Faction BannerTailoring 20Basic CampfireCooking 1First Aid KitFirst Aid 20Fish BowlFishing 20Ranged damage from the Classic Era client (the game client’s tables don’t give it).
- 6Arcane ShotArcane ShotRank 1 · level 6Cost 11% of base manaCast time weapon speedCooldown 6 sec
An instant shot that causes 25 Arcane damage.
- 8Hickory ShortbowHickory ShortbowItem Level 11Binds when picked upRangedBowSpeed 2.00Ashwood Bow
The client gives no required level: this is the level its quest can be taken at.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
Ashwood BowItem Level 11Binds when picked upRangedBowSpeed 2.10Hickory ShortbowThe client gives no required level: this is the level its quest can be taken at.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
Hickory ShortbowItem Level 11Binds when picked upRangedBowSpeed 2.00The client gives no required level: this is the level its quest can be taken at.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
- 1
Levels 10–19
- 10First talent pointLethal AttacksLethal AttacksMarksmanship · tier 1 · max rank 5Formerly Lethal Shots
Increases your critical strike chance with all attacks by 1%.
Increases your critical strike chance with all attacks by 5%.
- 11Fine ShortbowFine ShortbowItem Level 16Binds when equippedRangedBowSpeed 1.70+1 AgilityRequires Level 11Fine Shortbow
Changed in Forever. Classic Era: no stats
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
Fine ShortbowItem Level 16Binds when equippedRangedBowSpeed 1.70+1 AgilityRequires Level 11Fine ShortbowChanged in Forever. Classic Era: no stats
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
Fine ShortbowItem Level 16Binds when equippedRangedBowSpeed 1.70+1 AgilityRequires Level 11Changed in Forever. Classic Era: no stats
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
- 13
- 14
- 15Tier 2 opensCareful AimCareful AimMarksmanship · tier 2 · max rank 5★ New in Forever
Increases your Attack Power by 20% of your Intellect.
Increases your Attack Power by 100% of your Intellect.
Dungeon: Ruins of Lordaeron - 16Reinforced BowReinforced BowItem Level 21RangedBowSpeed 2.20Requires Level 16Reinforced Bow
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
Reinforced BowItem Level 21RangedBowSpeed 2.20Requires Level 16Reinforced BowRanged damage from the Classic Era client (the game client’s tables don’t give it).
Reinforced BowItem Level 21RangedBowSpeed 2.20Requires Level 16Ranged damage from the Classic Era client (the game client’s tables don’t give it).
- 18Multi-ShotMulti-ShotLevel 18Cost 13.9% of base manaCast time instantCooldown 6 sec
Fires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot.
- 19VenomstrikeVenomstrikeItem Level 24Binds when picked upRangedBowSpeed 2.40Requires Level 19Chance on hit: Venom Shot the target for 23 to 33 Nature damage.Venomstrike
The game client has no stats for this item yet: these are the Classic Era client’s.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
VenomstrikeItem Level 24Binds when picked upRangedBowSpeed 2.40Requires Level 19Chance on hit: Venom Shot the target for 23 to 33 Nature damage.VenomstrikeThe game client has no stats for this item yet: these are the Classic Era client’s.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
VenomstrikeItem Level 24Binds when picked upRangedBowSpeed 2.40Requires Level 19Chance on hit: Venom Shot the target for 23 to 33 Nature damage.The game client has no stats for this item yet: these are the Classic Era client’s.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
- 10
Levels 20–29
- 20Tier 3 opensImproved Arcane ShotImproved Arcane ShotMarksmanship · tier 3 · max rank 5
Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Aimed ShotAimed ShotRank 1 · level 20Cost 75 ManaCast time 2 secCooldown 6 secAn aimed shot that increases ranged damage by 40. Aimed Shot shares its cooldown with Multi-Shot.
- 22Naga HeartpiercerNaga HeartpiercerItem Level 26Binds when picked upRangedBowSpeed 1.80Requires Level 21Chance on hit: Wounds the target for 42 damage. Naga are Stunned for 2 sec.Naga Heartpiercer
The game client has no stats for this item yet: these are the Classic Era client’s.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
Naga HeartpiercerItem Level 26Binds when picked upRangedBowSpeed 1.80Requires Level 21Chance on hit: Wounds the target for 42 damage. Naga are Stunned for 2 sec.Naga HeartpiercerThe game client has no stats for this item yet: these are the Classic Era client’s.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
Naga HeartpiercerItem Level 26Binds when picked upRangedBowSpeed 1.80Requires Level 21Chance on hit: Wounds the target for 42 damage. Naga are Stunned for 2 sec.The game client has no stats for this item yet: these are the Classic Era client’s.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
- 24
- 25Tier 4 opensTrueshot AuraTrueshot AuraMarksmanship · tier 4 · max rank 1
Increases the Ranged Attack Power of party or raid members within 45 yds by 20.
- 26Mortal ShotsMortal ShotsMarksmanship · tier 4 · max rank 5
Increases the critical strike damage bonus on all ranged abilities by 6%.
Increases the critical strike damage bonus on all ranged abilities by 30%.
Rapid FireRapid FireLevel 26Cost 100 ManaCast time instantCooldown 5 minIncreases ranged and melee attack speed by 40% for 15 sec.
- 27Sturdy RecurveSturdy RecurveItem Level 32Binds when equippedRangedBowSpeed 2.20+4 StaminaRequires Level 27Sturdy Recurve
Changed in Forever. Classic Era: no stats
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
Sturdy RecurveItem Level 32Binds when equippedRangedBowSpeed 2.20+4 StaminaRequires Level 27Sturdy RecurveChanged in Forever. Classic Era: no stats
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
Sturdy RecurveItem Level 32Binds when equippedRangedBowSpeed 2.20+4 StaminaRequires Level 27Changed in Forever. Classic Era: no stats
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
- 28
- 20
Levels 30–39
- 30Tier 5 opensScatter ShotScatter ShotMarksmanship · tier 5 · max rank 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
Glass ShooterGlass ShooterItem Level 35Binds when picked upRangedGunSpeed 2.90Requires Level 30Glass ShooterThe game client has no stats for this item yet: these are the Classic Era client’s.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
Glass ShooterItem Level 35Binds when picked upRangedGunSpeed 2.90Requires Level 30Glass ShooterThe game client has no stats for this item yet: these are the Classic Era client’s.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
Glass ShooterItem Level 35Binds when picked upRangedGunSpeed 2.90Requires Level 30The game client has no stats for this item yet: these are the Classic Era client’s.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
- 35Tier 6 opensDungeon: The Drowned City
- 30
Levels 40–49
- 4031-point talentSniper ShotSniper ShotMarksmanship · tier 7 · max rank 1★ New in Forever
A long-range shot that deals ranged damage plus 320 and increases the range of your next 3 Shots by 10 yards for 10 sec.
VolleyVolleyRank 1 · level 40Cost 350 ManaCast time instantContinuously fires a volley of ammo at the target area, causing 70 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.
Master Hunter's BowMaster Hunter's BowItem Level 43Binds when picked upRangedBowSpeed 2.40+6 AgilityMaster Hunter's BowChanged in Forever. Classic Era: no stats
The client gives no required level: this is the level its quest can be taken at.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
Master Hunter's BowItem Level 43Binds when picked upRangedBowSpeed 2.40+6 AgilityMaster Hunter's BowChanged in Forever. Classic Era: no stats
The client gives no required level: this is the level its quest can be taken at.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
Master Hunter's BowItem Level 43Binds when picked upRangedBowSpeed 2.40+6 AgilityDual SpecializationDungeon: Krol’dok StrongholdChanged in Forever. Classic Era: no stats
The client gives no required level: this is the level its quest can be taken at.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
- 42Galgann's FireblasterGalgann's FireblasterItem Level 47Binds when picked upRangedGunSpeed 2.60Requires Level 42Chance on hit: Strike your ranged target with a Fire Blast for 22 to 34 Fire damage.Galgann's Fireblaster
The game client has no stats for this item yet: these are the Classic Era client’s.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
Galgann's FireblasterItem Level 47Binds when picked upRangedGunSpeed 2.60Requires Level 42Chance on hit: Strike your ranged target with a Fire Blast for 22 to 34 Fire damage.Galgann's FireblasterThe game client has no stats for this item yet: these are the Classic Era client’s.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
Galgann's FireblasterItem Level 47Binds when picked upRangedGunSpeed 2.60Requires Level 42Chance on hit: Strike your ranged target with a Fire Blast for 22 to 34 Fire damage.The game client has no stats for this item yet: these are the Classic Era client’s.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
- 48Megashot RifleMegashot RifleItem Level 53Binds when picked upRangedGunSpeed 1.70+5 Arcane ResistanceRequires Level 48Equip: +19 ranged Attack Power.Megashot Rifle
The game client has no stats for this item yet: these are the Classic Era client’s.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
Megashot RifleItem Level 53Binds when picked upRangedGunSpeed 1.70+5 Arcane ResistanceRequires Level 48Equip: +19 ranged Attack Power.Megashot RifleThe game client has no stats for this item yet: these are the Classic Era client’s.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
Megashot RifleItem Level 53Binds when picked upRangedGunSpeed 1.70+5 Arcane ResistanceRequires Level 48Equip: +19 ranged Attack Power.Dungeon: Alcaz PrisonThe game client has no stats for this item yet: these are the Classic Era client’s.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
- 40
Levels 50–60
- 55
- 56Malgen's Long BowMalgen's Long BowItem Level 61Binds when picked upRangedBowSpeed 2.90+4 StaminaRequires Level 56Equip: +20 Attack Power.Malgen's Long Bow
The game client has no stats for this item yet: these are the Classic Era client’s.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
Malgen's Long BowItem Level 61Binds when picked upRangedBowSpeed 2.90+4 StaminaRequires Level 56Equip: +20 Attack Power.Malgen's Long BowThe game client has no stats for this item yet: these are the Classic Era client’s.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
Malgen's Long BowItem Level 61Binds when picked upRangedBowSpeed 2.90+4 StaminaRequires Level 56Equip: +20 Attack Power.The game client has no stats for this item yet: these are the Classic Era client’s.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
- 58
- 60Nerubian SlavemakerNerubian SlavemakerItem Level 89Binds when picked upRangedCrossbowSpeed 3.20Requires Level 60Equip: +24 Attack Power.Equip: Improves your chance to get a critical strike with melee attacks by 1%.Nerubian Slavemaker
The game client has no stats for this item yet: these are the Classic Era client’s.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
Nerubian SlavemakerItem Level 89Binds when picked upRangedCrossbowSpeed 3.20Requires Level 60Equip: +24 Attack Power.Equip: Improves your chance to get a critical strike with melee attacks by 1%.Nerubian SlavemakerThe game client has no stats for this item yet: these are the Classic Era client’s.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
Nerubian SlavemakerItem Level 89Binds when picked upRangedCrossbowSpeed 3.20Requires Level 60Equip: +24 Attack Power.Equip: Improves your chance to get a critical strike with melee attacks by 1%.The first three raidsAll 51 points spentThe game client has no stats for this item yet: these are the Classic Era client’s.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
Camp objects of your professions
- Alchemy
- Mana WellSkill 20
- FermenterSkill 140 · Blueprint
- Alchemy LaboratorySkill 300 · Blueprint
- Blacksmithing
- Sharpening WheelSkill 20
- AnvilSkill 140 · Blueprint
- Master ForgeSkill 300 · Blueprint
- Enchanting
- Enchanted LuteSkill 20
- Arcane SalvagerSkill 140 · Blueprint
- Arcane ForgeSkill 300 · Blueprint
- Engineering
- Reagent BotSkill 20
- Repair BotSkill 140 · Blueprint
- Anarchist's WorkbenchSkill 300 · Blueprint
- Herbalism
- Incense CandleSkill 20
- GreenhouseSkill 140 · Blueprint
- Seed HybridizerSkill 300 · Blueprint
- Leatherworking
- Camp TentSkill 20
- Tanning RackSkill 125 · Blueprint
- Sewing MachineSkill 300 · Blueprint
- Mining
- LodestoneSkill 20
- Rock GardenSkill 140 · Blueprint
- Molten FoundrySkill 300 · Blueprint
- Skinning
- Camp ChairSkill 20
- Field GuideSkill 140 · Blueprint
- Trapper's WorkbenchSkill 300 · Blueprint
- Tailoring
- Faction BannerSkill 20
- Faction BannerSkill 20
- Spinning WheelSkill 140 · Blueprint
- LoomSkill 300 · Blueprint
- Cooking
- Basic CampfireSkill 1
- Journeyman CampfireSkill 95 · Blueprint
- Expert CampfireSkill 205 · Blueprint
- Cookie's FeastSkill 145 · Blueprint
- Iron OvenSkill 300 · Blueprint
- First Aid
- First Aid KitSkill 20
- Toxin StudySkill 140 · Blueprint
- Plague Doctor's LaboratorySkill 300 · Blueprint
- Fishing
- Fish BowlSkill 20
- Fishing RackSkill 140 · Blueprint
- Fishing HutSkill 300 · Blueprint
Each profession places its own camp object once you have done the camp quest; the skill is what the client snapshot asks for. Plan a whole camp in the WoW Forever camping planner.
This page gives the talents level by level, not the quests to do; two paid addons plan leveling routes inside the game, compared in Zygor vs RestedXP for WoW Forever (the comparison contains affiliate links).
Key Marksmanship Hunter abilities
Trainer abilities a Marksmanship Hunter leans on, with the level they’re taught and what the client snapshot changed.
- Arcane ShotArcane ShotRank 1 · level 6Cost 11% of base manaCast time weapon speedCooldown 6 sec
An instant shot that causes 25 Arcane damage.
- Multi-ShotMulti-ShotLevel 18Cost 13.9% of base manaCast time instantCooldown 6 sec
Fires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot.
- Aimed ShotAimed ShotRank 1 · level 20Cost 75 ManaCast time 2 secCooldown 6 sec
An aimed shot that increases ranged damage by 40. Aimed Shot shares its cooldown with Multi-Shot.
- Rapid FireRapid FireLevel 26Cost 100 ManaCast time instantCooldown 5 min
Increases ranged and melee attack speed by 40% for 15 sec.
- VolleyVolleyRank 1 · level 40Cost 350 ManaCast time instant
Continuously fires a volley of ammo at the target area, causing 70 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.
Marksmanship Hunter weapons by level
The top Ranged pick in each band of ten levels, from quests, dungeons, vendors and crafting.
Levels 1–10
- Hunter's BoomstickHunter's BoomstickItem Level 14RangedGunSpeed 2.10Requires Level 9Vendor Stormwind City · +4
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
- Hunter's Boomstick
Levels 11–20
- VenomstrikeVenomstrikeItem Level 24Binds when picked upRangedBowSpeed 2.40Requires Level 19Chance on hit: Venom Shot the target for 23 to 33 Nature damage.Dungeon Wailing Caverns · Lord Serpentis · 25%
The game client has no stats for this item yet: these are the Classic Era client’s.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
- Venomstrike
Levels 21–30
- Glass ShooterGlass ShooterItem Level 35Binds when picked upRangedGunSpeed 2.90Requires Level 30Dungeon Gnomeregan · Dark Iron Ambassador · 33%
The game client has no stats for this item yet: these are the Classic Era client’s.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
- Glass Shooter
Levels 31–40
- Master Hunter's BowMaster Hunter's BowItem Level 43Binds when picked upRangedBowSpeed 2.40+6 AgilityQuest Big Game Hunter · Stranglethorn Vale · lv 43
Changed in Forever. Classic Era: no stats
The client gives no required level: this is the level its quest can be taken at.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
- Master Hunter's Bow
Levels 41–50
- Megashot RifleMegashot RifleItem Level 53Binds when picked upRangedGunSpeed 1.70+5 Arcane ResistanceRequires Level 48Equip: +19 ranged Attack Power.Dungeon Maraudon · Tinkerer Gizlock · 33%
The game client has no stats for this item yet: these are the Classic Era client’s.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
- Megashot Rifle
Levels 51–60
- Nerubian SlavemakerNerubian SlavemakerItem Level 89Binds when picked upRangedCrossbowSpeed 3.20Requires Level 60Equip: +24 Attack Power.Equip: Improves your chance to get a critical strike with melee attacks by 1%.Raid Naxxramas · Kel'Thuzad · 17%
The game client has no stats for this item yet: these are the Classic Era client’s.
Ranged damage from the Classic Era client (the game client’s tables don’t give it).
- Nerubian Slavemaker
Races for a Marksmanship Hunter
Racials that work with Marksmanship talents, and why.
- Night ElfAllianceNight ElfAlliance
Elune's Light; Shadowmeld.
- Elune's LightElune's Light
+10% critical strike chance with all spells and attacks for 15 sec; 3 min cooldown
Works with Mortal ShotsMortal ShotsMarksmanship · tier 4 · max rank 5Increases the critical strike damage bonus on all ranged abilities by 6%.
Increases the critical strike damage bonus on all ranged abilities by 30%.
Mortal Shots raises the damage of every ranged crit during Elune’s Light.
- Elune's Light
Marksmanship in Forever vs Classic
16 talents in Forever, 14 in Classic.
New 5
- Careful AimCareful AimMarksmanship · tier 2 · max rank 5★ New in Forever
Increases your Attack Power by 20% of your Intellect.
Increases your Attack Power by 100% of your Intellect.
- Rapid KillingRapid KillingMarksmanship · tier 3 · max rank 2★ New in Forever
Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.
- Lone WolfLone WolfMarksmanship · tier 3 · max rank 1★ New in Forever
You deal 20% increased damage with all attacks while you do not have an active pet.
- Rapid RecuperationRapid RecuperationMarksmanship · tier 5 · max rank 2★ New in Forever
Afflicting a target with Serpent Sting allows 25% of your Mana Regeneration to continue while casting for 15 sec, increased to 50% when Rapid Killing is consumed.
Afflicting a target with Serpent Sting allows 50% of your Mana Regeneration to continue while casting for 15 sec, increased to 100% when Rapid Killing is consumed.
- Sniper ShotSniper ShotMarksmanship · tier 7 · max rank 1★ New in Forever
A long-range shot that deals ranged damage plus 320 and increases the range of your next 3 Shots by 10 yards for 10 sec.
Renamed or reworked 2
- Lethal AttacksLethal AttacksMarksmanship · tier 1 · max rank 5Formerly Lethal Shots
Increases your critical strike chance with all attacks by 1%.
Increases your critical strike chance with all attacks by 5%.
Formerly Lethal Shots; Moved from tier 2 - Improved StingsImproved StingsMarksmanship · tier 2 · max rank 3Formerly Improved Serpent Sting
Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
Increases the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.
Formerly Improved Serpent Sting; Moved from tier 4; Max rank 5 → 3
Changed 5
- Hawk EyeHawk EyeMarksmanship · tier 1 · max rank 3
Increases the range of your ranged weapons by 2 yards.
Increases the range of your ranged weapons by 6 yards.
Moved from tier 3 - EfficiencyEfficiencyMarksmanship · tier 2 · max rank 5
Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.
Moved from tier 1 - Trueshot AuraTrueshot AuraMarksmanship · tier 4 · max rank 1
Increases the Ranged Attack Power of party or raid members within 45 yds by 20.
Moved from tier 7 - BarrageBarrageMarksmanship · tier 5 · max rank 3
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 5%.
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 15%.
New spot, same tier - Scatter ShotScatter ShotMarksmanship · tier 5 · max rank 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
New spot, same tier
Removed 1
- Improved Scorpid StingImproved Scorpid StingClassic tier 5 · max rank 3
Not a talent in the Forever client snapshot.
Classic tier 5 · max rank 3
Kept another way 4
- Lethal ShotsLethal ShotsClassic tier 2 · max rank 5
Now Lethal Attacks
Now Lethal Attacks - Improved Serpent StingImproved Serpent StingClassic tier 4 · max rank 5
Now Improved Stings
Now Improved Stings - Improved Hunter's MarkImproved Hunter's MarkClassic tier 2 · max rank 5
Baseline now, no talent point needed
Baseline now, no talent point needed - Aimed ShotAimed ShotClassic tier 3 · max rank 1
Baseline now, learned at level 20
Baseline now, learned at level 20
Still unconfirmed
- Talents and class abilities use the current calculator data. Weapons and other supporting datasets retain the source builds shown below.
- The community examples below are historical level-30 beta builds, not complete level-60 or live leveling guides.
