WoW Forever Discipline Priest Guide
HealerCaster
7 new, 7 changed and 1 removed talents since Classic; the 31-point talent stays Power Infusion.
Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
5/5Increases your damage with Wands by 13%.
Increases your damage with Wands by 25%.
2/2Increases the damage and healing of your instant cast spells by 1%.
Increases the damage and healing of your instant cast spells by 5%.
Reduces the threat generated by your spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.
Reduces the threat generated by your spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.
Improves your chance to hit with Holy spells by 6%.
Improves your chance to hit with Holy spells by 18%.
1/3Increases your total Intellect by 2%.
Increases your total Intellect by 10%.
5/5Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3%.
Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.
1/1Increases the damage absorbed by your Power Word: Shield by 7%.
Increases the damage absorbed by your Power Word: Shield by 20%.
3/3Allows 17% of your Mana regeneration to continue while casting.
Allows 50% of your Mana regeneration to continue while casting.
3/3Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4.
Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.
Reduces the casting time of your Mana Burn spell by 0.5 sec.
Reduces the casting time of your Mana Burn spell by 1 sec.
Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
Launches a volley of holy light at the target, causing 45 Holy damage to an enemy, or 134 healing to an ally, instantly and every 1 sec for 2 sec. level 60 reference
1/1Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.
Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.
Your non-periodic critical heals create a protective shield on the target, absorbing 5% of the amount healed. Shields up to 1200 damage and lasts 12 sec. level 60 reference
Your non-periodic critical heals create a protective shield on the target, absorbing 15% of the amount healed. Shields up to 1200 damage and lasts 12 sec. level 60 reference
Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
“Discipline Priest” means most of your 51 talent points go into Discipline. Forever keeps Classic’s three open trees, so you can mix them.
Archived community build
Discipline healing
Discipline 21
Talents it takes
- Power in LightPower in LightDiscipline · tier 1 · max rank 5★ New in Forever
Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
5/5 - Wand SpecializationWand SpecializationDiscipline · tier 1 · max rank 2
Increases your damage with Wands by 13%.
Increases your damage with Wands by 25%.
2/2 - Holy PrecisionHoly PrecisionDiscipline · tier 2 · max rank 3★ New in Forever
Improves your chance to hit with Holy spells by 6%.
Improves your chance to hit with Holy spells by 18%.
1/3 - Mental StrengthMental StrengthDiscipline · tier 2 · max rank 5
Increases your total Intellect by 2%.
Increases your total Intellect by 10%.
5/5 - Inner FocusInner FocusDiscipline · tier 3 · max rank 1
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.
1/1 - Improved Power Word: ShieldImproved Power Word: ShieldDiscipline · tier 3 · max rank 3
Increases the damage absorbed by your Power Word: Shield by 7%.
Increases the damage absorbed by your Power Word: Shield by 20%.
3/3 - MeditationMeditationDiscipline · tier 3 · max rank 3
Allows 17% of your Mana regeneration to continue while casting.
Allows 50% of your Mana regeneration to continue while casting.
3/3 - PenancePenanceDiscipline · tier 5 · max rank 1★ New in Forever
Launches a volley of holy light at the target, causing 45 Holy damage to an enemy, or 134 healing to an ally, instantly and every 1 sec for 2 sec. level 60 reference
1/1
All 21 points in Discipline, down to Penance, new in Forever: three quick hits that heal an ally or damage an enemy. Power in Light, also new, makes Smite and Penance hit 10% harder on targets under your Holy Fire or Shadow Word: Pain. Improved Power Word: Shield makes Power Word: Shield absorb 20% more, Meditation keeps half your Mana regeneration while casting, Mental Strength adds 10% Intellect, and Inner Focus makes one spell free. Wand Specialization and a point of Holy Precision fill the rest.
Posted by Voulk on Wowhead, .
31-point talent · level 40
Power InfusionInfuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
Key abilities
- Power Word: FortitudeRank 1 · level 1Cost 60 ManaCast time instant
Power infuses the target, increasing their Stamina by 4 for 1 hrs.
1 - Power Word: ShieldRank 1 · level 6Cost 45 ManaCast time instantCooldown 4 sec
Draws on the soul of the party member to shield them, absorbing 44 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
6 - Dispel Magic18
- Divine SpiritRank 1 · level 30Cost 285 ManaCast time instant
Holy power infuses the target, increasing their Spirit by 17 for 1 hrs.
30
Historical beta examples, checked for valid points against the current tree. They have not been revalidated as live leveling or endgame recommendations.
Leveling a Discipline Priest: 1 to 60
When each tier opens with every point in Discipline, when the build takes its talents, when the trainer teaches the key abilities, the best weapon to pick up every few levels, and what the world opens at each level: camping, the new dungeons, Dual Specialization and the raids.
Discipline Priest: what each level brings
Drag the level: trainer ranks, the talent point, the best gear, mounts and dungeons of that level, for the race and professions picked above.
That is not a Priest link from the talent calculator.
A character has two professions: drop one before picking another.
- Abolish DiseaseShadow Word: Death
- Razorfen Downs
- Levitate
Trainer at level 30
Coming up
Talent points
21 of 51 points to spend
Following Discipline healing by Voulk, Wowhead (posted for level 30).
The source gives this build without a pick order, so none is made up here. By level 30 it holds:
Open this build in the WoW Forever Talent Calculator
Next tier of Discipline opens at level 35 with every point in the tree.
Best gear at level 30
- Fallen Dragon's ScepterWeapon · from level 27
- Filigreed Pristine CircletHead · from level 25
- Stygian Bone AmuletNeck · from level 29
- Moonlit AmiceShoulder · from level 30
- Windsong DrapeBack · from level 26
- Pristine GownChest · from level 22
- Spidertank OilragWrist · from level 29
- Pristine GlovesHands · from level 15
- Pristine SashWaist · from level 17
- Pristine LeggingsLegs · from level 25
- Gilded SlippersFeet · from level 30
- Minor Channeling RingFinger · from level 19
Top pick per slot by the BiS list's default weights for this path.
Discipline Priest BiS list at level 30 · WoW Forever Priest weapons by level
World at level 30
Dungeons in your range
Racials
Pick a race above to see its racials.
Camp objects of your professions
Pick up to 2 professions above.
Trainer levels: current Forever client, build 1.60.1.70888. Gear: the BiS list's weights and the weapon planner's upgrade path, with quests, dungeons, vendors and crafted items only. Training costs and the level a profession tier opens at are not in the client data, so neither is shown.
Levels 1–9
- 1Will to SurviveWill to SurviveHuman
Instantly removes all Stun effects; 3 min cooldown
PerceptionPerceptionHumanGreatly improved stealth detection for 20 sec; 3 min cooldown
RuthlessRuthlessHuman+1% critical strike chance with all spells and attacks
The Human SpiritThe Human SpiritHuman+10% Spirit
Divine GraceDivine GraceHumanInstantly heals a friendly target below 50% Health and removes Weakened Soul; not on yourself; 10 min cooldown
FeedbackFeedbackHumanFor 15 sec, each enemy spell that hits you burns its caster's Mana (105 at the top rank) and deals 1 Shadow damage per point burned; 3 min cooldown
StoneformStoneformDwarfRemoves and grants immunity to Bleed, Poison and Disease effects, and reduces Physical damage taken by 10%, for 8 sec; 3 min cooldown
Find TreasureFind TreasureDwarfShows nearby treasure on the minimap and can stay active alongside other tracking abilities
Artisan's PrecisionArtisan's PrecisionDwarf+1% hit chance with spells and attacks
Big Game HunterBig Game HunterDwarf+5% damage against Beasts
ChastiseChastiseDwarfHoly damage and a root of up to 2 sec on a Humanoid, with very low threat; 2 min cooldown
Desperate PrayerDesperate PrayerDwarfInstant self-heal; 10 min cooldown
Fear WardFear WardDwarfA baseline spell for every Priest
Elune's LightElune's LightNight Elf+10% critical strike chance with all spells and attacks for 15 sec; 3 min cooldown
ShadowmeldShadowmeldNight ElfStealth until you move or cancel it; used in combat, it discourages enemies from attacking you and the cooldown rises from 10 sec to 2 min
QuicknessQuicknessNight Elf+1% Dodge and +2% movement speed; Night Elf Rogues and Druids are harder to detect in Stealth, as if 1 level higher
Wisp SpiritWisp SpiritNight Elf+75% movement speed as a wisp after death
Elune's GraceElune's GraceNight ElfFor 15 sec, melee and ranged attacks are 50% less likely to hit you (ends after 3 misses); 5 min cooldown
StarshardsStarshardsNight ElfArcane damage to an enemy over 6 sec; 30 sec cooldown
Eureka!Eureka!GnomeFor 8 sec, your non-periodic damaging abilities (Priests: damaging or healing) cost 10% less Mana, Rage or Energy and deal or heal 10% more; 2 min cooldown
Expansive MindExpansive MindGnome+5% maximum Mana, Rage or Energy
Engineering SpecializationEngineering SpecializationGnomeEngineering devices fail or backfire 20% less often
Escape ArtistEscape ArtistGnomeRemoves all movement-impairing effects and grants immunity to them for 3 sec; 2 min cooldown
Confounding FlashConfounding FlashGnomeConfuses up to 5 enemies within 8 yd for 3 sec; damage breaks it; 2 min cooldown
Contingency PlanContingency PlanGnomeA 30 sec ward on an ally: when damage drops their Health below 35%, they get an absorb shield and a heal over 15 sec; one per target; 10 min cooldown
Will of the ForsakenWill of the ForsakenUndeadInstantly removes Charm, Fear and Sleep effects; 2 min cooldown
CannibalizeCannibalizeUndeadEat a nearby Humanoid or Undead corpse: 7% of your Health and Mana every 2 sec for 10 sec, 35% in all; 2 min cooldown
Touch of the GraveTouch of the GraveUndeadSpells and attacks have a 20% chance (Priests, Mages and Warlocks: 30%) to drain Health with Touch of the Dead, up to 5% of your maximum; 15 sec internal cooldown
Underwater BreathingUnderwater BreathingUndeadHold your breath 300% longer
Dark SacrificeDark SacrificeUndeadInstant, 10 min cooldown: trade Health for Mana over 15 sec; your Spirit adds to the Mana
Touch of WeaknessTouch of WeaknessUndeadThe next melee attack against you deals Shadow damage to the attacker and lowers its melee Attack Power for 2 min (56 damage and 204 Attack Power at the top rank)
Devouring PlagueDevouring PlagueUndeadA baseline spell for every Priest
BerserkingBerserkingTroll+10% attack and casting speed for 15 sec; 3 min cooldown
Rapid RegenerationRapid RegenerationTrollRestore 50% of your maximum Health over 6 sec; moving, acting or taking damage cancels it; 3 min cooldown
RegenerationRegenerationTroll+20% Health regeneration; 20% of it continues in combat
Beast SlayingBeast SlayingTroll+5% damage against Beasts
Hex of WeaknessHex of WeaknessTrollLowers an enemy's melee Attack Power (204 at the top rank) and cuts the healing it receives by 20% for 2 min
ShadowguardShadowguardTrollThree charges of shadows that strike attackers for Shadow damage (96 at the top rank), without threat; lasts 10 min
Power Word: FortitudePower Word: FortitudeRank 1 · level 1Cost 60 ManaCast time instantPower infuses the target, increasing their Stamina by 4 for 1 hrs.
- 4First camp questFirst camp quest: Sam Sarsaparilla, Elwynn Forest (44.8, 63.2)First camp quest: Eric Brighthammer, Dun Morogh (46.6, 53.8)First camp quest: Lyreena Duskblade, Teldrassil (57.4, 56.6)First camp quest: Eric Brighthammer, Dun Morogh (46.6, 53.8)First camp quest: Eleanor Shackleton, Tirisfal Glades (57.2, 55.4)First camp quest: Brakk, Durotar (52.0, 47.2)Mana WellAlchemy 20Sharpening WheelBlacksmithing 20Enchanted LuteEnchanting 20Reagent BotEngineering 20Incense CandleHerbalism 20Camp TentLeatherworking 20LodestoneMining 20Camp ChairSkinning 20Faction BannerTailoring 20Basic CampfireCooking 1First Aid KitFirst Aid 20Fish BowlFishing 20
- 6Power Word: ShieldPower Word: ShieldRank 1 · level 6Cost 45 ManaCast time instantCooldown 4 sec
Draws on the soul of the party member to shield them, absorbing 44 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
- 8Balanced QuarterstaffBalanced QuarterstaffItem Level 13Binds when picked upTwo-HandStaff15 - 24 DamageSpeed 2.20(8.9 damage per second)+2 Stamina+2 SpiritBalanced Quarterstaff
The client gives no required level: placed at its item level minus 5, like most Classic weapons.
Balanced QuarterstaffItem Level 13Binds when picked upTwo-HandStaff15 - 24 DamageSpeed 2.20(8.9 damage per second)+2 Stamina+2 SpiritBalanced QuarterstaffThe client gives no required level: placed at its item level minus 5, like most Classic weapons.
Balanced QuarterstaffItem Level 13Binds when picked upTwo-HandStaff15 - 24 DamageSpeed 2.20(8.9 damage per second)+2 Stamina+2 SpiritThe client gives no required level: placed at its item level minus 5, like most Classic weapons.
- 1
Levels 10–19
- 10First talent pointPower in LightPower in LightDiscipline · tier 1 · max rank 5★ New in Forever
Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
- 13Staff of OrgrimmarStaff of OrgrimmarItem Level 18Binds when picked upTwo-HandStaff31 - 47 DamageSpeed 3.30(11.8 damage per second)+4 Intellect+2 SpiritStaff of Orgrimmar
The game client has no stats for this item yet: these are the Classic Era client’s.
The client gives no required level: this is the level its quest can be taken at.
Staff of OrgrimmarItem Level 18Binds when picked upTwo-HandStaff31 - 47 DamageSpeed 3.30(11.8 damage per second)+4 Intellect+2 SpiritDungeon: Hall of ThanesThe game client has no stats for this item yet: these are the Classic Era client’s.
The client gives no required level: this is the level its quest can be taken at.
- 14
- 15Tier 2 opensWand SpecializationWand SpecializationDiscipline · tier 1 · max rank 2
Increases your damage with Wands by 13%.
Increases your damage with Wands by 25%.
Dungeon: Ruins of Lordaeron - 17Holy PrecisionHoly PrecisionDiscipline · tier 2 · max rank 3★ New in Forever
Improves your chance to hit with Holy spells by 6%.
Improves your chance to hit with Holy spells by 18%.
- 18Mental StrengthMental StrengthDiscipline · tier 2 · max rank 5
Increases your total Intellect by 2%.
Increases your total Intellect by 10%.
Dispel MagicDispel MagicEmberstone StaffEmberstone StaffItem Level 23Binds when picked upTwo-HandStaff47 - 71 DamageSpeed 3.00(19.7 damage per second)+5 Stamina+8 Intellect+5 SpiritRequires Level 18The game client has no stats for this item yet: these are the Classic Era client’s.
- 19Crescent StaffCrescent StaffItem Level 24Binds when picked upTwo-HandStaff47 - 71 DamageSpeed 2.90(20.3 damage per second)+7 Stamina+7 Intellect+7 SpiritCrescent Staff
The game client has no stats for this item yet: these are the Classic Era client’s.
The client gives no required level: this is the level its quest can be taken at.
Crescent StaffItem Level 24Binds when picked upTwo-HandStaff47 - 71 DamageSpeed 2.90(20.3 damage per second)+7 Stamina+7 Intellect+7 SpiritThe game client has no stats for this item yet: these are the Classic Era client’s.
The client gives no required level: this is the level its quest can be taken at.
- 10
Levels 20–29
- 20Tier 3 opens
- 23Inner FocusInner FocusDiscipline · tier 3 · max rank 1
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.
- 24Improved Power Word: ShieldImproved Power Word: ShieldDiscipline · tier 3 · max rank 3
Increases the damage absorbed by your Power Word: Shield by 7%.
Increases the damage absorbed by your Power Word: Shield by 20%.
Rod of the SleepwalkerRod of the SleepwalkerItem Level 29Binds when picked upTwo-HandStaff53 - 80 DamageSpeed 2.80(23.8 damage per second)+11 Intellect+10 SpiritRequires Level 24Equip: Reduces the hit chance of Sleep effects against you by 5%.Dungeon: Excavation Site: WetlandsThe game client has no stats for this item yet: these are the Classic Era client’s.
- 25Tier 4 opens
- 27MeditationMeditationDiscipline · tier 3 · max rank 3
Allows 17% of your Mana regeneration to continue while casting.
Allows 50% of your Mana regeneration to continue while casting.
Fallen Dragon's ScepterFallen Dragon's ScepterItem Level 32Binds when picked upTwo-HandStaff72 - 109 DamageSpeed 3.40(26.6 damage per second)+11 Intellect+13 SpiritFallen Dragon's ScepterThe client gives no required level: placed at its item level minus 5, like most Classic weapons.
Fallen Dragon's ScepterItem Level 32Binds when picked upTwo-HandStaff72 - 109 DamageSpeed 3.40(26.6 damage per second)+11 Intellect+13 SpiritFallen Dragon's ScepterThe client gives no required level: placed at its item level minus 5, like most Classic weapons.
Fallen Dragon's ScepterItem Level 32Binds when picked upTwo-HandStaff72 - 109 DamageSpeed 3.40(26.6 damage per second)+11 Intellect+13 SpiritThe client gives no required level: placed at its item level minus 5, like most Classic weapons.
- 28
- 20
Levels 30–39
- 30Tier 5 opensPenancePenanceDiscipline · tier 5 · max rank 1★ New in Forever
Launches a volley of holy light at the target, causing 45 Holy damage to an enemy, or 134 healing to an ally, instantly and every 1 sec for 2 sec. level 60 reference
Divine SpiritDivine SpiritRank 1 · level 30Cost 285 ManaCast time instantHoly power infuses the target, increasing their Spirit by 17 for 1 hrs.
- 35Tier 6 opensGreatstaff of the NecrokhansGreatstaff of the NecrokhansGreatstaff of the NecrokhansItem Level 42Binds when picked upTwo-HandStaff89 - 134 DamageSpeed 3.00(37.2 damage per second)+16 Stamina+12 Intellect+6 SpiritRequires Level 35Greatstaff of the NecrokhansGreatstaff of the NecrokhansItem Level 42Binds when picked upTwo-HandStaff89 - 134 DamageSpeed 3.00(37.2 damage per second)+16 Stamina+12 Intellect+6 SpiritRequires Level 35Dungeon: The Drowned CityGreatstaff of the NecrokhansItem Level 42Binds when picked upTwo-HandStaff89 - 134 DamageSpeed 3.00(37.2 damage per second)+16 Stamina+12 Intellect+6 SpiritRequires Level 35
- 30
Levels 40–49
- 4031-point talentPower InfusionPower InfusionDiscipline · tier 7 · max rank 1
Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
Dual SpecializationDungeon: Krol’dok Stronghold - 45Radiant StaffRadiant StaffRadiant StaffItem Level 50Binds when picked upTwo-HandStaff83 - 125 DamageSpeed 2.40(43.3 damage per second)+19 Stamina+19 IntellectRequires Level 45Radiant StaffRadiant StaffItem Level 50Binds when picked upTwo-HandStaff83 - 125 DamageSpeed 2.40(43.3 damage per second)+19 Stamina+19 IntellectRequires Level 45Radiant StaffItem Level 50Binds when picked upTwo-HandStaff83 - 125 DamageSpeed 2.40(43.3 damage per second)+19 Stamina+19 IntellectRequires Level 45
- 48
- 40
Levels 50–60
- 55
- 56Guiding Stave of WisdomGuiding Stave of WisdomItem Level 59Binds when picked upTwo-HandStaff133 - 200 DamageSpeed 3.30(50.5 damage per second)+11 Stamina+10 Spirit+10 Frost ResistanceRequires Level 54Equip: Increases healing done by spells and effects by up to 53.Guiding Stave of Wisdom
The game client has no stats for this item yet: these are the Classic Era client’s.
Guiding Stave of WisdomItem Level 59Binds when picked upTwo-HandStaff133 - 200 DamageSpeed 3.30(50.5 damage per second)+11 Stamina+10 Spirit+10 Frost ResistanceRequires Level 54Equip: Increases healing done by spells and effects by up to 53.Guiding Stave of WisdomThe game client has no stats for this item yet: these are the Classic Era client’s.
Guiding Stave of WisdomItem Level 59Binds when picked upTwo-HandStaff133 - 200 DamageSpeed 3.30(50.5 damage per second)+11 Stamina+10 Spirit+10 Frost ResistanceRequires Level 54Equip: Increases healing done by spells and effects by up to 53.The game client has no stats for this item yet: these are the Classic Era client’s.
- 58
- 60Atiesh, Greatstaff of the GuardianAtiesh, Greatstaff of the GuardianItem Level 90Binds when picked upTwo-HandStaff225 - 338 DamageSpeed 2.90(97.1 damage per second)+28 Stamina+28 Intellect+27 Spirit+180 Spell Healing+120 Spell PowerRequires Level 60Equip: Increases healing done by magical spells and effects of all party members within 30 yards by up to 62.Use: Creates a portal, teleporting group members that use it to Karazhan.Atiesh, Greatstaff of the Guardian
Changed in Forever. Classic Era: +28 Stamina · +28 Intellect · +27 Spirit
Atiesh, Greatstaff of the GuardianItem Level 90Binds when picked upTwo-HandStaff225 - 338 DamageSpeed 2.90(97.1 damage per second)+28 Stamina+28 Intellect+27 Spirit+180 Spell Healing+120 Spell PowerRequires Level 60Equip: Increases healing done by magical spells and effects of all party members within 30 yards by up to 62.Use: Creates a portal, teleporting group members that use it to Karazhan.Atiesh, Greatstaff of the GuardianChanged in Forever. Classic Era: +28 Stamina · +28 Intellect · +27 Spirit
Atiesh, Greatstaff of the GuardianItem Level 90Binds when picked upTwo-HandStaff225 - 338 DamageSpeed 2.90(97.1 damage per second)+28 Stamina+28 Intellect+27 Spirit+180 Spell Healing+120 Spell PowerRequires Level 60Equip: Increases healing done by magical spells and effects of all party members within 30 yards by up to 62.Use: Creates a portal, teleporting group members that use it to Karazhan.The first three raidsAll 51 points spentChanged in Forever. Classic Era: +28 Stamina · +28 Intellect · +27 Spirit
Camp objects of your professions
- Alchemy
- Mana WellSkill 20
- FermenterSkill 140 · Blueprint
- Alchemy LaboratorySkill 300 · Blueprint
- Blacksmithing
- Sharpening WheelSkill 20
- AnvilSkill 140 · Blueprint
- Master ForgeSkill 300 · Blueprint
- Enchanting
- Enchanted LuteSkill 20
- Arcane SalvagerSkill 140 · Blueprint
- Arcane ForgeSkill 300 · Blueprint
- Engineering
- Reagent BotSkill 20
- Repair BotSkill 140 · Blueprint
- Anarchist's WorkbenchSkill 300 · Blueprint
- Herbalism
- Incense CandleSkill 20
- GreenhouseSkill 140 · Blueprint
- Seed HybridizerSkill 300 · Blueprint
- Leatherworking
- Camp TentSkill 20
- Tanning RackSkill 125 · Blueprint
- Sewing MachineSkill 300 · Blueprint
- Mining
- LodestoneSkill 20
- Rock GardenSkill 140 · Blueprint
- Molten FoundrySkill 300 · Blueprint
- Skinning
- Camp ChairSkill 20
- Field GuideSkill 140 · Blueprint
- Trapper's WorkbenchSkill 300 · Blueprint
- Tailoring
- Faction BannerSkill 20
- Faction BannerSkill 20
- Spinning WheelSkill 140 · Blueprint
- LoomSkill 300 · Blueprint
- Cooking
- Basic CampfireSkill 1
- Journeyman CampfireSkill 95 · Blueprint
- Expert CampfireSkill 205 · Blueprint
- Cookie's FeastSkill 145 · Blueprint
- Iron OvenSkill 300 · Blueprint
- First Aid
- First Aid KitSkill 20
- Toxin StudySkill 140 · Blueprint
- Plague Doctor's LaboratorySkill 300 · Blueprint
- Fishing
- Fish BowlSkill 20
- Fishing RackSkill 140 · Blueprint
- Fishing HutSkill 300 · Blueprint
Each profession places its own camp object once you have done the camp quest; the skill is what the client snapshot asks for. Plan a whole camp in the WoW Forever camping planner.
This page gives the talents level by level, not the quests to do; two paid addons plan leveling routes inside the game, compared in Zygor vs RestedXP for WoW Forever (the comparison contains affiliate links).
Key Discipline Priest abilities
Trainer abilities a Discipline Priest leans on, with the level they’re taught and what the client snapshot changed.
- Power Word: FortitudePower Word: FortitudeRank 1 · level 1Cost 60 ManaCast time instant
Power infuses the target, increasing their Stamina by 4 for 1 hrs.
- Power Word: ShieldPower Word: ShieldRank 1 · level 6Cost 45 ManaCast time instantCooldown 4 sec
Draws on the soul of the party member to shield them, absorbing 44 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
- Dispel MagicDispel Magic
- Divine SpiritDivine SpiritRank 1 · level 30Cost 285 ManaCast time instant
Holy power infuses the target, increasing their Spirit by 17 for 1 hrs.
Discipline Priest weapons by level
The top Caster pick in each band of ten levels, from quests, dungeons, vendors and crafting.
Levels 1–10
- Balanced QuarterstaffBalanced QuarterstaffItem Level 13Binds when picked upTwo-HandStaff15 - 24 DamageSpeed 2.20(8.9 damage per second)+2 Stamina+2 SpiritQuest Return to Valanaar
The client gives no required level: placed at its item level minus 5, like most Classic weapons.
- Balanced Quarterstaff
Levels 11–20
- Crescent StaffCrescent StaffItem Level 24Binds when picked upTwo-HandStaff47 - 71 DamageSpeed 2.90(20.3 damage per second)+7 Stamina+7 Intellect+7 SpiritQuest Leaders of the Fang · Wailing Caverns · lv 22
The game client has no stats for this item yet: these are the Classic Era client’s.
The client gives no required level: this is the level its quest can be taken at.
- Crescent Staff
Levels 21–30
- Fallen Dragon's ScepterFallen Dragon's ScepterItem Level 32Binds when picked upTwo-HandStaff72 - 109 DamageSpeed 3.40(26.6 damage per second)+11 Intellect+13 SpiritQuest Stopping the Cycle
The client gives no required level: placed at its item level minus 5, like most Classic weapons.
- Fallen Dragon's Scepter
Levels 31–40
- Greatstaff of the NecrokhansQuest Khan JehnGreatstaff of the NecrokhansItem Level 42Binds when picked upTwo-HandStaff89 - 134 DamageSpeed 3.00(37.2 damage per second)+16 Stamina+12 Intellect+6 SpiritRequires Level 35
- Greatstaff of the Necrokhans
Levels 41–50
- Radiant StaffCrafted EnchantingRadiant StaffItem Level 50Binds when picked upTwo-HandStaff83 - 125 DamageSpeed 2.40(43.3 damage per second)+19 Stamina+19 IntellectRequires Level 45
- Radiant Staff
Levels 51–60
- Atiesh, Greatstaff of the GuardianAtiesh, Greatstaff of the GuardianItem Level 90Binds when picked upTwo-HandStaff225 - 338 DamageSpeed 2.90(97.1 damage per second)+28 Stamina+28 Intellect+27 Spirit+180 Spell Healing+120 Spell PowerRequires Level 60Equip: Increases healing done by magical spells and effects of all party members within 30 yards by up to 62.Use: Creates a portal, teleporting group members that use it to Karazhan.Quest Atiesh, Greatstaff of the Guardian · Tanaris · lv 60
Changed in Forever. Classic Era: +28 Stamina · +28 Intellect · +27 Spirit
- Atiesh, Greatstaff of the Guardian
Races for a Discipline Priest
Racials that work with Discipline talents, and why.
- HumanAllianceHumanAlliance
Divine Grace, the Human Priest spell; The Human Spirit adds 10% Spirit.
- Divine GraceDivine Grace
Instantly heals a friendly target below 50% Health and removes Weakened Soul; not on yourself; 10 min cooldown
Works with Soul WardingSoul WardingDiscipline · tier 4 · max rank 1★ New in ForeverReduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
Divine Grace removes Weakened Soul, so a shielded ally can take another Power Word: Shield as soon as Soul Warding’s shorter cooldown allows.
- Divine Grace
- GnomeAllianceGnomeAlliance
Confounding Flash and Contingency Plan.
- Expansive MindExpansive Mind
+5% maximum Mana, Rage or Energy
Works with Mental StrengthMental StrengthDiscipline · tier 2 · max rank 5Increases your total Intellect by 2%.
Increases your total Intellect by 10%.
the extra maximum Mana adds to the Intellect from Mental Strength.
- Expansive Mind
Discipline in Forever vs Classic
18 talents in Forever, 15 in Classic.
New 7
- Power in LightPower in LightDiscipline · tier 1 · max rank 5★ New in Forever
Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
- Twin DisciplinesTwin DisciplinesDiscipline · tier 1 · max rank 5★ New in Forever
Increases the damage and healing of your instant cast spells by 1%.
Increases the damage and healing of your instant cast spells by 5%.
- Holy PrecisionHoly PrecisionDiscipline · tier 2 · max rank 3★ New in Forever
Improves your chance to hit with Holy spells by 6%.
Improves your chance to hit with Holy spells by 18%.
- Soul WardingSoul WardingDiscipline · tier 4 · max rank 1★ New in Forever
Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
- PenancePenanceDiscipline · tier 5 · max rank 1★ New in Forever
Launches a volley of holy light at the target, causing 45 Holy damage to an enemy, or 134 healing to an ally, instantly and every 1 sec for 2 sec. level 60 reference
- Renewed HopeRenewed HopeDiscipline · tier 5 · max rank 5★ New in Forever
Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.
Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.
- Divine AegisDivine AegisDiscipline · tier 6 · max rank 3★ New in Forever
Your non-periodic critical heals create a protective shield on the target, absorbing 5% of the amount healed. Shields up to 1200 damage and lasts 12 sec. level 60 reference
Your non-periodic critical heals create a protective shield on the target, absorbing 15% of the amount healed. Shields up to 1200 damage and lasts 12 sec. level 60 reference
Changed 7
- Wand SpecializationWand SpecializationDiscipline · tier 1 · max rank 2
Increases your damage with Wands by 13%.
Increases your damage with Wands by 25%.
New spot, same tier; Max rank 5 → 2 - Silent ResolveSilent ResolveDiscipline · tier 2 · max rank 3
Reduces the threat generated by your spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.
Reduces the threat generated by your spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.
Max rank 5 → 3; Now includes Unbreakable Will - Mental StrengthMental StrengthDiscipline · tier 2 · max rank 5
Increases your total Intellect by 2%.
Increases your total Intellect by 10%.
Moved from tier 5 - Mental AgilityMental AgilityDiscipline · tier 3 · max rank 3
Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3%.
Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.
Moved from tier 4; Max rank 5 → 3 - Improved Power Word: ShieldImproved Power Word: ShieldDiscipline · tier 3 · max rank 3
Increases the damage absorbed by your Power Word: Shield by 7%.
Increases the damage absorbed by your Power Word: Shield by 20%.
Moved from tier 2 - MeditationMeditationDiscipline · tier 3 · max rank 3
Allows 17% of your Mana regeneration to continue while casting.
Allows 50% of your Mana regeneration to continue while casting.
New spot, same tier - Improved Mana BurnImproved Mana BurnDiscipline · tier 4 · max rank 2
Reduces the casting time of your Mana Burn spell by 0.5 sec.
Reduces the casting time of your Mana Burn spell by 1 sec.
New spot, same tier
Removed 1
- Force of WillForce of WillClassic tier 6 · max rank 5
Not a talent in the Forever client snapshot.
Classic tier 6 · max rank 5
Kept another way 3
- Unbreakable WillUnbreakable WillClassic tier 1 · max rank 5
Now Silent Resolve
Now Silent Resolve - Improved Power Word: FortitudeImproved Power Word: FortitudeClassic tier 2 · max rank 2
Baseline now, no talent point needed
Baseline now, no talent point needed - Divine SpiritDivine SpiritClassic tier 5 · max rank 1
Baseline now, learned at level 30
Baseline now, learned at level 30
Still unconfirmed
- Talents and class abilities use the current calculator data. Weapons and other supporting datasets retain the source builds shown below.
- The community examples below are historical level-30 beta builds, not complete level-60 or live leveling guides.
