WoW Forever Discipline Priest Guide
HealerCaster
7 new, 5 changed and 4 removed talents since Classic; the 31-point talent stays Power Infusion.
Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire.
Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire.
Increases your damage with Wands by 13%.
Increases your damage with Wands by 25%.
Increases the damage and healing of your instant cast spells by 1%.
Increases the damage and healing of your instant cast spells by 5%.
Reduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.
Reduces the threat generated by your Holy spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.
Improves your chance to hit with Holy spells by 6%.
Improves your chance to hit with Holy spells by 18%.
Increases the damage absorbed by your Power Word: Shield by 7%.
Increases the damage absorbed by your Power Word: Shield by 20%.
Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3%.
Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
Allows 17% of your Mana regeneration to continue while casting.
Allows 50% of your Mana regeneration to continue while casting.
Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4.
Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.
Increases your total Intellect by 3%.
Increases your total Intellect by 15%.
Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
Reduces the casting time of your Mana Burn spell by 0.5 sec.
Reduces the casting time of your Mana Burn spell by 1 sec.
Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec. level 60 reference
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.
Your critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec.
Your critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts 12 sec.
Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
“Discipline Priest” means most of your 51 talent points go into Discipline. Forever keeps Classic’s three open trees, so you can mix them.
Community build
No Discipline Priest build yet
No community source we follow has posted a build with most points in Discipline for the beta, so none is shown. The tree marks what Forever added (★) and changed (◆).
Builds for other Priest trees:
31-point talent · level 40
Power InfusionInfuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
Key abilities
- Power Word: FortitudeRank 1 · level 1Cost 60 ManaCast time instant
Power infuses the target, increasing their Stamina by 4 for 1 hrs.
1 - Power Word: ShieldRank 1 · level 6Cost 45 ManaCast time instantCooldown 4 sec
Draws on the soul of the party member to shield them, absorbing 44 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
6 - Dispel Magic18
- Divine SpiritRank 1 · level 30Cost 285 ManaCast time instant
Holy power infuses the target, increasing their Spirit by 17 for 1 hrs.
30
Builds are transcribed point by point from their public posts and checked against the beta client’s trees.
Leveling a Discipline Priest: 1 to 60
When each tier opens with every point in Discipline, when the build takes its talents and when the trainer teaches the key abilities.
Levels 1–9
- 1Power Word: FortitudePower Word: FortitudeRank 1 · level 1Cost 60 ManaCast time instant
Power infuses the target, increasing their Stamina by 4 for 1 hrs.
- 6Power Word: ShieldPower Word: ShieldRank 1 · level 6Cost 45 ManaCast time instantCooldown 4 sec
Draws on the soul of the party member to shield them, absorbing 44 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
- 1
Levels 10–19
- 10First talent point
- 15Tier 2 opens
- 18Dispel MagicDispel Magic
- 10
Levels 20–29
- 20Tier 3 opens
- 25Tier 4 opens
- 20
Levels 30–39
- 30Tier 5 opensDivine SpiritDivine SpiritRank 1 · level 30Cost 285 ManaCast time instant
Holy power infuses the target, increasing their Spirit by 17 for 1 hrs.
- 35Tier 6 opens
- 30
Levels 40–49
- 4031-point talentPower InfusionPower InfusionDiscipline · tier 7 · max rank 1
Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
- 40
Levels 50–60
- 60All 51 points spent
- 60
Key Discipline Priest abilities
Trainer abilities a Discipline Priest leans on, with the level they’re taught and what the beta client changed.
- Power Word: FortitudePower Word: FortitudeRank 1 · level 1Cost 60 ManaCast time instant
Power infuses the target, increasing their Stamina by 4 for 1 hrs.
- Power Word: ShieldPower Word: ShieldRank 1 · level 6Cost 45 ManaCast time instantCooldown 4 sec
Draws on the soul of the party member to shield them, absorbing 44 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
- Dispel MagicDispel Magic
- Divine SpiritDivine SpiritRank 1 · level 30Cost 285 ManaCast time instant
Holy power infuses the target, increasing their Spirit by 17 for 1 hrs.
Discipline Priest weapons by level
The top Caster pick in each band of ten levels, from quests, dungeons, vendors and crafting.
Levels 1–10
Nothing in this band
Levels 11–20
- Advisor's Gnarled StaffAdvisor's Gnarled StaffItem Level 23Binds when picked upTwo-HandStaff45 - 69 DamageSpeed 2.90(19.7 damage per second)+8 Stamina+4 IntellectRestores 3 mana per 5 sec.Requires Level 18Vendor The Barrens
Changed in Forever. Classic Era: +8 Stamina · +4 Intellect
- Advisor's Gnarled Staff
Levels 21–30
- Glimmering StaffCrafted EnchantingGlimmering StaffItem Level 30Binds when picked upTwo-HandStaff43 - 65 DamageSpeed 2.20(24.5 damage per second)+11 Stamina+11 IntellectRequires Level 25
- Glimmering Staff
Levels 31–40
- Advisor's Gnarled StaffAdvisor's Gnarled StaffItem Level 43Binds when picked upTwo-HandStaff88 - 133 DamageSpeed 2.90(38.1 damage per second)+14 Stamina+9 IntellectRestores 6 mana per 5 sec.Requires Level 38Vendor The Barrens
Changed in Forever. Classic Era: +14 Stamina · +9 Intellect
- Advisor's Gnarled Staff
Levels 41–50
- Radiant StaffCrafted EnchantingRadiant StaffItem Level 50Binds when picked upTwo-HandStaff83 - 125 DamageSpeed 2.40(43.3 damage per second)+19 Stamina+19 IntellectRequires Level 45
- Radiant Staff
Levels 51–60
- Atiesh, Greatstaff of the GuardianAtiesh, Greatstaff of the GuardianItem Level 90Binds when picked upTwo-HandStaff225 - 338 DamageSpeed 2.90(97.1 damage per second)+28 Stamina+28 Intellect+27 Spirit+180 Spell Healing+120 Spell PowerRequires Level 60Equip: Increases healing done by magical spells and effects of all party members within 30 yards by up to 62.Use: Creates a portal, teleporting group members that use it to Karazhan.Quest Atiesh, Greatstaff of the Guardian · Tanaris · lv 60
Changed in Forever. Classic Era: +28 Stamina · +28 Intellect · +27 Spirit
- Atiesh, Greatstaff of the Guardian
Races for a Discipline Priest
Racials that work with Discipline talents, and why.
- HumanAllianceHumanAlliance
Divine Grace, the Human Priest spell; The Human Spirit adds 5% Spirit.
- Divine GraceDivine Grace
Instantly heals a friendly target below 50% Health and removes Weakened Soul; not on yourself
Works with Soul WardingSoul WardingDiscipline · tier 4 · max rank 1★ New in ForeverReduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
Divine Grace removes Weakened Soul, so a shielded ally can take another Power Word: Shield as soon as Soul Warding’s shorter cooldown allows.
- Divine Grace
- DwarfAllianceDwarfAlliance
Chastise and Desperate Prayer; with a mace, Mace Specialization crit applies to spells.
- Mace SpecializationMace Specialization
+1% critical strike chance with all spells and abilities while a mace is equipped
Works with Divine AegisDivine AegisDiscipline · tier 6 · max rank 3★ New in ForeverYour critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec.
Your critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts 12 sec.
crit heals trigger Divine Aegis’ shield and Inspiration’s armor bonus.
- Mace Specialization
- GnomeAllianceGnomeAlliance
Confounding Flash and Contingency Plan.
- Expansive MindExpansive Mind
+5% maximum Mana, Rage or Energy
Works with Mental StrengthMental StrengthDiscipline · tier 4 · max rank 5Increases your total Intellect by 3%.
Increases your total Intellect by 15%.
the extra maximum Mana adds to the Intellect from Mental Strength.
- Expansive Mind
Discipline in Forever vs Classic
18 talents in Forever, 15 in Classic.
New 7
- Power in LightPower in LightDiscipline · tier 1 · max rank 5★ New in Forever
Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire.
Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire.
- Twin DisciplinesTwin DisciplinesDiscipline · tier 1 · max rank 5★ New in Forever
Increases the damage and healing of your instant cast spells by 1%.
Increases the damage and healing of your instant cast spells by 5%.
- Holy PrecisionHoly PrecisionDiscipline · tier 2 · max rank 3★ New in Forever
Improves your chance to hit with Holy spells by 6%.
Improves your chance to hit with Holy spells by 18%.
- Soul WardingSoul WardingDiscipline · tier 4 · max rank 1★ New in Forever
Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
- PenancePenanceDiscipline · tier 5 · max rank 1★ New in Forever
Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec. level 60 reference
- Renewed HopeRenewed HopeDiscipline · tier 5 · max rank 5★ New in Forever
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.
- Divine AegisDivine AegisDiscipline · tier 6 · max rank 3★ New in Forever
Your critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec.
Your critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts 12 sec.
Changed 5
- Wand SpecializationWand SpecializationDiscipline · tier 1 · max rank 2
Increases your damage with Wands by 13%.
Increases your damage with Wands by 25%.
New spot, same tier; Max rank 5 → 2 - Silent ResolveSilent ResolveDiscipline · tier 2 · max rank 3
Reduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.
Reduces the threat generated by your Holy spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.
Max rank 5 → 3 - Mental AgilityMental AgilityDiscipline · tier 3 · max rank 3
Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3%.
Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.
Moved from tier 4; Max rank 5 → 3 - MeditationMeditationDiscipline · tier 3 · max rank 3
Allows 17% of your Mana regeneration to continue while casting.
Allows 50% of your Mana regeneration to continue while casting.
New spot, same tier - Mental StrengthMental StrengthDiscipline · tier 4 · max rank 5
Increases your total Intellect by 3%.
Increases your total Intellect by 15%.
Moved from tier 5
Removed 4
- Unbreakable WillUnbreakable WillClassic tier 1 · max rank 5
Not a talent in the Forever beta client.
Classic tier 1 · max rank 5 - Improved Power Word: FortitudeImproved Power Word: FortitudeClassic tier 2 · max rank 2
Not a talent in the Forever beta client.
Classic tier 2 · max rank 2 - Divine SpiritDivine SpiritClassic tier 5 · max rank 1
Not a talent in the Forever beta client.
Classic tier 5 · max rank 1 - Force of WillForce of WillClassic tier 6 · max rank 5
Not a talent in the Forever beta client.
Classic tier 6 · max rank 5
Still unconfirmed
- Talents, trainer levels and weapons are read from the Forever beta client and can change before launch.
- The community builds so far are for level 20; none covers level 60 yet.
