WoW Forever Shadow Priest Guide
DamageCaster
4 new, 9 changed and 3 removed talents since Classic; the 31-point talent stays Shadowform.
Improves your chance to hit with Shadow spells by 1%.
Improves your chance to hit with Shadow spells by 5%.
5/5Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
Gives you a 20% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
Gives you a 100% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
5/5Reduces the cooldown of your Mind Blast spell by 0.5 sec.
Reduces the cooldown of your Mind Blast spell by 2.5 sec.
Increases the duration of your Shadow Word: Pain spell by 3 sec.
Increases the duration of your Shadow Word: Pain spell by 6 sec.
2/2Increases the range of your offensive Shadow spells by 10%.
Increases the range of your offensive Shadow spells by 20%.
Reduces the cooldown of your Psychic Scream spell by 2 sec.
Reduces the cooldown of your Psychic Scream spell by 4 sec.
Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%. level 60 reference
1/1Each instance of damage of Mind Flay deals 10% more damage than its previous instance of damage.
Each instance of damage of Mind Flay deals 20% more damage than its previous instance of damage.
2/2Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 3% for 10 sec.
Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 15% for 10 sec.
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.
1/1Your Shadow damage spells have a 33% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.
Your Shadow damage spells have a 100% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.
3/3Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
Reduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 5 yds for the remaining duration.
Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 10 yds for the remaining duration.
Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.
Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%.
Increases your Shadow damage done by 2%.
Increases your Shadow damage done by 10%.
Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.
“Shadow Priest” means most of your 51 talent points go into Shadow Magic. Forever keeps Classic’s three open trees, so you can mix them.
Archived community build
Shadow
Discipline 2Shadow Magic 19
Talents it takes
- Wand SpecializationWand SpecializationDiscipline · tier 1 · max rank 2
Increases your damage with Wands by 13%.
Increases your damage with Wands by 25%.
2/2 - Shadow FocusShadow FocusShadow Magic · tier 1 · max rank 5
Improves your chance to hit with Shadow spells by 1%.
Improves your chance to hit with Shadow spells by 5%.
5/5 - Spirit TapSpirit TapShadow Magic · tier 1 · max rank 5
Gives you a 20% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
Gives you a 100% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
5/5 - Improved Shadow Word: PainImproved Shadow Word: PainShadow Magic · tier 2 · max rank 2
Increases the duration of your Shadow Word: Pain spell by 3 sec.
Increases the duration of your Shadow Word: Pain spell by 6 sec.
2/2 - Mind FlayMind FlayShadow Magic · tier 3 · max rank 1
Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%. level 60 reference
1/1 - Improved Mind FlayImproved Mind FlayShadow Magic · tier 3 · max rank 2★ New in Forever
Each instance of damage of Mind Flay deals 10% more damage than its previous instance of damage.
Each instance of damage of Mind Flay deals 20% more damage than its previous instance of damage.
2/2 - Vampiric EmbraceVampiric EmbraceShadow Magic · tier 4 · max rank 1
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.
1/1 - Shadow WeavingShadow WeavingShadow Magic · tier 4 · max rank 3
Your Shadow damage spells have a 33% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.
Your Shadow damage spells have a 100% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.
3/3
Two points in Wand Specialization, the other 19 in Shadow: Spirit Tap and Shadow Focus in full, Improved Shadow Word: Pain, then Mind Flay with Improved Mind Flay, new in Forever: each tick of Mind Flay deals 20% more than the one before. Shadow Weaving makes the target take up to 10% more Shadow damage from you, and Vampiric Embrace heals your party for a fifth of the Shadow damage you deal.
Posted by Jereico on Wowhead, .
31-point talent · level 40
ShadowformAssume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.
Key abilities
- Shadow Word: PainRank 1 · level 4Cost 25 ManaCast time instant
A word of darkness that causes 30 Shadow damage over 18 sec.
4 - Mind BlastRank 1 · level 10Cost 50 ManaCast time 1.5 secCooldown 8 sec
Blasts the target for 37 to 41 Shadow damage, but causes a high amount of threat.
10 - Devouring PlagueRank 1 · level 20Cost 215 ManaCast time instantCooldown 24 sec
Afflicts the target with a disease that causes 128 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
20 - Shadow Word: DeathRank 1 · level 32Cost 175 ManaCast time instantCooldown 18 sec
A word of dark binding that inflicts 286 to 304 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 30% of your maximum health.
32
More builds with most points in Shadow Magic
- Shadow levelingDiscipline 2Shadow Magic 9level 20 · Jereico · WowheadOpen in the talent calculator →
Historical beta examples, checked for valid points against the current tree. They have not been revalidated as live leveling or endgame recommendations.
Leveling a Shadow Priest: 1 to 60
When each tier opens with every point in Shadow Magic, when the build takes its talents, when the trainer teaches the key abilities, the best weapon to pick up every few levels, and what the world opens at each level: camping, the new dungeons, Dual Specialization and the raids.
Shadow Priest: what each level brings
Drag the level: trainer ranks, the talent point, the best gear, mounts and dungeons of that level, for the race and professions picked above.
That is not a Priest link from the talent calculator.
A character has two professions: drop one before picking another.
- Abolish DiseaseShadow Word: Death
- Razorfen Downs
- Levitate
Trainer at level 30
Coming up
Talent points
21 of 51 points to spend
Following Shadow by Jereico, Wowhead (posted for level 30).
The source gives this build without a pick order, so none is made up here. By level 30 it holds:
Open this build in the WoW Forever Talent Calculator
Next tier of Shadow Magic opens at level 35 with every point in the tree.
Best gear at level 30
- Fallen Dragon's ScepterWeapon · from level 27
- Filigreed Shadow CircletHead · from level 25
- Stygian Bone AmuletNeck · from level 29
- Moonlit AmiceShoulder · from level 30
- Windsong DrapeBack · from level 26
- Shadow GownChest · from level 22
- Spidertank OilragWrist · from level 29
- Shadow GlovesHands · from level 15
- Warsong SashWaist · from level 24
- Shadow LeggingsLegs · from level 25
- Black SlippersFeet · from level 30
- Minor Channeling RingFinger · from level 19
Top pick per slot by the BiS list's default weights for this path.
Shadow Priest BiS list at level 30 · WoW Forever Priest weapons by level
World at level 30
Dungeons in your range
Racials
Pick a race above to see its racials.
Camp objects of your professions
Pick up to 2 professions above.
Trainer levels: current Forever client, build 1.60.1.70888. Gear: the BiS list's weights and the weapon planner's upgrade path, with quests, dungeons, vendors and crafted items only. Training costs and the level a profession tier opens at are not in the client data, so neither is shown.
Levels 1–9
- 1Will to SurviveWill to SurviveHuman
Instantly removes all Stun effects; 3 min cooldown
PerceptionPerceptionHumanGreatly improved stealth detection for 20 sec; 3 min cooldown
RuthlessRuthlessHuman+1% critical strike chance with all spells and attacks
The Human SpiritThe Human SpiritHuman+10% Spirit
Divine GraceDivine GraceHumanInstantly heals a friendly target below 50% Health and removes Weakened Soul; not on yourself; 10 min cooldown
FeedbackFeedbackHumanFor 15 sec, each enemy spell that hits you burns its caster's Mana (105 at the top rank) and deals 1 Shadow damage per point burned; 3 min cooldown
StoneformStoneformDwarfRemoves and grants immunity to Bleed, Poison and Disease effects, and reduces Physical damage taken by 10%, for 8 sec; 3 min cooldown
Find TreasureFind TreasureDwarfShows nearby treasure on the minimap and can stay active alongside other tracking abilities
Artisan's PrecisionArtisan's PrecisionDwarf+1% hit chance with spells and attacks
Big Game HunterBig Game HunterDwarf+5% damage against Beasts
ChastiseChastiseDwarfHoly damage and a root of up to 2 sec on a Humanoid, with very low threat; 2 min cooldown
Desperate PrayerDesperate PrayerDwarfInstant self-heal; 10 min cooldown
Fear WardFear WardDwarfA baseline spell for every Priest
Elune's LightElune's LightNight Elf+10% critical strike chance with all spells and attacks for 15 sec; 3 min cooldown
ShadowmeldShadowmeldNight ElfStealth until you move or cancel it; used in combat, it discourages enemies from attacking you and the cooldown rises from 10 sec to 2 min
QuicknessQuicknessNight Elf+1% Dodge and +2% movement speed; Night Elf Rogues and Druids are harder to detect in Stealth, as if 1 level higher
Wisp SpiritWisp SpiritNight Elf+75% movement speed as a wisp after death
Elune's GraceElune's GraceNight ElfFor 15 sec, melee and ranged attacks are 50% less likely to hit you (ends after 3 misses); 5 min cooldown
StarshardsStarshardsNight ElfArcane damage to an enemy over 6 sec; 30 sec cooldown
Eureka!Eureka!GnomeFor 8 sec, your non-periodic damaging abilities (Priests: damaging or healing) cost 10% less Mana, Rage or Energy and deal or heal 10% more; 2 min cooldown
Expansive MindExpansive MindGnome+5% maximum Mana, Rage or Energy
Engineering SpecializationEngineering SpecializationGnomeEngineering devices fail or backfire 20% less often
Escape ArtistEscape ArtistGnomeRemoves all movement-impairing effects and grants immunity to them for 3 sec; 2 min cooldown
Confounding FlashConfounding FlashGnomeConfuses up to 5 enemies within 8 yd for 3 sec; damage breaks it; 2 min cooldown
Contingency PlanContingency PlanGnomeA 30 sec ward on an ally: when damage drops their Health below 35%, they get an absorb shield and a heal over 15 sec; one per target; 10 min cooldown
Will of the ForsakenWill of the ForsakenUndeadInstantly removes Charm, Fear and Sleep effects; 2 min cooldown
CannibalizeCannibalizeUndeadEat a nearby Humanoid or Undead corpse: 7% of your Health and Mana every 2 sec for 10 sec, 35% in all; 2 min cooldown
Touch of the GraveTouch of the GraveUndeadSpells and attacks have a 20% chance (Priests, Mages and Warlocks: 30%) to drain Health with Touch of the Dead, up to 5% of your maximum; 15 sec internal cooldown
Underwater BreathingUnderwater BreathingUndeadHold your breath 300% longer
Dark SacrificeDark SacrificeUndeadInstant, 10 min cooldown: trade Health for Mana over 15 sec; your Spirit adds to the Mana
Touch of WeaknessTouch of WeaknessUndeadThe next melee attack against you deals Shadow damage to the attacker and lowers its melee Attack Power for 2 min (56 damage and 204 Attack Power at the top rank)
Devouring PlagueDevouring PlagueUndeadA baseline spell for every Priest
BerserkingBerserkingTroll+10% attack and casting speed for 15 sec; 3 min cooldown
Rapid RegenerationRapid RegenerationTrollRestore 50% of your maximum Health over 6 sec; moving, acting or taking damage cancels it; 3 min cooldown
RegenerationRegenerationTroll+20% Health regeneration; 20% of it continues in combat
Beast SlayingBeast SlayingTroll+5% damage against Beasts
Hex of WeaknessHex of WeaknessTrollLowers an enemy's melee Attack Power (204 at the top rank) and cuts the healing it receives by 20% for 2 min
ShadowguardShadowguardTrollThree charges of shadows that strike attackers for Shadow damage (96 at the top rank), without threat; lasts 10 min
- 4Shadow Word: PainShadow Word: PainRank 1 · level 4Cost 25 ManaCast time instant
A word of darkness that causes 30 Shadow damage over 18 sec.
First camp questFirst camp quest: Sam Sarsaparilla, Elwynn Forest (44.8, 63.2)First camp quest: Eric Brighthammer, Dun Morogh (46.6, 53.8)First camp quest: Lyreena Duskblade, Teldrassil (57.4, 56.6)First camp quest: Eric Brighthammer, Dun Morogh (46.6, 53.8)First camp quest: Eleanor Shackleton, Tirisfal Glades (57.2, 55.4)First camp quest: Brakk, Durotar (52.0, 47.2)Mana WellAlchemy 20Sharpening WheelBlacksmithing 20Enchanted LuteEnchanting 20Reagent BotEngineering 20Incense CandleHerbalism 20Camp TentLeatherworking 20LodestoneMining 20Camp ChairSkinning 20Faction BannerTailoring 20Basic CampfireCooking 1First Aid KitFirst Aid 20Fish BowlFishing 20 - 8Balanced QuarterstaffBalanced QuarterstaffItem Level 13Binds when picked upTwo-HandStaff15 - 24 DamageSpeed 2.20(8.9 damage per second)+2 Stamina+2 SpiritBalanced Quarterstaff
The client gives no required level: placed at its item level minus 5, like most Classic weapons.
Balanced QuarterstaffItem Level 13Binds when picked upTwo-HandStaff15 - 24 DamageSpeed 2.20(8.9 damage per second)+2 Stamina+2 SpiritBalanced QuarterstaffThe client gives no required level: placed at its item level minus 5, like most Classic weapons.
Balanced QuarterstaffItem Level 13Binds when picked upTwo-HandStaff15 - 24 DamageSpeed 2.20(8.9 damage per second)+2 Stamina+2 SpiritThe client gives no required level: placed at its item level minus 5, like most Classic weapons.
- 1
Levels 10–19
- 10First talent pointMind BlastMind BlastRank 1 · level 10Cost 50 ManaCast time 1.5 secCooldown 8 sec
Blasts the target for 37 to 41 Shadow damage, but causes a high amount of threat.
- 12Shadow FocusShadow FocusShadow Magic · tier 1 · max rank 5
Improves your chance to hit with Shadow spells by 1%.
Improves your chance to hit with Shadow spells by 5%.
- 13Staff of OrgrimmarStaff of OrgrimmarItem Level 18Binds when picked upTwo-HandStaff31 - 47 DamageSpeed 3.30(11.8 damage per second)+4 Intellect+2 SpiritStaff of Orgrimmar
The game client has no stats for this item yet: these are the Classic Era client’s.
The client gives no required level: this is the level its quest can be taken at.
Staff of OrgrimmarItem Level 18Binds when picked upTwo-HandStaff31 - 47 DamageSpeed 3.30(11.8 damage per second)+4 Intellect+2 SpiritDungeon: Hall of ThanesThe game client has no stats for this item yet: these are the Classic Era client’s.
The client gives no required level: this is the level its quest can be taken at.
- 14
- 15Tier 2 opensDungeon: Ruins of Lordaeron
- 17Spirit TapSpirit TapShadow Magic · tier 1 · max rank 5
Gives you a 20% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
Gives you a 100% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
- 18Emberstone StaffEmberstone StaffItem Level 23Binds when picked upTwo-HandStaff47 - 71 DamageSpeed 3.00(19.7 damage per second)+5 Stamina+8 Intellect+5 SpiritRequires Level 18
The game client has no stats for this item yet: these are the Classic Era client’s.
- 19Crescent StaffCrescent StaffItem Level 24Binds when picked upTwo-HandStaff47 - 71 DamageSpeed 2.90(20.3 damage per second)+7 Stamina+7 Intellect+7 SpiritCrescent Staff
The game client has no stats for this item yet: these are the Classic Era client’s.
The client gives no required level: this is the level its quest can be taken at.
Crescent StaffItem Level 24Binds when picked upTwo-HandStaff47 - 71 DamageSpeed 2.90(20.3 damage per second)+7 Stamina+7 Intellect+7 SpiritThe game client has no stats for this item yet: these are the Classic Era client’s.
The client gives no required level: this is the level its quest can be taken at.
- 10
Levels 20–29
- 20Tier 3 opensDevouring PlagueDevouring PlagueRank 1 · level 20Cost 215 ManaCast time instantCooldown 24 sec
Afflicts the target with a disease that causes 128 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
- 22Improved Shadow Word: PainImproved Shadow Word: PainShadow Magic · tier 2 · max rank 2
Increases the duration of your Shadow Word: Pain spell by 3 sec.
Increases the duration of your Shadow Word: Pain spell by 6 sec.
- 24Mind FlayMind FlayShadow Magic · tier 3 · max rank 1
Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%. level 60 reference
Rod of the SleepwalkerRod of the SleepwalkerItem Level 29Binds when picked upTwo-HandStaff53 - 80 DamageSpeed 2.80(23.8 damage per second)+11 Intellect+10 SpiritRequires Level 24Equip: Reduces the hit chance of Sleep effects against you by 5%.Dungeon: Excavation Site: WetlandsThe game client has no stats for this item yet: these are the Classic Era client’s.
- 25Tier 4 opensImproved Mind FlayImproved Mind FlayShadow Magic · tier 3 · max rank 2★ New in Forever
Each instance of damage of Mind Flay deals 10% more damage than its previous instance of damage.
Each instance of damage of Mind Flay deals 20% more damage than its previous instance of damage.
- 27Vampiric EmbraceVampiric EmbraceShadow Magic · tier 4 · max rank 1
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.
Fallen Dragon's ScepterFallen Dragon's ScepterItem Level 32Binds when picked upTwo-HandStaff72 - 109 DamageSpeed 3.40(26.6 damage per second)+11 Intellect+13 SpiritFallen Dragon's ScepterThe client gives no required level: placed at its item level minus 5, like most Classic weapons.
Fallen Dragon's ScepterItem Level 32Binds when picked upTwo-HandStaff72 - 109 DamageSpeed 3.40(26.6 damage per second)+11 Intellect+13 SpiritFallen Dragon's ScepterThe client gives no required level: placed at its item level minus 5, like most Classic weapons.
Fallen Dragon's ScepterItem Level 32Binds when picked upTwo-HandStaff72 - 109 DamageSpeed 3.40(26.6 damage per second)+11 Intellect+13 SpiritThe client gives no required level: placed at its item level minus 5, like most Classic weapons.
- 28Shadow WeavingShadow WeavingShadow Magic · tier 4 · max rank 3
Your Shadow damage spells have a 33% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.
Your Shadow damage spells have a 100% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.
Dungeon: City of Dalaran
- 20
Levels 30–39
- 30Tier 5 opens
- 32Shadow Word: DeathShadow Word: DeathRank 1 · level 32Cost 175 ManaCast time instantCooldown 18 sec
A word of dark binding that inflicts 286 to 304 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 30% of your maximum health.
- 35Tier 6 opensGreatstaff of the NecrokhansGreatstaff of the NecrokhansGreatstaff of the NecrokhansItem Level 42Binds when picked upTwo-HandStaff89 - 134 DamageSpeed 3.00(37.2 damage per second)+16 Stamina+12 Intellect+6 SpiritRequires Level 35Greatstaff of the NecrokhansGreatstaff of the NecrokhansItem Level 42Binds when picked upTwo-HandStaff89 - 134 DamageSpeed 3.00(37.2 damage per second)+16 Stamina+12 Intellect+6 SpiritRequires Level 35Dungeon: The Drowned CityGreatstaff of the NecrokhansItem Level 42Binds when picked upTwo-HandStaff89 - 134 DamageSpeed 3.00(37.2 damage per second)+16 Stamina+12 Intellect+6 SpiritRequires Level 35
- 30
Levels 40–49
- 4031-point talentShadowformShadowformShadow Magic · tier 7 · max rank 1
Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.
Dual SpecializationDungeon: Krol’dok Stronghold - 45Radiant StaffRadiant StaffRadiant StaffItem Level 50Binds when picked upTwo-HandStaff83 - 125 DamageSpeed 2.40(43.3 damage per second)+19 Stamina+19 IntellectRequires Level 45Radiant StaffRadiant StaffItem Level 50Binds when picked upTwo-HandStaff83 - 125 DamageSpeed 2.40(43.3 damage per second)+19 Stamina+19 IntellectRequires Level 45Radiant StaffItem Level 50Binds when picked upTwo-HandStaff83 - 125 DamageSpeed 2.40(43.3 damage per second)+19 Stamina+19 IntellectRequires Level 45
- 48
- 40
Levels 50–60
- 55
- 56Guiding Stave of WisdomGuiding Stave of WisdomItem Level 59Binds when picked upTwo-HandStaff133 - 200 DamageSpeed 3.30(50.5 damage per second)+11 Stamina+10 Spirit+10 Frost ResistanceRequires Level 54Equip: Increases healing done by spells and effects by up to 53.Guiding Stave of Wisdom
The game client has no stats for this item yet: these are the Classic Era client’s.
Guiding Stave of WisdomItem Level 59Binds when picked upTwo-HandStaff133 - 200 DamageSpeed 3.30(50.5 damage per second)+11 Stamina+10 Spirit+10 Frost ResistanceRequires Level 54Equip: Increases healing done by spells and effects by up to 53.Guiding Stave of WisdomThe game client has no stats for this item yet: these are the Classic Era client’s.
Guiding Stave of WisdomItem Level 59Binds when picked upTwo-HandStaff133 - 200 DamageSpeed 3.30(50.5 damage per second)+11 Stamina+10 Spirit+10 Frost ResistanceRequires Level 54Equip: Increases healing done by spells and effects by up to 53.The game client has no stats for this item yet: these are the Classic Era client’s.
- 58
- 60Atiesh, Greatstaff of the GuardianAtiesh, Greatstaff of the GuardianItem Level 90Binds when picked upTwo-HandStaff225 - 338 DamageSpeed 2.90(97.1 damage per second)+28 Stamina+28 Intellect+27 Spirit+180 Spell Healing+120 Spell PowerRequires Level 60Equip: Increases healing done by magical spells and effects of all party members within 30 yards by up to 62.Use: Creates a portal, teleporting group members that use it to Karazhan.Atiesh, Greatstaff of the Guardian
Changed in Forever. Classic Era: +28 Stamina · +28 Intellect · +27 Spirit
Atiesh, Greatstaff of the GuardianItem Level 90Binds when picked upTwo-HandStaff225 - 338 DamageSpeed 2.90(97.1 damage per second)+28 Stamina+28 Intellect+27 Spirit+180 Spell Healing+120 Spell PowerRequires Level 60Equip: Increases healing done by magical spells and effects of all party members within 30 yards by up to 62.Use: Creates a portal, teleporting group members that use it to Karazhan.Atiesh, Greatstaff of the GuardianChanged in Forever. Classic Era: +28 Stamina · +28 Intellect · +27 Spirit
Atiesh, Greatstaff of the GuardianItem Level 90Binds when picked upTwo-HandStaff225 - 338 DamageSpeed 2.90(97.1 damage per second)+28 Stamina+28 Intellect+27 Spirit+180 Spell Healing+120 Spell PowerRequires Level 60Equip: Increases healing done by magical spells and effects of all party members within 30 yards by up to 62.Use: Creates a portal, teleporting group members that use it to Karazhan.The first three raidsAll 51 points spentChanged in Forever. Classic Era: +28 Stamina · +28 Intellect · +27 Spirit
Camp objects of your professions
- Alchemy
- Mana WellSkill 20
- FermenterSkill 140 · Blueprint
- Alchemy LaboratorySkill 300 · Blueprint
- Blacksmithing
- Sharpening WheelSkill 20
- AnvilSkill 140 · Blueprint
- Master ForgeSkill 300 · Blueprint
- Enchanting
- Enchanted LuteSkill 20
- Arcane SalvagerSkill 140 · Blueprint
- Arcane ForgeSkill 300 · Blueprint
- Engineering
- Reagent BotSkill 20
- Repair BotSkill 140 · Blueprint
- Anarchist's WorkbenchSkill 300 · Blueprint
- Herbalism
- Incense CandleSkill 20
- GreenhouseSkill 140 · Blueprint
- Seed HybridizerSkill 300 · Blueprint
- Leatherworking
- Camp TentSkill 20
- Tanning RackSkill 125 · Blueprint
- Sewing MachineSkill 300 · Blueprint
- Mining
- LodestoneSkill 20
- Rock GardenSkill 140 · Blueprint
- Molten FoundrySkill 300 · Blueprint
- Skinning
- Camp ChairSkill 20
- Field GuideSkill 140 · Blueprint
- Trapper's WorkbenchSkill 300 · Blueprint
- Tailoring
- Faction BannerSkill 20
- Faction BannerSkill 20
- Spinning WheelSkill 140 · Blueprint
- LoomSkill 300 · Blueprint
- Cooking
- Basic CampfireSkill 1
- Journeyman CampfireSkill 95 · Blueprint
- Expert CampfireSkill 205 · Blueprint
- Cookie's FeastSkill 145 · Blueprint
- Iron OvenSkill 300 · Blueprint
- First Aid
- First Aid KitSkill 20
- Toxin StudySkill 140 · Blueprint
- Plague Doctor's LaboratorySkill 300 · Blueprint
- Fishing
- Fish BowlSkill 20
- Fishing RackSkill 140 · Blueprint
- Fishing HutSkill 300 · Blueprint
Each profession places its own camp object once you have done the camp quest; the skill is what the client snapshot asks for. Plan a whole camp in the WoW Forever camping planner.
This page gives the talents level by level, not the quests to do; two paid addons plan leveling routes inside the game, compared in Zygor vs RestedXP for WoW Forever (the comparison contains affiliate links).
Key Shadow Priest abilities
Trainer abilities a Shadow Priest leans on, with the level they’re taught and what the client snapshot changed.
- Shadow Word: PainShadow Word: PainRank 1 · level 4Cost 25 ManaCast time instant
A word of darkness that causes 30 Shadow damage over 18 sec.
- Mind BlastMind BlastRank 1 · level 10Cost 50 ManaCast time 1.5 secCooldown 8 sec
Blasts the target for 37 to 41 Shadow damage, but causes a high amount of threat.
- Devouring PlagueDevouring PlagueRank 1 · level 20Cost 215 ManaCast time instantCooldown 24 sec
Afflicts the target with a disease that causes 128 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
- Shadow Word: DeathShadow Word: DeathRank 1 · level 32Cost 175 ManaCast time instantCooldown 18 sec
A word of dark binding that inflicts 286 to 304 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 30% of your maximum health.
Shadow Priest weapons by level
The top Caster pick in each band of ten levels, from quests, dungeons, vendors and crafting.
Levels 1–10
- Balanced QuarterstaffBalanced QuarterstaffItem Level 13Binds when picked upTwo-HandStaff15 - 24 DamageSpeed 2.20(8.9 damage per second)+2 Stamina+2 SpiritQuest Return to Valanaar
The client gives no required level: placed at its item level minus 5, like most Classic weapons.
- Balanced Quarterstaff
Levels 11–20
- Crescent StaffCrescent StaffItem Level 24Binds when picked upTwo-HandStaff47 - 71 DamageSpeed 2.90(20.3 damage per second)+7 Stamina+7 Intellect+7 SpiritQuest Leaders of the Fang · Wailing Caverns · lv 22
The game client has no stats for this item yet: these are the Classic Era client’s.
The client gives no required level: this is the level its quest can be taken at.
- Crescent Staff
Levels 21–30
- Fallen Dragon's ScepterFallen Dragon's ScepterItem Level 32Binds when picked upTwo-HandStaff72 - 109 DamageSpeed 3.40(26.6 damage per second)+11 Intellect+13 SpiritQuest Stopping the Cycle
The client gives no required level: placed at its item level minus 5, like most Classic weapons.
- Fallen Dragon's Scepter
Levels 31–40
- Greatstaff of the NecrokhansQuest Khan JehnGreatstaff of the NecrokhansItem Level 42Binds when picked upTwo-HandStaff89 - 134 DamageSpeed 3.00(37.2 damage per second)+16 Stamina+12 Intellect+6 SpiritRequires Level 35
- Greatstaff of the Necrokhans
Levels 41–50
- Radiant StaffCrafted EnchantingRadiant StaffItem Level 50Binds when picked upTwo-HandStaff83 - 125 DamageSpeed 2.40(43.3 damage per second)+19 Stamina+19 IntellectRequires Level 45
- Radiant Staff
Levels 51–60
- Atiesh, Greatstaff of the GuardianAtiesh, Greatstaff of the GuardianItem Level 90Binds when picked upTwo-HandStaff225 - 338 DamageSpeed 2.90(97.1 damage per second)+28 Stamina+28 Intellect+27 Spirit+180 Spell Healing+120 Spell PowerRequires Level 60Equip: Increases healing done by magical spells and effects of all party members within 30 yards by up to 62.Use: Creates a portal, teleporting group members that use it to Karazhan.Quest Atiesh, Greatstaff of the Guardian · Tanaris · lv 60
Changed in Forever. Classic Era: +28 Stamina · +28 Intellect · +27 Spirit
- Atiesh, Greatstaff of the Guardian
Races for a Shadow Priest
Racials that work with Shadow Magic talents, and why.
- HumanAllianceHumanAlliance
Divine Grace, the Human Priest spell; The Human Spirit adds 10% Spirit.
- The Human SpiritThe Human Spirit
+10% Spirit
Works with Spirit TapSpirit TapShadow Magic · tier 1 · max rank 5Gives you a 20% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
Gives you a 100% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
more Spirit is more healing through Spiritual Guidance and a bigger Spirit Tap after kills.
- The Human Spirit
Shadow Magic in Forever vs Classic
17 talents in Forever, 16 in Classic.
New 4
- Improved Mind FlayImproved Mind FlayShadow Magic · tier 3 · max rank 2★ New in Forever
Each instance of damage of Mind Flay deals 10% more damage than its previous instance of damage.
Each instance of damage of Mind Flay deals 20% more damage than its previous instance of damage.
- Dark InspirationDark InspirationShadow Magic · tier 4 · max rank 5★ New in Forever
Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 3% for 10 sec.
Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 15% for 10 sec.
- Devouring ContagionDevouring ContagionShadow Magic · tier 5 · max rank 2★ New in Forever
Reduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 5 yds for the remaining duration.
Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 10 yds for the remaining duration.
- Early DemiseEarly DemiseShadow Magic · tier 6 · max rank 2★ New in Forever
Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.
Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%.
Changed 9
- Shadow FocusShadow FocusShadow Magic · tier 1 · max rank 5
Improves your chance to hit with Shadow spells by 1%.
Improves your chance to hit with Shadow spells by 5%.
Moved from tier 2 - BlackoutBlackoutShadow Magic · tier 1 · max rank 5
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
New spot, same tier - Spirit TapSpirit TapShadow Magic · tier 1 · max rank 5
Gives you a 20% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
Gives you a 100% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
New spot, same tier - Improved Mind BlastImproved Mind BlastShadow Magic · tier 2 · max rank 5
Reduces the cooldown of your Mind Blast spell by 0.5 sec.
Reduces the cooldown of your Mind Blast spell by 2.5 sec.
Moved from tier 3 - Improved Shadow Word: PainImproved Shadow Word: PainShadow Magic · tier 2 · max rank 2
Increases the duration of your Shadow Word: Pain spell by 3 sec.
Increases the duration of your Shadow Word: Pain spell by 6 sec.
New spot, same tier - Shadow ReachShadow ReachShadow Magic · tier 2 · max rank 2
Increases the range of your offensive Shadow spells by 10%.
Increases the range of your offensive Shadow spells by 20%.
Moved from tier 4; Max rank 3 → 2 - Improved Psychic ScreamImproved Psychic ScreamShadow Magic · tier 3 · max rank 2
Reduces the cooldown of your Psychic Scream spell by 2 sec.
Reduces the cooldown of your Psychic Scream spell by 4 sec.
New spot, same tier - Vampiric EmbraceVampiric EmbraceShadow Magic · tier 4 · max rank 1
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.
Moved from tier 5 - Shadow WeavingShadow WeavingShadow Magic · tier 4 · max rank 3
Your Shadow damage spells have a 33% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.
Your Shadow damage spells have a 100% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.
New spot, same tier; Max rank 5 → 3
Removed 3
- Shadow AffinityShadow AffinityClassic tier 2 · max rank 3
Not a talent in the Forever client snapshot.
Classic tier 2 · max rank 3 - Improved FadeImproved FadeClassic tier 4 · max rank 2
Not a talent in the Forever client snapshot.
Classic tier 4 · max rank 2 - Improved Vampiric EmbraceImproved Vampiric EmbraceClassic tier 5 · max rank 2
Not a talent in the Forever client snapshot.
Classic tier 5 · max rank 2
Still unconfirmed
- Talents and class abilities use the current calculator data. Weapons and other supporting datasets retain the source builds shown below.
- The community examples below are historical level-30 beta builds, not complete level-60 or live leveling guides.
