WoW Forever Druid Talent Calculator

Baseline: classic three-tree, 51-point structure. Forever talents cross-checked against the BlizzCon 2026 demo. Fan-made, unaffiliated with Blizzard Entertainment.

Druid talent changes in WoW Forever

Druids get two new 31-point talents, Berserk for Feral and Wild Growth for Restoration, and Mangle is a Feral talent at tier 4. Omen of Clarity and Nature's Grasp are no longer in the Balance tree.

Talents in the demo
52
47 in Classic Era
New talents
18
not in the Classic trees
Classic talents gone
13
20 more changed position
New 31-point talents
2 of 3
5 talents changed max rank
Druid trees: Classic Era client vs BlizzCon 2026 demo
TreeTalentsNewGoneMoved31-point talent
Balance16 → 17655Moonkin Form kept
Feral Combat16 → 19859 Berserk replaces Leader of the Pack
Restoration15 → 16436 Wild Growth replaces Swiftmend

Confirmed by 3+ transcriptions: 43 · Majority: 8 · Checked against footage: 1 · Estimated rank texts: 77 of 153 · Ranks not shown in the demo: 12 · How the data is checked

Balance Druid talents

Balance keeps Moonkin Form at 31 points but rebuilds the tiers above it. Genesis adds periodic damage and healing, Balance of Nature rewards alternating Nature and Arcane spells, and Eclipse at tier 5 makes Wrath shorten your next two Starfire casts. Insect Swarm comes over from Restoration to tier 4, and Nature's Splendor extends Moonfire, Rejuvenation, Regrowth and Insect Swarm. Omen of Clarity, Nature's Grasp and Improved Thorns are no longer talents, and Improved Moonfire drops from 5 ranks to 2.

Balance tree in the BlizzCon 2026 demo, tier by tier, compared with Classic Era
TierTalentRanksvs ClassicRank 1
Tier 10 points
Improved Wrath
5 New spot, same tierReduces the cast time of your Wrath spell by 0.1 sec and its Mana cost by 10%.
Genesis
5 New in ForeverIncreases the periodic damage and healing done by your spells and abilities by 1%.
Tier 25 points
Moonglow
3 Moved from tier 5Reduces the Mana cost of your spells by 3%.
Improved Moonfire
2 Max rank 5 → 2Increases the damage and critical strike chance of your Moonfire spell by 5%.
Nature's Majesty
2 New in ForeverIncreases your critical strike chance with spells and melee attacks by 2%.
Nature's Reach
2 Moved from tier 3Increases the range of your offensive Balance spells by 10% and increases the chance for all your spells and attacks to hit by 2%.
Tier 310 points
Improved Entangling Roots
3 Moved from tier 2Increases the damage done by your Entangling Roots spell by 25%, and its victims can take up to 25% more damage without interrupting the effect.
Nature's SplendorRequires Nature's Majesty
1 New in ForeverIncreases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
Balance of Nature
5 New in ForeverEach time you cast a Nature spell, your next Arcane damage spell within 10 sec deals 1% increased damage. Each time you cast an Arcane spell, your next Nature damage spell within 10 sec deals 1% increased damage.
Tier 415 points
Insect Swarm
1 Moved from RestorationThe enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 55 Nature damage over 12 sec.
VengeanceRequires Improved Moonfire
5Same spot and ranksIncreases the critical strike damage bonus of your Arcane and Nature spells by 20%.
Improved Starfire
5Same spot and ranksReduces the cast time of Starfire by 0.1 sec and Starfire has a 3% chance to stun its target for 3 sec.
Tier 520 points
Overgrowth
2 New in ForeverIncreases the maximum number of targets you may have affected by Entangling Roots by 1.
Nature's Grace
1Same spot and ranksAll non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.
Eclipse
3 New in ForeverYour Wrath spell reduces the cast time of your next 2 Starfire spells by 0.17 sec. Stores up to 4 charges. Lasts 15 sec.
Tier 625 points
Moonfury
5Same spot and ranksIncreases the damage done by your Arcane and Nature spells by 1%.
Tier 730 points
Moonkin Form
1Same spot and ranksTransforms the Druid into Moonkin Form. While in this form, the armor contribution from items is increased by 360% and all party members within 45 yards have their critical chance increased by 3%, exclusive with Leader of the Pack. The Moonkin cannot cast healing spells while shapeshifted. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

No longer talents: Nature's Grasp (tier 1), Improved Thorns (tier 3), Omen of Clarity (tier 3), Natural Weapons (tier 2), Improved Nature's Grasp (tier 1).

Feral Combat Druid talents

Feral Combat is the most changed druid tree, with eight new talents. Mangle sits at tier 4 behind Savage Fury, Shredding Attacks lowers the cost of Shred and Lacerate, and King of the Jungle makes Tiger's Fury grant 20 energy. Leader of the Pack moves from tier 7 to tier 5 and unlocks the new 31-point Berserk, which lets Mangle hit up to three targets without a cooldown and doubles the crit chance of your combo point builders for 15 seconds. Natural Reaction adds dodge and rage, and Rend and Tear adds damage against bleeding targets.

Feral Combat tree in the BlizzCon 2026 demo, tier by tier, compared with Classic Era
TierTalentRanksvs ClassicRank 1
Tier 10 points
Ferocity
5Same spot and ranksReduces the cost of your Maul, Mangle, Swipe, Claw, and Rake abilities by 1 Rage or Energy.
Heart of the Wild
5 Moved from tier 6Increases your Intellect by 2%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 2%.
Tier 25 points
Feral Swiftness
2 New in ForeverIncreases your movement speed while in Cat Form by 15%, and increases your chance to Dodge by 2%.
Feral Instinct
3 New spot, same tier; Max rank 5 → 3Increases damage done by your Swipe ability by 10% and reduces the chance enemies have to detect you while Prowling as if you were 1 level higher.
Brutal Impact
2 New spot, same tierIncreases the stun duration of your Bash and Pounce abilities by 0.5 sec and reduces the cooldown of Bash by 15 sec.
Thick Hide
3 New spot, same tier; Max rank 5 → 3While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 1 additional base Armor per level and another 0.67 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
Tier 310 points
Savage Fury
2 Moved from tier 5Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 5%.
Feral Charge
1 New spot, same tierCharge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec.
Sharpened Claws
2 New spot, same tier; Max rank 3 → 2Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 3%.
Tier 415 points
Shredding Attacks
3 New in ForeverReduces the Energy cost of your Shred ability by 6 and reduces the Rage cost of your Lacerate ability by 1.
MangleRequires Savage Fury
1 New in ForeverMangle the target for 100% normal damage plus 26.
Predatory Strikes
3 New spot, same tierIncreases your melee Attack Power by 50% of your level.
Primal FuryRequires Sharpened Claws
2Same spot and ranksGives you a 50% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 50% chance to add an additional Combo Point.
Tier 520 points
Predatory Instincts
2 New in ForeverIncreases the critical strike damage bonus of your melee abilities by 10%.
Leader of the Pack
1 Moved from tier 7While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the critical strike chance of all party members within 45 yards by 3%, exclusive with Moonkin Aura.
King of the Jungle
3 New in ForeverTiger's Fury now instantly grants you 20 Energy.
Tier 625 points
Natural Reaction
5 New in ForeverIncreases your dodge chance by 1%, and gives you a 20% chance to gain 5 Rage each time you dodge.
Rend and TearRequires Predatory Strikes
5 New in ForeverIncreases damage done by your melee abilities on Bleeding targets by 2%.
Tier 730 points
BerserkRequires Leader of the Pack
1 New in ForeverCauses your Mangle ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.

No longer talents: Feral Aggression (tier 1), Blood Frenzy (tier 4), Improved Shred (tier 4), Feline Swiftness (tier 3), Faerie Fire (Feral) (tier 5).

Restoration Druid talents

Swiftmend moves from tier 7 to tier 4, and Wild Growth takes the 31-point slot: a party heal over time that requires Living Spirit. Gift of the Earthmother at tier 3 cuts the global cooldown of Rejuvenation, Swiftmend and Wild Growth by half a second, and Naturalist takes the tier 2 spot of Improved Healing Touch with a faster Healing Touch and 1% more damage. Natural Shapeshifter comes over from Balance, and Improved Mark of the Wild and Improved Enrage are no longer talents.

Restoration tree in the BlizzCon 2026 demo, tier by tier, compared with Classic Era
TierTalentRanksvs ClassicRank 1
Tier 10 points
Nature's Focus
5 Moved from tier 2Gives you a 14% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
Furor
5Same spot and ranksGives you a 20% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 20% of the Energy you had when you were last in Cat Form, plus 2 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 20 Energy.
Tier 25 points
Naturalist
5 New in ForeverReduces the cast time of your Healing Touch spell by 0.1 sec and increases all damage you deal by 1%.
Subtlety
3 Moved from tier 3; Max rank 5 → 3Reduces the threat generated by your Nature and Arcane spells by 10%.
Natural Shapeshifter
3 Moved from BalanceReduces the mana cost of all shapeshifting by 10%.
Tier 310 points
Reflection
3Same spot and ranksAllows 17% of your Mana regeneration to continue while casting.
Gift of Nature
5 Moved from tier 5Increases the effect of all your healing spells by 2%.
Gift of the Earthmother
1 New in ForeverReduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells.
Tier 415 points
Tranquil Spirit
5Same spot and ranksReduces the mana cost of your Healing Touch and Tranquility spells by 2%.
Improved Rejuvenation
3 New spot, same tierIncreases the effect of your Rejuvenation spell by 5%.
Swiftmend
1 Moved from tier 7Instantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells.
Tier 520 points
Nature's SwiftnessRequires Naturalist
1Same spot and ranksWhen activated, your next Nature spell becomes an instant cast spell.
Living Spirit
3 New in ForeverIncreases your Spirit by 5%.
Improved Tranquility
2Same spot and ranksReduces threat caused by Tranquility by 50% and its cooldown by 30%.
Tier 625 points
Improved RegrowthRequires Improved Rejuvenation
5Same spot and ranksIncreases the critical effect chance of your Regrowth spell by 10%.
Tier 730 points
Wild GrowthRequires Living Spirit
1 New in ForeverHeals the target and their party for 285 over 7 sec. Party members must be within 43 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

No longer talents: Improved Mark of the Wild (tier 1), Improved Healing Touch (tier 2), Improved Enrage (tier 2).

Druid talent FAQ

Is Mangle a Druid talent in WoW Forever?

Yes. Mangle is a 1-rank Feral Combat talent at tier 4 that requires Savage Fury. Berserk, the new Feral 31-point talent, removes its cooldown and lets it hit up to three targets.

What happened to Omen of Clarity?

It is missing from the Balance tree in the BlizzCon demo, where it was a tier 3 talent in Classic. The talent data can't show whether druids now get it another way.

What are the Druid 31-point talents in Forever?

Moonkin Form stays in Balance. Feral gets Berserk and Restoration gets Wild Growth, both new. Leader of the Pack and Swiftmend, the old capstones, are now tier 5 and tier 4 talents.

Which druid talents moved between trees?

Insect Swarm moved from Restoration to Balance, where it is a tier 4 talent, and Natural Shapeshifter moved from Balance to Restoration at tier 2.