WoW Forever Fire Mage Guide
DamageCaster
2 new, 1 renamed or reworked, 4 changed and 1 removed talents since Classic; the 31-point talent stays Combustion.
Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 2%.
Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 10%.
Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.1 sec.
Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.5 sec.
5/5Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.
5/5Increases the range of your Fire spells by 3 yards.
Increases the range of your Fire spells by 6 yards.
1/2Gives your Fire spells a 3% chance to stun the target for 2 sec.
Gives your Fire spells a 10% chance to stun the target for 2 sec.
Gives your Fire spells a 23% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.
Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%.
3/3Increases the critical strike chance of your Flamestrike spell by 5%.
Increases the critical strike chance of your Flamestrike spell by 15%.
Hurls an immense fiery boulder that causes 100 to 132 Fire damage and an additional 44 Fire damage over 12 sec. level 60 reference
1/1Reduces the cooldown of your Fire Blast spell by 1 sec and increases its range by 8 yards.
Reduces the cooldown of your Fire Blast spell by 2 sec and increases its range by 15 yards.
Your Scorch spell has a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
3/3Causes your Fire Ward to have a 10% chance to reflect Fire spells while active.
Causes your Fire Ward to have a 20% chance to reflect Fire spells while active.
Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times. Fire Blast grants an additional stack every time it deals damage.
1/1Your Fire and Frost critical strikes will refund 10% of their base mana cost.
Your Fire and Frost critical strikes will refund 30% of their base mana cost.
Increases the critical strike chance of your Fire spells by 2%.
Increases the critical strike chance of your Fire spells by 6%.
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 153 to 185 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec. level 60 reference
Increases the damage done by your Fire spells by 1% per your Fire effects on the target, up to a maximum increase of 4%. Effects which mix multiple schools of magic do not qualify.
Increases the damage done by your Fire spells by 3% per your Fire effects on the target, up to a maximum increase of 12%. Effects which mix multiple schools of magic do not qualify.
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.
“Fire Mage” means most of your 51 talent points go into Fire. Forever keeps Classic’s three open trees, so you can mix them.
Archived community build
Fire
Fire 19Frost 2
Talents it takes
- AccelerantAccelerantFire · tier 1 · max rank 5★ New in Forever
Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.1 sec.
Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.5 sec.
5/5 - IgniteIgniteFire · tier 2 · max rank 5
Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.
5/5 - Flame ThrowingFlame ThrowingFire · tier 2 · max rank 2
Increases the range of your Fire spells by 3 yards.
Increases the range of your Fire spells by 6 yards.
1/2 - Burning SoulBurning SoulFire · tier 3 · max rank 3
Gives your Fire spells a 23% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.
Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%.
3/3 - PyroblastPyroblastFire · tier 3 · max rank 1
Hurls an immense fiery boulder that causes 100 to 132 Fire damage and an additional 44 Fire damage over 12 sec. level 60 reference
1/1 - Improved ScorchImproved ScorchFire · tier 4 · max rank 3
Your Scorch spell has a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
3/3 - Heating UpHeating UpFire · tier 4 · max rank 1★ New in Forever
Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times. Fire Blast grants an additional stack every time it deals damage.
1/1 - PrecisionPrecisionFrost · tier 1 · max rank 3★ New in Forever
Improves your chance to hit with all spells by 2%.
Improves your chance to hit with all spells by 6%.
2/3
Nineteen points in Fire and two in Frost for Precision, which adds hit to Fire spells as well. Accelerant, Ignite and Pyroblast; Burning Soul against pushback and threat; Improved Scorch to stack a Fire vulnerability on the target; a point of Flame Throwing for range. Heating Up, new in Forever, makes crits with Fireball, Fire Blast and Scorch shorten your next Pyroblast cast.
Posted by Foolipe on Wowhead, .
31-point talent · level 40
CombustionWhen activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.
Key abilities
- FireballRank 1 · level 1Cost 30 ManaCast time 1.5 sec
Hurls a fiery ball that causes 14 to 22 Fire damage and an additional 2 Fire damage over 4 sec.
1 - Fire BlastRank 1 · level 6Cost 40 ManaCast time instantCooldown 8 sec
Blasts the enemy for 24 to 32 Fire damage.
6 - FlamestrikeRank 1 · level 16Cost 195 ManaCast time 3 sec
Calls down a pillar of fire, burning all enemies within the area for 52 to 68 Fire damage and an additional 44 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
16 - ScorchRank 1 · level 22Cost 50 ManaCast time 1.5 sec
Scorch the enemy for 35 to 43 Fire damage.
22
Historical beta examples, checked for valid points against the current tree. They have not been revalidated as live leveling or endgame recommendations.
Leveling a Fire Mage: 1 to 60
When each tier opens with every point in Fire, when the build takes its talents, when the trainer teaches the key abilities, the best weapon to pick up every few levels, and what the world opens at each level: camping, the new dungeons, Dual Specialization and the raids.
Fire Mage: what each level brings
Drag the level: trainer ranks, the talent point, the best gear, mounts and dungeons of that level, for the race and professions picked above.
That is not a Mage link from the talent calculator.
A character has two professions: drop one before picking another.
- Razorfen Downs
- Mage Armor
- Tier 6 of Fire opensThe Drowned City
Trainer at level 30
Coming up
Talent points
21 of 51 points to spend
Following Fire by Foolipe, Wowhead (posted for level 30).
The source gives this build without a pick order, so none is made up here. By level 30 it holds:
Open this build in the WoW Forever Talent Calculator
Next tier of Fire opens at level 35 with every point in the tree.
Best gear at level 30
- Fallen Dragon's ScepterWeapon · from level 27
- Filigreed Flame CircletHead · from level 25
- Stygian Bone AmuletNeck · from level 29
- Moonlit AmiceShoulder · from level 30
- Windsong DrapeBack · from level 26
- Flame GownChest · from level 22
- Spidertank OilragWrist · from level 29
- Flame GlovesHands · from level 15
- Warsong SashWaist · from level 24
- Flame LeggingsLegs · from level 25
- Fiery SlippersFeet · from level 30
- Minor Channeling RingFinger · from level 19
Top pick per slot by the BiS list's default weights for this path.
Fire Mage BiS list at level 30 · WoW Forever Mage weapons by level
World at level 30
Dungeons in your range
Racials
Pick a race above to see its racials.
Camp objects of your professions
Pick up to 2 professions above.
Trainer levels: current Forever client, build 1.60.1.70888. Gear: the BiS list's weights and the weapon planner's upgrade path, with quests, dungeons, vendors and crafted items only. Training costs and the level a profession tier opens at are not in the client data, so neither is shown.
Levels 1–9
- 1Will to SurviveWill to SurviveHuman
Instantly removes all Stun effects; 3 min cooldown
PerceptionPerceptionHumanGreatly improved stealth detection for 20 sec; 3 min cooldown
RuthlessRuthlessHuman+1% critical strike chance with all spells and attacks
The Human SpiritThe Human SpiritHuman+10% Spirit
Eureka!Eureka!GnomeFor 8 sec, your non-periodic damaging abilities (Priests: damaging or healing) cost 10% less Mana, Rage or Energy and deal or heal 10% more; 2 min cooldown
Expansive MindExpansive MindGnome+5% maximum Mana, Rage or Energy
Engineering SpecializationEngineering SpecializationGnomeEngineering devices fail or backfire 20% less often
Escape ArtistEscape ArtistGnomeRemoves all movement-impairing effects and grants immunity to them for 3 sec; 2 min cooldown
Walk on AirWalk on AirSkyborne (High Order)Glide down through the air for 10 sec, steering as you go; 90 sec cooldown (2 min until October 15)
Wind BlessedWind BlessedSkyborne (High Order)+2% spell, melee and ranged Haste (3% from October 15 until October 26; 1% before that)
Elemental InsightElemental InsightSkyborne (High Order)+5% damage against Elementals
Read LeylineRead LeylineSkyborne (High Order)+50% Health and Mana regeneration for 15 sec; 2 min cooldown; cannot be used while Innervate is active (Innervate replaces it as the stronger effect). Using it at a Ley Line also grants Attuned for 1 hour: while Attuned the bonus is +100%, and Attuned persists through death and is removed when you enter a raid. Could be cast while moving since October 15; until October 26 it was +100% for 15 min at a leyline or 30 sec elsewhere
Blood FuryBlood FuryOrc+10% Attack Power and Spell Power for 15 sec; 2 min cooldown
Shatter CurseShatter CurseOrcRemoves all Curses and Banes, and reduces magic damage taken by 5% for 8 sec; 3 min cooldown
CommandCommandOrc+5% damage for Hunter pets and Warlock demons
HardinessHardinessOrcStuns on you last 20% shorter
Will of the ForsakenWill of the ForsakenUndeadInstantly removes Charm, Fear and Sleep effects; 2 min cooldown
CannibalizeCannibalizeUndeadEat a nearby Humanoid or Undead corpse: 7% of your Health and Mana every 2 sec for 10 sec, 35% in all; 2 min cooldown
Touch of the GraveTouch of the GraveUndeadSpells and attacks have a 20% chance (Priests, Mages and Warlocks: 30%) to drain Health with Touch of the Dead, up to 5% of your maximum; 15 sec internal cooldown
Underwater BreathingUnderwater BreathingUndeadHold your breath 300% longer
BerserkingBerserkingTroll+10% attack and casting speed for 15 sec; 3 min cooldown
Rapid RegenerationRapid RegenerationTrollRestore 50% of your maximum Health over 6 sec; moving, acting or taking damage cancels it; 3 min cooldown
RegenerationRegenerationTroll+20% Health regeneration; 20% of it continues in combat
Beast SlayingBeast SlayingTroll+5% damage against Beasts
FireballFireballRank 1 · level 1Cost 30 ManaCast time 1.5 secHurls a fiery ball that causes 14 to 22 Fire damage and an additional 2 Fire damage over 4 sec.
- 4First camp questFirst camp quest: Sam Sarsaparilla, Elwynn Forest (44.8, 63.2)First camp quest: Eric Brighthammer, Dun Morogh (46.6, 53.8)First camp quest: Raan Wildwind, Zephras Isle (41.6, 44.8)First camp quest: Brakk, Durotar (52.0, 47.2)First camp quest: Eleanor Shackleton, Tirisfal Glades (57.2, 55.4)First camp quest: Brakk, Durotar (52.0, 47.2)Mana WellAlchemy 20Sharpening WheelBlacksmithing 20Enchanted LuteEnchanting 20Reagent BotEngineering 20Incense CandleHerbalism 20Camp TentLeatherworking 20LodestoneMining 20Camp ChairSkinning 20Faction BannerTailoring 20Basic CampfireCooking 1First Aid KitFirst Aid 20Fish BowlFishing 20
- 6Fire BlastFire BlastRank 1 · level 6Cost 40 ManaCast time instantCooldown 8 sec
Blasts the enemy for 24 to 32 Fire damage.
- 8Balanced QuarterstaffBalanced QuarterstaffItem Level 13Binds when picked upTwo-HandStaff15 - 24 DamageSpeed 2.20(8.9 damage per second)+2 Stamina+2 SpiritBalanced Quarterstaff
The client gives no required level: placed at its item level minus 5, like most Classic weapons.
Balanced QuarterstaffItem Level 13Binds when picked upTwo-HandStaff15 - 24 DamageSpeed 2.20(8.9 damage per second)+2 Stamina+2 SpiritBalanced QuarterstaffThe client gives no required level: placed at its item level minus 5, like most Classic weapons.
Balanced QuarterstaffItem Level 13Binds when picked upTwo-HandStaff15 - 24 DamageSpeed 2.20(8.9 damage per second)+2 Stamina+2 SpiritThe client gives no required level: placed at its item level minus 5, like most Classic weapons.
- 1
Levels 10–19
- 10First talent pointAccelerantAccelerantFire · tier 1 · max rank 5★ New in Forever
Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.1 sec.
Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.5 sec.
- 13Staff of OrgrimmarStaff of OrgrimmarItem Level 18Binds when picked upTwo-HandStaff31 - 47 DamageSpeed 3.30(11.8 damage per second)+4 Intellect+2 SpiritStaff of Orgrimmar
The game client has no stats for this item yet: these are the Classic Era client’s.
The client gives no required level: this is the level its quest can be taken at.
Staff of OrgrimmarItem Level 18Binds when picked upTwo-HandStaff31 - 47 DamageSpeed 3.30(11.8 damage per second)+4 Intellect+2 SpiritDungeon: Hall of ThanesThe game client has no stats for this item yet: these are the Classic Era client’s.
The client gives no required level: this is the level its quest can be taken at.
- 14
- 15Tier 2 opensIgniteIgniteFire · tier 2 · max rank 5
Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.
Dungeon: Ruins of Lordaeron - 16FlamestrikeFlamestrikeRank 1 · level 16Cost 195 ManaCast time 3 sec
Calls down a pillar of fire, burning all enemies within the area for 52 to 68 Fire damage and an additional 44 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
- 18Emberstone StaffEmberstone StaffItem Level 23Binds when picked upTwo-HandStaff47 - 71 DamageSpeed 3.00(19.7 damage per second)+5 Stamina+8 Intellect+5 SpiritRequires Level 18
The game client has no stats for this item yet: these are the Classic Era client’s.
- 19Crescent StaffCrescent StaffItem Level 24Binds when picked upTwo-HandStaff47 - 71 DamageSpeed 2.90(20.3 damage per second)+7 Stamina+7 Intellect+7 SpiritCrescent Staff
The game client has no stats for this item yet: these are the Classic Era client’s.
The client gives no required level: this is the level its quest can be taken at.
Crescent StaffItem Level 24Binds when picked upTwo-HandStaff47 - 71 DamageSpeed 2.90(20.3 damage per second)+7 Stamina+7 Intellect+7 SpiritThe game client has no stats for this item yet: these are the Classic Era client’s.
The client gives no required level: this is the level its quest can be taken at.
- 10
Levels 20–29
- 20Tier 3 opensFlame ThrowingFlame ThrowingFire · tier 2 · max rank 2
Increases the range of your Fire spells by 3 yards.
Increases the range of your Fire spells by 6 yards.
- 21Burning SoulBurning SoulFire · tier 3 · max rank 3
Gives your Fire spells a 23% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.
Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%.
- 22ScorchScorchRank 1 · level 22Cost 50 ManaCast time 1.5 sec
Scorch the enemy for 35 to 43 Fire damage.
- 24PyroblastPyroblastFire · tier 3 · max rank 1
Hurls an immense fiery boulder that causes 100 to 132 Fire damage and an additional 44 Fire damage over 12 sec. level 60 reference
Rod of the SleepwalkerRod of the SleepwalkerItem Level 29Binds when picked upTwo-HandStaff53 - 80 DamageSpeed 2.80(23.8 damage per second)+11 Intellect+10 SpiritRequires Level 24Equip: Reduces the hit chance of Sleep effects against you by 5%.Dungeon: Excavation Site: WetlandsThe game client has no stats for this item yet: these are the Classic Era client’s.
- 25Tier 4 opensImproved ScorchImproved ScorchFire · tier 4 · max rank 3
Your Scorch spell has a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
- 27Fallen Dragon's ScepterFallen Dragon's ScepterItem Level 32Binds when picked upTwo-HandStaff72 - 109 DamageSpeed 3.40(26.6 damage per second)+11 Intellect+13 SpiritFallen Dragon's Scepter
The client gives no required level: placed at its item level minus 5, like most Classic weapons.
Fallen Dragon's ScepterItem Level 32Binds when picked upTwo-HandStaff72 - 109 DamageSpeed 3.40(26.6 damage per second)+11 Intellect+13 SpiritFallen Dragon's ScepterThe client gives no required level: placed at its item level minus 5, like most Classic weapons.
Fallen Dragon's ScepterItem Level 32Binds when picked upTwo-HandStaff72 - 109 DamageSpeed 3.40(26.6 damage per second)+11 Intellect+13 SpiritThe client gives no required level: placed at its item level minus 5, like most Classic weapons.
- 28Heating UpHeating UpFire · tier 4 · max rank 1★ New in Forever
Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times. Fire Blast grants an additional stack every time it deals damage.
Dungeon: City of Dalaran
- 20
Levels 30–39
- 30Tier 5 opens
- 35Tier 6 opensGreatstaff of the NecrokhansGreatstaff of the NecrokhansGreatstaff of the NecrokhansItem Level 42Binds when picked upTwo-HandStaff89 - 134 DamageSpeed 3.00(37.2 damage per second)+16 Stamina+12 Intellect+6 SpiritRequires Level 35Greatstaff of the NecrokhansGreatstaff of the NecrokhansItem Level 42Binds when picked upTwo-HandStaff89 - 134 DamageSpeed 3.00(37.2 damage per second)+16 Stamina+12 Intellect+6 SpiritRequires Level 35Dungeon: The Drowned CityGreatstaff of the NecrokhansItem Level 42Binds when picked upTwo-HandStaff89 - 134 DamageSpeed 3.00(37.2 damage per second)+16 Stamina+12 Intellect+6 SpiritRequires Level 35
- 30
Levels 40–49
- 4031-point talentCombustionCombustionFire · tier 7 · max rank 1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.
Dual SpecializationDungeon: Krol’dok Stronghold - 45Radiant StaffRadiant StaffRadiant StaffItem Level 50Binds when picked upTwo-HandStaff83 - 125 DamageSpeed 2.40(43.3 damage per second)+19 Stamina+19 IntellectRequires Level 45Radiant StaffRadiant StaffItem Level 50Binds when picked upTwo-HandStaff83 - 125 DamageSpeed 2.40(43.3 damage per second)+19 Stamina+19 IntellectRequires Level 45Radiant StaffItem Level 50Binds when picked upTwo-HandStaff83 - 125 DamageSpeed 2.40(43.3 damage per second)+19 Stamina+19 IntellectRequires Level 45
- 48
- 40
Levels 50–60
- 55
- 56Guiding Stave of WisdomGuiding Stave of WisdomItem Level 59Binds when picked upTwo-HandStaff133 - 200 DamageSpeed 3.30(50.5 damage per second)+11 Stamina+10 Spirit+10 Frost ResistanceRequires Level 54Equip: Increases healing done by spells and effects by up to 53.Guiding Stave of Wisdom
The game client has no stats for this item yet: these are the Classic Era client’s.
Guiding Stave of WisdomItem Level 59Binds when picked upTwo-HandStaff133 - 200 DamageSpeed 3.30(50.5 damage per second)+11 Stamina+10 Spirit+10 Frost ResistanceRequires Level 54Equip: Increases healing done by spells and effects by up to 53.Guiding Stave of WisdomThe game client has no stats for this item yet: these are the Classic Era client’s.
Guiding Stave of WisdomItem Level 59Binds when picked upTwo-HandStaff133 - 200 DamageSpeed 3.30(50.5 damage per second)+11 Stamina+10 Spirit+10 Frost ResistanceRequires Level 54Equip: Increases healing done by spells and effects by up to 53.The game client has no stats for this item yet: these are the Classic Era client’s.
- 58
- 60Spire of TwilightSpire of TwilightItem Level 83Binds when picked upTwo-HandStaff217 - 327 DamageSpeed 3.20(85.0 damage per second)+30 Stamina+38 IntellectRequires Level 60Equip: Restores 10 mana per 5 sec.Equip: Increases healing done by spells and effects by up to 178.Spire of Twilight
The game client has no stats for this item yet: these are the Classic Era client’s.
Spire of TwilightItem Level 83Binds when picked upTwo-HandStaff217 - 327 DamageSpeed 3.20(85.0 damage per second)+30 Stamina+38 IntellectRequires Level 60Equip: Restores 10 mana per 5 sec.Equip: Increases healing done by spells and effects by up to 178.Spire of TwilightThe game client has no stats for this item yet: these are the Classic Era client’s.
Spire of TwilightItem Level 83Binds when picked upTwo-HandStaff217 - 327 DamageSpeed 3.20(85.0 damage per second)+30 Stamina+38 IntellectRequires Level 60Equip: Restores 10 mana per 5 sec.Equip: Increases healing done by spells and effects by up to 178.The first three raidsAll 51 points spentThe game client has no stats for this item yet: these are the Classic Era client’s.
Camp objects of your professions
- Alchemy
- Mana WellSkill 20
- FermenterSkill 140 · Blueprint
- Alchemy LaboratorySkill 300 · Blueprint
- Blacksmithing
- Sharpening WheelSkill 20
- AnvilSkill 140 · Blueprint
- Master ForgeSkill 300 · Blueprint
- Enchanting
- Enchanted LuteSkill 20
- Arcane SalvagerSkill 140 · Blueprint
- Arcane ForgeSkill 300 · Blueprint
- Engineering
- Reagent BotSkill 20
- Repair BotSkill 140 · Blueprint
- Anarchist's WorkbenchSkill 300 · Blueprint
- Herbalism
- Incense CandleSkill 20
- GreenhouseSkill 140 · Blueprint
- Seed HybridizerSkill 300 · Blueprint
- Leatherworking
- Camp TentSkill 20
- Tanning RackSkill 125 · Blueprint
- Sewing MachineSkill 300 · Blueprint
- Mining
- LodestoneSkill 20
- Rock GardenSkill 140 · Blueprint
- Molten FoundrySkill 300 · Blueprint
- Skinning
- Camp ChairSkill 20
- Field GuideSkill 140 · Blueprint
- Trapper's WorkbenchSkill 300 · Blueprint
- Tailoring
- Faction BannerSkill 20
- Faction BannerSkill 20
- Spinning WheelSkill 140 · Blueprint
- LoomSkill 300 · Blueprint
- Cooking
- Basic CampfireSkill 1
- Journeyman CampfireSkill 95 · Blueprint
- Expert CampfireSkill 205 · Blueprint
- Cookie's FeastSkill 145 · Blueprint
- Iron OvenSkill 300 · Blueprint
- First Aid
- First Aid KitSkill 20
- Toxin StudySkill 140 · Blueprint
- Plague Doctor's LaboratorySkill 300 · Blueprint
- Fishing
- Fish BowlSkill 20
- Fishing RackSkill 140 · Blueprint
- Fishing HutSkill 300 · Blueprint
Each profession places its own camp object once you have done the camp quest; the skill is what the client snapshot asks for. Plan a whole camp in the WoW Forever camping planner.
This page gives the talents level by level, not the quests to do; two paid addons plan leveling routes inside the game, compared in Zygor vs RestedXP for WoW Forever (the comparison contains affiliate links).
Key Fire Mage abilities
Trainer abilities a Fire Mage leans on, with the level they’re taught and what the client snapshot changed.
- FireballFireballRank 1 · level 1Cost 30 ManaCast time 1.5 sec
Hurls a fiery ball that causes 14 to 22 Fire damage and an additional 2 Fire damage over 4 sec.
- Fire BlastFire BlastRank 1 · level 6Cost 40 ManaCast time instantCooldown 8 sec
Blasts the enemy for 24 to 32 Fire damage.
- FlamestrikeFlamestrikeRank 1 · level 16Cost 195 ManaCast time 3 sec
Calls down a pillar of fire, burning all enemies within the area for 52 to 68 Fire damage and an additional 44 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
- ScorchScorchRank 1 · level 22Cost 50 ManaCast time 1.5 sec
Scorch the enemy for 35 to 43 Fire damage.
Fire Mage weapons by level
The top Caster pick in each band of ten levels, from quests, dungeons, vendors and crafting.
Levels 1–10
- Balanced QuarterstaffBalanced QuarterstaffItem Level 13Binds when picked upTwo-HandStaff15 - 24 DamageSpeed 2.20(8.9 damage per second)+2 Stamina+2 SpiritQuest Return to Valanaar
The client gives no required level: placed at its item level minus 5, like most Classic weapons.
- Balanced Quarterstaff
Levels 11–20
- Crescent StaffCrescent StaffItem Level 24Binds when picked upTwo-HandStaff47 - 71 DamageSpeed 2.90(20.3 damage per second)+7 Stamina+7 Intellect+7 SpiritQuest Leaders of the Fang · Wailing Caverns · lv 22
The game client has no stats for this item yet: these are the Classic Era client’s.
The client gives no required level: this is the level its quest can be taken at.
- Crescent Staff
Levels 21–30
- Fallen Dragon's ScepterFallen Dragon's ScepterItem Level 32Binds when picked upTwo-HandStaff72 - 109 DamageSpeed 3.40(26.6 damage per second)+11 Intellect+13 SpiritQuest Stopping the Cycle
The client gives no required level: placed at its item level minus 5, like most Classic weapons.
- Fallen Dragon's Scepter
Levels 31–40
- Greatstaff of the NecrokhansQuest Khan JehnGreatstaff of the NecrokhansItem Level 42Binds when picked upTwo-HandStaff89 - 134 DamageSpeed 3.00(37.2 damage per second)+16 Stamina+12 Intellect+6 SpiritRequires Level 35
- Greatstaff of the Necrokhans
Levels 41–50
- Radiant StaffCrafted EnchantingRadiant StaffItem Level 50Binds when picked upTwo-HandStaff83 - 125 DamageSpeed 2.40(43.3 damage per second)+19 Stamina+19 IntellectRequires Level 45
- Radiant Staff
Levels 51–60
- Spire of TwilightSpire of TwilightItem Level 83Binds when picked upTwo-HandStaff217 - 327 DamageSpeed 3.20(85.0 damage per second)+30 Stamina+38 IntellectRequires Level 60Equip: Restores 10 mana per 5 sec.Equip: Increases healing done by spells and effects by up to 178.Raid Naxxramas · Thaddius · 20%
The game client has no stats for this item yet: these are the Classic Era client’s.
- Spire of Twilight
Races for a Fire Mage
Racials that work with Fire talents, and why.
- OrcHordeOrcHorde
Blood Fury adds Spell Power; Shatter Curse.
- Blood FuryBlood Fury
+10% Attack Power and Spell Power for 15 sec; 2 min cooldown
Works with CombustionCombustionFire · tier 7 · max rank 1When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.
use it together with Arcane Power or Combustion for one bigger burst window.
- Blood Fury
- TrollHordeTrollHorde
Berserking.
- BerserkingBerserking
+10% attack and casting speed for 15 sec; 3 min cooldown
Works with CombustionCombustionFire · tier 7 · max rank 1When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.
use it together with Arcane Power or Combustion for one bigger burst window.
- Berserking
Fire in Forever vs Classic
17 talents in Forever, 16 in Classic.
New 2
- AccelerantAccelerantFire · tier 1 · max rank 5★ New in Forever
Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.1 sec.
Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.5 sec.
- Heating UpHeating UpFire · tier 4 · max rank 1★ New in Forever
Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times. Fire Blast grants an additional stack every time it deals damage.
Renamed or reworked 1
- IncinerationIncinerationFire · tier 1 · max rank 5Formerly Incinerate
Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 2%.
Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 10%.
Formerly Incinerate; Moved from tier 3; Max rank 2 → 5
Changed 4
- ImpactImpactFire · tier 2 · max rank 3
Gives your Fire spells a 3% chance to stun the target for 2 sec.
Gives your Fire spells a 10% chance to stun the target for 2 sec.
Moved from tier 1; Max rank 5 → 3 - Burning SoulBurning SoulFire · tier 3 · max rank 3
Gives your Fire spells a 23% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.
Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%.
New spot, same tier; Max rank 2 → 3 - Improved Fire BlastImproved Fire BlastFire · tier 3 · max rank 2
Reduces the cooldown of your Fire Blast spell by 1 sec and increases its range by 8 yards.
Reduces the cooldown of your Fire Blast spell by 2 sec and increases its range by 15 yards.
Moved from tier 2; Max rank 3 → 2 - Fire PowerFire PowerFire · tier 6 · max rank 3
Increases the damage done by your Fire spells by 1% per your Fire effects on the target, up to a maximum increase of 4%. Effects which mix multiple schools of magic do not qualify.
Increases the damage done by your Fire spells by 3% per your Fire effects on the target, up to a maximum increase of 12%. Effects which mix multiple schools of magic do not qualify.
Max rank 5 → 3
Removed 1
- Improved FireballImproved FireballClassic tier 1 · max rank 5
Not a talent in the Forever client snapshot.
Classic tier 1 · max rank 5
Kept another way 1
- IncinerateIncinerateClassic tier 3 · max rank 2
Now Incineration
Now Incineration
Still unconfirmed
- Talents and class abilities use the current calculator data. Weapons and other supporting datasets retain the source builds shown below.
- The community examples below are historical level-30 beta builds, not complete level-60 or live leveling guides.
