Enchanting in WoW Forever
Enchanting gets three camp objects in Forever: an Enchanted Lute at skill 20 that raises armor, all stats and resistances for the camp, an Arcane Salvager for better disenchanting, and an Arcane Forge at 300 for the recipes that need one.
Camp objects and buffs as on our WoW Forever professions and camping page, from Blizzard’s Deep Dive recap and Wowhead’s and Icy Veins’ beta guides; recipes from beta client build 1.60.1.69913. Last reviewed: .
What Enchanting does in WoW Forever
Blizzard hasn’t singled out Enchanting beyond the camp system and the 600+ new recipes shared by all professions; the three objects come from Wowhead’s beta guide, written from the client.
The 58 new Enchanting recipes in the beta client go past enchants: there are wands, staves, off-hand items and relics — librams, idols and totems — next to new bracer, necklace, glove and two-handed weapon enchants.
Enchanting camp objects
| Tier | Camp object and what it does | Skill |
|---|---|---|
| Tier 1 | Enchanted Lute — armor, all stats, resistances | 20 |
| Tier 2 | Arcane Salvager — better disenchanting | 140 |
| Tier 3 | Arcane Forge — recipes that need one | 300 |
- The beta client (build 1.60.1.69913) has Enchanting’s camp recipes at skill 20, 140 and 300.
- You need the profession to place an object, but anyone resting at the camp gets its effect. Objects can be traded, and crafting one makes two.
- How campfires, resting and the shared one-hour cooldown work: WoW Forever professions and camping.
Does the Enchanting camp buff stack with class buffs?
Camp buffs are variants of buffs that classes already bring, and Blizzard says they don’t stack with them: a camp fills in for a missing class rather than adding a second buff.
None of our sources names a class buff that one of Enchanting’s camp objects collides with.
New Enchanting recipes in the beta client
The beta client (build 1.60.1.69913) has 58 Enchanting recipes whose spells the Classic Era client (1.15.9.69722) doesn’t have. The Era client also carries every Season of Discovery recipe, so those don’t count as new here. This is client data, not Blizzard’s list: a recipe in the files can change or never ship, and the files don’t say where you learn it.
The groups are the recipe categories of the profession window. Yellow and grey are the skill at which the client turns the recipe yellow (a skill-up is no longer certain) and grey (no more skill-ups); the skill you need to learn it isn’t in these tables.
Some of these recipes only turn yellow at skill 320, above Classic’s cap of 300. Blizzard hasn’t announced Forever’s skill cap.
Reagents (1)
| Recipe | Yellow | Grey |
|---|---|---|
| Dust to Motes | 10 | 15 |
Chest Enchants (1)
| Recipe | Yellow | Grey |
|---|---|---|
| Enchant Chest - Absorption | 225 | 265 |
Bracer Enchants (8)
| Recipe | Yellow | Grey |
|---|---|---|
| Enchant Bracer - Minor Intellect | 110 | 150 |
| Enchant Bracer - Minor Healing Power | 120 | 160 |
| Enchant Bracer - Lesser Agility | 165 | 205 |
| Enchant Bracer - Lesser Healing Power | 225 | 265 |
| Enchant Bracer - Greater Agility | 260 | 300 |
| Enchant Bracer - Superior Agility | 315 | 355 |
| Enchant Bracer - Superior Deflection | 320 | 360 |
| Enchant Bracer - Superior Intellect | 320 | 360 |
Glove Enchants (3)
| Recipe | Yellow | Grey |
|---|---|---|
| Enchant Gloves - Advanced Skinning | 270 | 310 |
| Enchant Gloves - Lotus Claw | 285 | 290 |
| Enchant Gloves - Natural Power | 320 | 360 |
Two-Handed Weapon Enchants (5)
| Recipe | Yellow | Grey |
|---|---|---|
| Enchant 2H Weapon - Lesser Agility | 230 | 270 |
| Enchant 2H Weapon - Lesser Strength | 240 | 280 |
| Enchant 2H Weapon - Strength | 290 | 300 |
| Enchant 2H Weapon - Mighty Healing Power | 320 | 360 |
| Enchant 2H Weapon - Mighty Spell Power | 320 | 360 |
Weapon Enchants (3)
| Recipe | Yellow | Grey |
|---|---|---|
| Enchant Weapon - Insight | 140 | 180 |
| Enchant Weapon - Recovery | 140 | 180 |
| Enchant Weapon - Revelation | 140 | 180 |
Amulet Enchants (5)
| Recipe | Yellow | Grey |
|---|---|---|
| Enchant Necklace - Agility | 225 | 265 |
| Enchant Necklace - Deflection | 225 | 265 |
| Enchant Necklace - Healing Power | 225 | 265 |
| Enchant Necklace - Spell Power | 225 | 265 |
| Enchant Necklace - Strength | 225 | 265 |
Relics (14)
| Recipe | Yellow | Grey |
|---|---|---|
| Mystic Mushroom | 140 | 180 |
| Polished Driftwood Icon | 140 | 180 |
| Tenets of the Silver Hand | 140 | 180 |
| Libram of Invocation | 225 | 265 |
| Talons of Wrath | 225 | 265 |
| Totem of Ancestral Protection | 225 | 265 |
| Idol of Swiftness | 310 | 325 |
| Idol of the Ursine Twins | 310 | 325 |
| Libram of Infusion | 310 | 325 |
| Steadfast Libram | 310 | 325 |
| Totem of Urgency | 310 | 325 |
| Idol of the Dream | 320 | 360 |
| Libram of Holy Alacrity | 320 | 360 |
| Totem of Thunder | 320 | 360 |
Curios (3)
| Recipe | Yellow | Grey |
|---|---|---|
| Dormant Heart of the Mountain | 285 | 325 |
| Frozen Heart of the Mountain | 285 | 325 |
| Molten Heart of the Mountain | 285 | 325 |
Staves (4)
| Recipe | Yellow | Grey |
|---|---|---|
| Glimmering Staff | 140 | 180 |
| Soulstaff | 140 | 180 |
| Dreamstaff | 225 | 265 |
| Radiant Staff | 225 | 265 |
Wands (7)
| Recipe | Yellow | Grey |
|---|---|---|
| Novice's Practice Wand | 10 | 15 |
| Twisted Nether Wand | 205 | 245 |
| Dreambough Wand | 235 | 275 |
| Lesser Eternal Wand | 265 | 305 |
| Greater Eternal Wand | 285 | 305 |
| Torch of Light | 310 | 325 |
| Brilliant Wand | 320 | 360 |
Off-Hands (4)
| Recipe | Yellow | Grey |
|---|---|---|
| Orb of Mystic Insight | 140 | 180 |
| Orb of Souls | 140 | 180 |
| Truesilver Conduit | 225 | 265 |
| Twisting Essence Jar | 225 | 265 |
Blizzard counts 600+ new recipes across all professions; this list counts client records and leaves out the camp objects above, so the two numbers don’t have to match. Also left out: 2 Enchanting recipes that Classic Era already has under the same name, remade here with a new spell ID.
Enchanting in the Legacy system
Forever’s account-wide Legacy system gives a Legacy Point the first time you take a tradeskill to 150, 225 and 300 skill, so Enchanting alone is worth three. These perks touch it (first rank, as seen in the demo):
- Working Overtime (Professions tree): 4% higher chance of a skill-up from primary, secondary and class tradeskills.
- Dedicated Study (Professions tree): Raises your lowest primary or secondary tradeskill by 1. Once both primary tradeskills and all three secondary ones reach 300, it gives 2 to 4 random Elemental Essences instead. 25 sec cast, 23 hr cooldown.
- Reagent Economy (Resourcefulness tree): Class abilities no longer need reagents bought from vendors, and Tier 1 camping features cost no reagents to craft.
- Field Guide (Adventure tree): The cooldown for adding camping features is 8% shorter.
- Permanence (Resourcefulness tree): Your long-duration party and raid buffs, and the benefits of resting at a camp, last 50% longer.
Every perk, its tree and where it was seen: WoW Forever Legacy system.
Not announced yet
- Where and how each new recipe is learned, and the skill it needs
- Which dungeon bosses drop the Blueprint recipes for advanced camp objects
- The final values of the camp buffs: these are beta numbers
- The profession skill cap
Sources
How we choose and check sources
- Blizzard: World of Warcraft: Forever Deep Dive panel recap (camping, camp objects, professions, Legacy)
- Wowhead: changes and additions to professions (Classic system kept, 600+ recipes, Legacy milestones, starter manuals)
- Wowhead: Camping Overview guide, written from the beta client (camp object tiers, skill levels, tooltips, unlock quests)
- Icy Veins: Warcraft Forever camping system guide (rest timer, placement rules, Blacksmithing tiers)
- wago.tools: the beta client’s profession tables, build 1.60.1.69913, compared with Classic Era 1.15.9.69722 (new recipes, camp object skill levels)
Other professions: Alchemy · Blacksmithing · Engineering · Herbalism · Leatherworking · Mining · Skinning · Tailoring · Cooking · First Aid · Fishing · WoW Forever professions and camping