WoW Forever Frost Mage Guide
DamageCaster
3 new, 6 changed and 2 removed talents since Classic; the 31-point talent stays Ice Barrier.
Increases the Armor and resistances granted by your Frost Armor and Ice Armor spells by 15%, gives your Frost Ward a 10% chance to negate the warded damage spell, and increases the amount absorbed by your Ice Barrier and Frost Ward by 10%.
Increases the Armor and resistances granted by your Frost Armor and Ice Armor spells by 30%, gives your Frost Ward a 20% chance to negate the warded damage spell, and increases the amount absorbed by your Ice Barrier and Frost Ward by 20%.
Reduces the casting time of your Frostbolt spell by 0.1 sec.
Reduces the casting time of your Frostbolt spell by 0.5 sec.
Improves your chance to hit with all spells by 2%.
Improves your chance to hit with all spells by 6%.
Increases the critical strike damage bonus of your Frost spells by 20%.
Increases the critical strike damage bonus of your Frost spells by 100%.
Gives your Chill effects a 5% chance to Freeze the target for 5 sec.
Gives your Chill effects a 15% chance to Freeze the target for 5 sec.
Reduces the cooldown of your Frost Nova spell by 2 sec.
Reduces the cooldown of your Frost Nova spell by 4 sec.
Increases the duration of your Chill effects by 11% and reduces the target's speed by an additional 3%.
Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%.
Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 10%.
Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%.
Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 15% for 1.5 sec.
Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec.
Deals 28 to 33 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets. level 60 reference
Increases the range of your Frostbolt, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
Increases the range of your Frostbolt, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.
Increases the critical strike chance of all your spells against Frozen targets by 17%.
Increases the critical strike chance of all your spells against Frozen targets by 50%.
Increases the damage dealt by your Cone of Cold spell by 12%.
Increases the damage dealt by your Cone of Cold spell by 35%.
Finishes the remaining cooldown on all your other Frost spells.
Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec.
Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.
Gives your Frostbolt and Fingers of Frost empowered Ice Lance spells a 20% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.
Gives your Frostbolt and Fingers of Frost empowered Ice Lance spells a 100% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.
Shield yourself, absorbing 448 damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage. level 60 reference
“Frost Mage” means most of your 51 talent points go into Frost. Forever keeps Classic’s three open trees, so you can mix them.
Archived community build
No Frost Mage build yet
No reviewed live build is available here for Frost. Use the current calculator to plan your points; an empty list is not a class recommendation.
Builds for other Mage trees:
31-point talent · level 40
Ice BarrierShield yourself, absorbing 448 damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage. level 60 reference
Key abilities
- FrostboltRank 1 · level 4Cost 25 ManaCast time 1.5 sec4
- Frost NovaRank 1 · level 10Cost 55 ManaCast time instantCooldown 25 sec
Blasts enemies near the caster for 19 to 21 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.
10 - BlizzardRank 1 · level 20Cost 320 ManaCast time instant
Ice shards pelt the target area doing 192 Frost damage over 8 sec.
20 - Cone of ColdRank 1 · level 26Cost 210 ManaCast time instantCooldown 10 sec
Targets in a cone in front of the caster take 92 to 102 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec.
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Historical beta examples, checked for valid points against the current tree. They have not been revalidated as live leveling or endgame recommendations.
Leveling a Frost Mage: 1 to 60
When each tier opens with every point in Frost, when the build takes its talents, when the trainer teaches the key abilities, the best weapon to pick up every few levels, and what the world opens at each level: camping, the new dungeons, Dual Specialization and the raids.
Frost Mage: what each level brings
Drag the level: trainer ranks, the talent point, the best gear, mounts and dungeons of that level, for the race and professions picked above.
That is not a Mage link from the talent calculator.
A character has two professions: drop one before picking another.
- Dampen MagicSlow Fall
- Hall of ThanesRagefire Chasm
- Arcane ExplosionCozy Sleeping Bag quests
Trainer at level 10
Coming up
Talent points
1 of 51 points to spend
No community build is posted for this path yet. Paste your own talent calculator link above.
Next tier of Frost opens at level 15 with every point in the tree.
Best gear at level 10
- Balanced QuarterstaffWeapon · from level 8
- Cloudy Stormsewn VestChest · from level 7
- Cloudy Stormsewn CuffsWrist · from level 5
- Cloudy Stormsewn HandwrapsHands · from level 6
- Novice Arcanist's SashWaist · from level 10
- Rancher's TrousersLegs · from level 9
- Cloudy Stormsewn ShoesFeet · from level 6
Top pick per slot by the BiS list's default weights for this path.
Frost Mage BiS list at level 10 · WoW Forever Mage weapons by level
World at level 10
No dungeon, mount or world unlock at this level.
Racials
Pick a race above to see its racials.
Camp objects of your professions
Pick up to 2 professions above.
Trainer levels: current Forever client, build 1.60.1.70888. Gear: the BiS list's weights and the weapon planner's upgrade path, with quests, dungeons, vendors and crafted items only. Training costs and the level a profession tier opens at are not in the client data, so neither is shown.
Levels 1–9
- 1Will to SurviveWill to SurviveHuman
Instantly removes all Stun effects; 3 min cooldown
PerceptionPerceptionHumanGreatly improved stealth detection for 20 sec; 3 min cooldown
RuthlessRuthlessHuman+1% critical strike chance with all spells and attacks
The Human SpiritThe Human SpiritHuman+10% Spirit
Eureka!Eureka!GnomeFor 8 sec, your non-periodic damaging abilities (Priests: damaging or healing) cost 10% less Mana, Rage or Energy and deal or heal 10% more; 2 min cooldown
Expansive MindExpansive MindGnome+5% maximum Mana, Rage or Energy
Engineering SpecializationEngineering SpecializationGnomeEngineering devices fail or backfire 20% less often
Escape ArtistEscape ArtistGnomeRemoves all movement-impairing effects and grants immunity to them for 3 sec; 2 min cooldown
Walk on AirWalk on AirSkyborne (High Order)Glide down through the air for 10 sec, steering as you go; 90 sec cooldown (2 min until October 15)
Wind BlessedWind BlessedSkyborne (High Order)+2% spell, melee and ranged Haste (3% from October 15 until October 26; 1% before that)
Elemental InsightElemental InsightSkyborne (High Order)+5% damage against Elementals
Read LeylineRead LeylineSkyborne (High Order)+50% Health and Mana regeneration for 15 sec; 2 min cooldown; cannot be used while Innervate is active (Innervate replaces it as the stronger effect). Using it at a Ley Line also grants Attuned for 1 hour: while Attuned the bonus is +100%, and Attuned persists through death and is removed when you enter a raid. Could be cast while moving since October 15; until October 26 it was +100% for 15 min at a leyline or 30 sec elsewhere
Blood FuryBlood FuryOrc+10% Attack Power and Spell Power for 15 sec; 2 min cooldown
Shatter CurseShatter CurseOrcRemoves all Curses and Banes, and reduces magic damage taken by 5% for 8 sec; 3 min cooldown
CommandCommandOrc+5% damage for Hunter pets and Warlock demons
HardinessHardinessOrcStuns on you last 20% shorter
Will of the ForsakenWill of the ForsakenUndeadInstantly removes Charm, Fear and Sleep effects; 2 min cooldown
CannibalizeCannibalizeUndeadEat a nearby Humanoid or Undead corpse: 7% of your Health and Mana every 2 sec for 10 sec, 35% in all; 2 min cooldown
Touch of the GraveTouch of the GraveUndeadSpells and attacks have a 20% chance (Priests, Mages and Warlocks: 30%) to drain Health with Touch of the Dead, up to 5% of your maximum; 15 sec internal cooldown
Underwater BreathingUnderwater BreathingUndeadHold your breath 300% longer
BerserkingBerserkingTroll+10% attack and casting speed for 15 sec; 3 min cooldown
Rapid RegenerationRapid RegenerationTrollRestore 50% of your maximum Health over 6 sec; moving, acting or taking damage cancels it; 3 min cooldown
RegenerationRegenerationTroll+20% Health regeneration; 20% of it continues in combat
Beast SlayingBeast SlayingTroll+5% damage against Beasts
- 4FrostboltFrostboltRank 1 · level 4Cost 25 ManaCast time 1.5 secFirst camp questFirst camp quest: Sam Sarsaparilla, Elwynn Forest (44.8, 63.2)First camp quest: Eric Brighthammer, Dun Morogh (46.6, 53.8)First camp quest: Raan Wildwind, Zephras Isle (41.6, 44.8)First camp quest: Brakk, Durotar (52.0, 47.2)First camp quest: Eleanor Shackleton, Tirisfal Glades (57.2, 55.4)First camp quest: Brakk, Durotar (52.0, 47.2)Mana WellAlchemy 20Sharpening WheelBlacksmithing 20Enchanted LuteEnchanting 20Reagent BotEngineering 20Incense CandleHerbalism 20Camp TentLeatherworking 20LodestoneMining 20Camp ChairSkinning 20Faction BannerTailoring 20Basic CampfireCooking 1First Aid KitFirst Aid 20Fish BowlFishing 20
- 8Balanced QuarterstaffBalanced QuarterstaffItem Level 13Binds when picked upTwo-HandStaff15 - 24 DamageSpeed 2.20(8.9 damage per second)+2 Stamina+2 SpiritBalanced Quarterstaff
The client gives no required level: placed at its item level minus 5, like most Classic weapons.
Balanced QuarterstaffItem Level 13Binds when picked upTwo-HandStaff15 - 24 DamageSpeed 2.20(8.9 damage per second)+2 Stamina+2 SpiritBalanced QuarterstaffThe client gives no required level: placed at its item level minus 5, like most Classic weapons.
Balanced QuarterstaffItem Level 13Binds when picked upTwo-HandStaff15 - 24 DamageSpeed 2.20(8.9 damage per second)+2 Stamina+2 SpiritThe client gives no required level: placed at its item level minus 5, like most Classic weapons.
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Levels 10–19
- 10First talent pointFrost NovaFrost NovaRank 1 · level 10Cost 55 ManaCast time instantCooldown 25 sec
Blasts enemies near the caster for 19 to 21 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.
- 13Staff of OrgrimmarStaff of OrgrimmarItem Level 18Binds when picked upTwo-HandStaff31 - 47 DamageSpeed 3.30(11.8 damage per second)+4 Intellect+2 SpiritStaff of Orgrimmar
The game client has no stats for this item yet: these are the Classic Era client’s.
The client gives no required level: this is the level its quest can be taken at.
Staff of OrgrimmarItem Level 18Binds when picked upTwo-HandStaff31 - 47 DamageSpeed 3.30(11.8 damage per second)+4 Intellect+2 SpiritDungeon: Hall of ThanesThe game client has no stats for this item yet: these are the Classic Era client’s.
The client gives no required level: this is the level its quest can be taken at.
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- 15Tier 2 opensDungeon: Ruins of Lordaeron
- 18Emberstone StaffEmberstone StaffItem Level 23Binds when picked upTwo-HandStaff47 - 71 DamageSpeed 3.00(19.7 damage per second)+5 Stamina+8 Intellect+5 SpiritRequires Level 18
The game client has no stats for this item yet: these are the Classic Era client’s.
- 19Crescent StaffCrescent StaffItem Level 24Binds when picked upTwo-HandStaff47 - 71 DamageSpeed 2.90(20.3 damage per second)+7 Stamina+7 Intellect+7 SpiritCrescent Staff
The game client has no stats for this item yet: these are the Classic Era client’s.
The client gives no required level: this is the level its quest can be taken at.
Crescent StaffItem Level 24Binds when picked upTwo-HandStaff47 - 71 DamageSpeed 2.90(20.3 damage per second)+7 Stamina+7 Intellect+7 SpiritThe game client has no stats for this item yet: these are the Classic Era client’s.
The client gives no required level: this is the level its quest can be taken at.
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Levels 20–29
- 20Tier 3 opensBlizzardBlizzardRank 1 · level 20Cost 320 ManaCast time instant
Ice shards pelt the target area doing 192 Frost damage over 8 sec.
- 24Rod of the SleepwalkerRod of the SleepwalkerItem Level 29Binds when picked upTwo-HandStaff53 - 80 DamageSpeed 2.80(23.8 damage per second)+11 Intellect+10 SpiritRequires Level 24Equip: Reduces the hit chance of Sleep effects against you by 5%.Dungeon: Excavation Site: Wetlands
The game client has no stats for this item yet: these are the Classic Era client’s.
- 25Tier 4 opens
- 26Cone of ColdCone of ColdRank 1 · level 26Cost 210 ManaCast time instantCooldown 10 sec
Targets in a cone in front of the caster take 92 to 102 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec.
- 27Fallen Dragon's ScepterFallen Dragon's ScepterItem Level 32Binds when picked upTwo-HandStaff72 - 109 DamageSpeed 3.40(26.6 damage per second)+11 Intellect+13 SpiritFallen Dragon's Scepter
The client gives no required level: placed at its item level minus 5, like most Classic weapons.
Fallen Dragon's ScepterItem Level 32Binds when picked upTwo-HandStaff72 - 109 DamageSpeed 3.40(26.6 damage per second)+11 Intellect+13 SpiritFallen Dragon's ScepterThe client gives no required level: placed at its item level minus 5, like most Classic weapons.
Fallen Dragon's ScepterItem Level 32Binds when picked upTwo-HandStaff72 - 109 DamageSpeed 3.40(26.6 damage per second)+11 Intellect+13 SpiritThe client gives no required level: placed at its item level minus 5, like most Classic weapons.
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Levels 30–39
- 30Tier 5 opens
- 35Tier 6 opensGreatstaff of the NecrokhansGreatstaff of the NecrokhansGreatstaff of the NecrokhansItem Level 42Binds when picked upTwo-HandStaff89 - 134 DamageSpeed 3.00(37.2 damage per second)+16 Stamina+12 Intellect+6 SpiritRequires Level 35Greatstaff of the NecrokhansGreatstaff of the NecrokhansItem Level 42Binds when picked upTwo-HandStaff89 - 134 DamageSpeed 3.00(37.2 damage per second)+16 Stamina+12 Intellect+6 SpiritRequires Level 35Dungeon: The Drowned CityGreatstaff of the NecrokhansItem Level 42Binds when picked upTwo-HandStaff89 - 134 DamageSpeed 3.00(37.2 damage per second)+16 Stamina+12 Intellect+6 SpiritRequires Level 35
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Levels 40–49
- 4031-point talentIce BarrierIce BarrierFrost · tier 7 · max rank 1
Shield yourself, absorbing 448 damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage. level 60 reference
Dual SpecializationDungeon: Krol’dok Stronghold - 45Radiant StaffRadiant StaffRadiant StaffItem Level 50Binds when picked upTwo-HandStaff83 - 125 DamageSpeed 2.40(43.3 damage per second)+19 Stamina+19 IntellectRequires Level 45Radiant StaffRadiant StaffItem Level 50Binds when picked upTwo-HandStaff83 - 125 DamageSpeed 2.40(43.3 damage per second)+19 Stamina+19 IntellectRequires Level 45Radiant StaffItem Level 50Binds when picked upTwo-HandStaff83 - 125 DamageSpeed 2.40(43.3 damage per second)+19 Stamina+19 IntellectRequires Level 45
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- 40
Levels 50–60
- 55
- 56Guiding Stave of WisdomGuiding Stave of WisdomItem Level 59Binds when picked upTwo-HandStaff133 - 200 DamageSpeed 3.30(50.5 damage per second)+11 Stamina+10 Spirit+10 Frost ResistanceRequires Level 54Equip: Increases healing done by spells and effects by up to 53.Guiding Stave of Wisdom
The game client has no stats for this item yet: these are the Classic Era client’s.
Guiding Stave of WisdomItem Level 59Binds when picked upTwo-HandStaff133 - 200 DamageSpeed 3.30(50.5 damage per second)+11 Stamina+10 Spirit+10 Frost ResistanceRequires Level 54Equip: Increases healing done by spells and effects by up to 53.Guiding Stave of WisdomThe game client has no stats for this item yet: these are the Classic Era client’s.
Guiding Stave of WisdomItem Level 59Binds when picked upTwo-HandStaff133 - 200 DamageSpeed 3.30(50.5 damage per second)+11 Stamina+10 Spirit+10 Frost ResistanceRequires Level 54Equip: Increases healing done by spells and effects by up to 53.The game client has no stats for this item yet: these are the Classic Era client’s.
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- 60Spire of TwilightSpire of TwilightItem Level 83Binds when picked upTwo-HandStaff217 - 327 DamageSpeed 3.20(85.0 damage per second)+30 Stamina+38 IntellectRequires Level 60Equip: Restores 10 mana per 5 sec.Equip: Increases healing done by spells and effects by up to 178.Spire of Twilight
The game client has no stats for this item yet: these are the Classic Era client’s.
Spire of TwilightItem Level 83Binds when picked upTwo-HandStaff217 - 327 DamageSpeed 3.20(85.0 damage per second)+30 Stamina+38 IntellectRequires Level 60Equip: Restores 10 mana per 5 sec.Equip: Increases healing done by spells and effects by up to 178.Spire of TwilightThe game client has no stats for this item yet: these are the Classic Era client’s.
Spire of TwilightItem Level 83Binds when picked upTwo-HandStaff217 - 327 DamageSpeed 3.20(85.0 damage per second)+30 Stamina+38 IntellectRequires Level 60Equip: Restores 10 mana per 5 sec.Equip: Increases healing done by spells and effects by up to 178.The first three raidsAll 51 points spentThe game client has no stats for this item yet: these are the Classic Era client’s.
Camp objects of your professions
- Alchemy
- Mana WellSkill 20
- FermenterSkill 140 · Blueprint
- Alchemy LaboratorySkill 300 · Blueprint
- Blacksmithing
- Sharpening WheelSkill 20
- AnvilSkill 140 · Blueprint
- Master ForgeSkill 300 · Blueprint
- Enchanting
- Enchanted LuteSkill 20
- Arcane SalvagerSkill 140 · Blueprint
- Arcane ForgeSkill 300 · Blueprint
- Engineering
- Reagent BotSkill 20
- Repair BotSkill 140 · Blueprint
- Anarchist's WorkbenchSkill 300 · Blueprint
- Herbalism
- Incense CandleSkill 20
- GreenhouseSkill 140 · Blueprint
- Seed HybridizerSkill 300 · Blueprint
- Leatherworking
- Camp TentSkill 20
- Tanning RackSkill 125 · Blueprint
- Sewing MachineSkill 300 · Blueprint
- Mining
- LodestoneSkill 20
- Rock GardenSkill 140 · Blueprint
- Molten FoundrySkill 300 · Blueprint
- Skinning
- Camp ChairSkill 20
- Field GuideSkill 140 · Blueprint
- Trapper's WorkbenchSkill 300 · Blueprint
- Tailoring
- Faction BannerSkill 20
- Faction BannerSkill 20
- Spinning WheelSkill 140 · Blueprint
- LoomSkill 300 · Blueprint
- Cooking
- Basic CampfireSkill 1
- Journeyman CampfireSkill 95 · Blueprint
- Expert CampfireSkill 205 · Blueprint
- Cookie's FeastSkill 145 · Blueprint
- Iron OvenSkill 300 · Blueprint
- First Aid
- First Aid KitSkill 20
- Toxin StudySkill 140 · Blueprint
- Plague Doctor's LaboratorySkill 300 · Blueprint
- Fishing
- Fish BowlSkill 20
- Fishing RackSkill 140 · Blueprint
- Fishing HutSkill 300 · Blueprint
Each profession places its own camp object once you have done the camp quest; the skill is what the client snapshot asks for. Plan a whole camp in the WoW Forever camping planner.
This page gives the talents level by level, not the quests to do; two paid addons plan leveling routes inside the game, compared in Zygor vs RestedXP for WoW Forever (the comparison contains affiliate links).
Key Frost Mage abilities
Trainer abilities a Frost Mage leans on, with the level they’re taught and what the client snapshot changed.
- FrostboltFrostboltRank 1 · level 4Cost 25 ManaCast time 1.5 sec
- Frost NovaFrost NovaRank 1 · level 10Cost 55 ManaCast time instantCooldown 25 sec
Blasts enemies near the caster for 19 to 21 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.
- BlizzardBlizzardRank 1 · level 20Cost 320 ManaCast time instant
Ice shards pelt the target area doing 192 Frost damage over 8 sec.
- Cone of ColdCone of ColdRank 1 · level 26Cost 210 ManaCast time instantCooldown 10 sec
Targets in a cone in front of the caster take 92 to 102 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec.
Frost Mage weapons by level
The top Caster pick in each band of ten levels, from quests, dungeons, vendors and crafting.
Levels 1–10
- Balanced QuarterstaffBalanced QuarterstaffItem Level 13Binds when picked upTwo-HandStaff15 - 24 DamageSpeed 2.20(8.9 damage per second)+2 Stamina+2 SpiritQuest Return to Valanaar
The client gives no required level: placed at its item level minus 5, like most Classic weapons.
- Balanced Quarterstaff
Levels 11–20
- Crescent StaffCrescent StaffItem Level 24Binds when picked upTwo-HandStaff47 - 71 DamageSpeed 2.90(20.3 damage per second)+7 Stamina+7 Intellect+7 SpiritQuest Leaders of the Fang · Wailing Caverns · lv 22
The game client has no stats for this item yet: these are the Classic Era client’s.
The client gives no required level: this is the level its quest can be taken at.
- Crescent Staff
Levels 21–30
- Fallen Dragon's ScepterFallen Dragon's ScepterItem Level 32Binds when picked upTwo-HandStaff72 - 109 DamageSpeed 3.40(26.6 damage per second)+11 Intellect+13 SpiritQuest Stopping the Cycle
The client gives no required level: placed at its item level minus 5, like most Classic weapons.
- Fallen Dragon's Scepter
Levels 31–40
- Greatstaff of the NecrokhansQuest Khan JehnGreatstaff of the NecrokhansItem Level 42Binds when picked upTwo-HandStaff89 - 134 DamageSpeed 3.00(37.2 damage per second)+16 Stamina+12 Intellect+6 SpiritRequires Level 35
- Greatstaff of the Necrokhans
Levels 41–50
- Radiant StaffCrafted EnchantingRadiant StaffItem Level 50Binds when picked upTwo-HandStaff83 - 125 DamageSpeed 2.40(43.3 damage per second)+19 Stamina+19 IntellectRequires Level 45
- Radiant Staff
Levels 51–60
- Spire of TwilightSpire of TwilightItem Level 83Binds when picked upTwo-HandStaff217 - 327 DamageSpeed 3.20(85.0 damage per second)+30 Stamina+38 IntellectRequires Level 60Equip: Restores 10 mana per 5 sec.Equip: Increases healing done by spells and effects by up to 178.Raid Naxxramas · Thaddius · 20%
The game client has no stats for this item yet: these are the Classic Era client’s.
- Spire of Twilight
Races for a Frost Mage
No racial works with a Frost talent in particular, so any race that can be a Mage is fine.
Frost in Forever vs Classic
18 talents in Forever, 17 in Classic.
New 3
- PrecisionPrecisionFrost · tier 1 · max rank 3★ New in Forever
Improves your chance to hit with all spells by 2%.
Improves your chance to hit with all spells by 6%.
- Ice LanceIce LanceFrost · tier 3 · max rank 1★ New in Forever
Deals 28 to 33 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets. level 60 reference
- Fingers of FrostFingers of FrostFrost · tier 5 · max rank 2★ New in Forever
Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec.
Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.
Changed 6
- Frost ChannelingFrost ChannelingFrost · tier 3 · max rank 3
Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 10%.
Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%.
Moved from tier 4 - Improved BlizzardImproved BlizzardFrost · tier 3 · max rank 3
Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 15% for 1.5 sec.
Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec.
New spot, same tier - Ice BlockIce BlockFrost · tier 4 · max rank 1
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.
Moved from tier 5 - ShatterShatterFrost · tier 4 · max rank 3
Increases the critical strike chance of all your spells against Frozen targets by 17%.
Increases the critical strike chance of all your spells against Frozen targets by 50%.
New spot, same tier; Max rank 5 → 3 - Improved Cone of ColdImproved Cone of ColdFrost · tier 5 · max rank 3
Increases the damage dealt by your Cone of Cold spell by 12%.
Increases the damage dealt by your Cone of Cold spell by 35%.
New spot, same tier - Cold SnapCold SnapFrost · tier 5 · max rank 1
Finishes the remaining cooldown on all your other Frost spells.
Moved from tier 3
Removed 2
- Piercing IcePiercing IceClassic tier 3 · max rank 3
Not a talent in the Forever client snapshot.
Classic tier 3 · max rank 3 - Elemental PrecisionElemental PrecisionClassic tier 1 · max rank 3
Not a talent in the Forever client snapshot.
Classic tier 1 · max rank 3
Still unconfirmed
- Talents and class abilities use the current calculator data. Weapons and other supporting datasets retain the source builds shown below.
- The community examples below are historical level-30 beta builds, not complete level-60 or live leveling guides.
