WoW Forever Restoration Shaman Guide
HealerCaster
4 new, 8 changed and 3 removed talents since Classic; the 31-point talent is new: Riptide.
Reduces the casting time of your Healing Wave spell by 0.1 sec.
Reduces the casting time of your Healing Wave spell by 0.5 sec.
Reduces the Mana cost of your totems and any spells that summon or move them by 5%.
Reduces the Mana cost of your totems and any spells that summon or move them by 25%.
Allows 17% of your Mana regeneration to continue while casting.
Allows 50% of your Mana regeneration to continue while casting.
Reduces the threat generated by your spells by 5%.
Reduces the threat generated by your spells by 15%.
Reduces the Mana cost of your healing spells by 1% and improves your chance to hit by 1%.
Reduces the Mana cost of your healing spells by 5% and improves your chance to hit by 5%.
Reduces the cooldown of your Reincarnation spell by 10 min, increases your maximum health by 2%, and increases the amount of health and Mana you reincarnate with by an additional 10%.
Reduces the cooldown of your Reincarnation spell by 20 min, increases your maximum health by 4%, and increases the amount of health and Mana you reincarnate with by an additional 20%.
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
Gives you a 23% chance to avoid interruption caused by damage while casting any healing spell.
Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
Increases the critical effect chance of your healing spells by 1%.
Increases the critical effect chance of your healing spells by 5%.
Increases the effect of your Mana Spring Totem by 5% and increases the effect of your Healing Stream Totem by 10%.
Increases the effect of your Mana Spring Totem by 25% and increases the effect of your Healing Stream Totem by 50%.
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.
Increases the amount healed by your Healing Wave spell by 8%.
Increases the amount healed by your Healing Wave spell by 25%.
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
Increases the effectiveness of your healing spells by 2%.
Increases the effectiveness of your healing spells by 10%.
Heals a friendly target for 484 to 535, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%. level 60 reference
“Restoration Shaman” means most of your 51 talent points go into Restoration. Forever keeps Classic’s three open trees, so you can mix them.
Community build
No Restoration Shaman build yet
No community source we follow has posted a build with most points in Restoration for the beta, so none is shown. The tree marks what Forever added (★) and changed (◆).
Builds for other Shaman trees:
31-point talent · level 40
RiptideHeals a friendly target for 484 to 535, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%. level 60 reference
Key abilities
- Healing WaveRank 1 · level 1Cost 25 ManaCast time 1.5 sec
Heals a friendly target for 34 to 44.
1 - Lesser Healing WaveRank 1 · level 20Cost 105 ManaCast time 1.5 sec
Heals a friendly target for 142 to 164.
20 - Mana Spring TotemRank 1 · level 26Cost 40 ManaCast time instant
Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 4 mana every 2 seconds to group members within 30 yards.
26 - Chain HealRank 1 · level 40Cost 260 ManaCast time 2.5 sec
Heals the friendly target for 233 to 269, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
40
Builds are transcribed point by point from their public posts and checked against the beta client’s trees.
Leveling a Restoration Shaman: 1 to 60
When each tier opens with every point in Restoration, when the build takes its talents and when the trainer teaches the key abilities.
Levels 1–9
- 1Healing WaveHealing WaveRank 1 · level 1Cost 25 ManaCast time 1.5 sec
Heals a friendly target for 34 to 44.
- 1
Levels 10–19
- 10First talent point
- 15Tier 2 opens
- 10
Levels 20–29
- 20Tier 3 opensLesser Healing WaveLesser Healing WaveRank 1 · level 20Cost 105 ManaCast time 1.5 sec
Heals a friendly target for 142 to 164.
- 25Tier 4 opens
- 26Mana Spring TotemMana Spring TotemRank 1 · level 26Cost 40 ManaCast time instant
Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 4 mana every 2 seconds to group members within 30 yards.
- 20
Levels 30–39
- 30Tier 5 opens
- 35Tier 6 opens
- 30
Levels 40–49
- 4031-point talentRiptideRiptideRestoration · tier 7 · max rank 1★ New in Forever
Heals a friendly target for 484 to 535, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%. level 60 reference
Chain HealChain HealRank 1 · level 40Cost 260 ManaCast time 2.5 secHeals the friendly target for 233 to 269, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
- 40
Levels 50–60
- 60All 51 points spent
- 60
Key Restoration Shaman abilities
Trainer abilities a Restoration Shaman leans on, with the level they’re taught and what the beta client changed.
- Healing WaveHealing WaveRank 1 · level 1Cost 25 ManaCast time 1.5 sec
Heals a friendly target for 34 to 44.
- Lesser Healing WaveLesser Healing WaveRank 1 · level 20Cost 105 ManaCast time 1.5 sec
Heals a friendly target for 142 to 164.
- Mana Spring TotemMana Spring TotemRank 1 · level 26Cost 40 ManaCast time instant
Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 4 mana every 2 seconds to group members within 30 yards.
- Chain HealChain HealRank 1 · level 40Cost 260 ManaCast time 2.5 sec
Heals the friendly target for 233 to 269, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
Restoration Shaman weapons by level
The top Caster pick in each band of ten levels, from quests, dungeons, vendors and crafting.
Levels 1–10
- Coldridge HammerColdridge HammerItem Level 12Binds when picked upTwo-HandMace18 - 27 DamageSpeed 2.70(8.3 damage per second)+1 Strength+1 SpiritQuest Protecting the Herd · Dun Morogh · lv 12
The client gives no required level: this is the level its quest can be taken at.
- Coldridge Hammer
Levels 11–20
- Advisor's Gnarled StaffAdvisor's Gnarled StaffItem Level 23Binds when picked upTwo-HandStaff45 - 69 DamageSpeed 2.90(19.7 damage per second)+8 Stamina+4 IntellectRestores 3 mana per 5 sec.Requires Level 18Vendor The Barrens
Changed in Forever. Classic Era: +8 Stamina · +4 Intellect
- Advisor's Gnarled Staff
Levels 21–30
- Glimmering StaffCrafted EnchantingGlimmering StaffItem Level 30Binds when picked upTwo-HandStaff43 - 65 DamageSpeed 2.20(24.5 damage per second)+11 Stamina+11 IntellectRequires Level 25
- Glimmering Staff
Levels 31–40
- Advisor's Gnarled StaffAdvisor's Gnarled StaffItem Level 43Binds when picked upTwo-HandStaff88 - 133 DamageSpeed 2.90(38.1 damage per second)+14 Stamina+9 IntellectRestores 6 mana per 5 sec.Requires Level 38Vendor The Barrens
Changed in Forever. Classic Era: +14 Stamina · +9 Intellect
- Advisor's Gnarled Staff
Levels 41–50
- Radiant StaffCrafted EnchantingRadiant StaffItem Level 50Binds when picked upTwo-HandStaff83 - 125 DamageSpeed 2.40(43.3 damage per second)+19 Stamina+19 IntellectRequires Level 45
- Radiant Staff
Levels 51–60
- Grand Marshal's StaveGrand Marshal's StaveItem Level 78Binds when picked upTwo-HandStaff185 - 279 DamageSpeed 3.00(77.3 damage per second)+41 Stamina+23 Intellect+17 Spirit+71 Spell PowerRequires Level 60Vendor Captain O'Neal
Changed in Forever. Classic Era: +41 Stamina · +23 Intellect · +17 Spirit
- Grand Marshal's Stave
Plan every level in the weapon planner (Caster) →Also plays: One-hand + shield
Races for a Restoration Shaman
Racials that work with Restoration talents, and why.
- TaurenHordeTaurenHorde
Endurance adds +1% Hit.
- EnduranceEndurance
+5% maximum Health and +1% Hit chance
Works with Tidal FocusTidal FocusRestoration · tier 2 · max rank 5Reduces the Mana cost of your healing spells by 1% and improves your chance to hit by 1%.
Reduces the Mana cost of your healing spells by 5% and improves your chance to hit by 5%.
the racial 1% Hit adds to Tidal Focus’ 5%.
- Endurance
Restoration in Forever vs Classic
16 talents in Forever, 15 in Classic.
New 4
- MindfulnessMindfulnessRestoration · tier 2 · max rank 3★ New in Forever
Allows 17% of your Mana regeneration to continue while casting.
Allows 50% of your Mana regeneration to continue while casting.
- Natural GraceNatural GraceRestoration · tier 2 · max rank 3★ New in Forever
Reduces the threat generated by your spells by 5%.
Reduces the threat generated by your spells by 15%.
- Water ShieldWater ShieldRestoration · tier 3 · max rank 1★ New in Forever
The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
- RiptideRiptideRestoration · tier 7 · max rank 1★ New in Forever
Heals a friendly target for 484 to 535, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%. level 60 reference
Changed 8
- Totemic FocusTotemic FocusRestoration · tier 1 · max rank 5
Reduces the Mana cost of your totems and any spells that summon or move them by 5%.
Reduces the Mana cost of your totems and any spells that summon or move them by 25%.
Moved from tier 2 - Tidal FocusTidal FocusRestoration · tier 2 · max rank 5
Reduces the Mana cost of your healing spells by 1% and improves your chance to hit by 1%.
Reduces the Mana cost of your healing spells by 5% and improves your chance to hit by 5%.
Moved from tier 1 - Improved ReincarnationImproved ReincarnationRestoration · tier 2 · max rank 2
Reduces the cooldown of your Reincarnation spell by 10 min, increases your maximum health by 2%, and increases the amount of health and Mana you reincarnate with by an additional 10%.
Reduces the cooldown of your Reincarnation spell by 20 min, increases your maximum health by 4%, and increases the amount of health and Mana you reincarnate with by an additional 20%.
New spot, same tier - Ancestral HealingAncestral HealingRestoration · tier 3 · max rank 3
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
Moved from tier 2 - Healing FocusHealing FocusRestoration · tier 3 · max rank 3
Gives you a 23% chance to avoid interruption caused by damage while casting any healing spell.
Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
Max rank 5 → 3 - Tidal MasteryTidal MasteryRestoration · tier 4 · max rank 5
Increases the critical effect chance of your healing spells by 1%.
Increases the critical effect chance of your healing spells by 5%.
New spot, same tier - Mana Tide TotemMana Tide TotemRestoration · tier 4 · max rank 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.
Moved from tier 7 - Healing WayHealing WayRestoration · tier 5 · max rank 3
Increases the amount healed by your Healing Wave spell by 8%.
Increases the amount healed by your Healing Wave spell by 25%.
New spot, same tier
Removed 3
- Totemic MasteryTotemic MasteryClassic tier 3 · max rank 1
Not a talent in the Forever beta client.
Classic tier 3 · max rank 1 - Nature's GuidanceNature's GuidanceClassic tier 3 · max rank 3
Not a talent in the Forever beta client.
Classic tier 3 · max rank 3 - Healing GraceHealing GraceClassic tier 3 · max rank 3
Not a talent in the Forever beta client.
Classic tier 3 · max rank 3
Still unconfirmed
- Talents, trainer levels and weapons are read from the Forever beta client and can change before launch.
- The community builds so far are for level 20; none covers level 60 yet.
