WoW Forever Druid Macros

20 Druid macros, 3 of them for spells that are new in Forever. Filter by talent path and level, then copy one into the game.

  1. Rejuvenation

    Rejuvenation at mouseover

    • Any talent path
    • Level 4+

    Puts Rejuvenation on the party frame under your cursor, else your target, else you.

    Mouseover

    #showtooltip
    /cast [@mouseover,help,nodead][help,nodead][@player] Rejuvenation
    78/255
  2. Healing Touch

    Healing Touch at mouseover

    • Any talent path
    • Level 1+

    Casts Healing Touch on the unit under your cursor; with nothing there, on your target.

    Mouseover

    #showtooltip
    /cast [@mouseover,help,nodead][help,nodead][@player] Healing Touch
    79/255
  3. Remove Curse

    Remove Curse at mouseover

    • Any talent path
    • Level 24+

    Casts Remove Curse on the unit under your cursor; with nothing there, on your target.

    Mouseover

    #showtooltip
    /cast [@mouseover,help,nodead][help,nodead][@player] Remove Curse
    78/255
  4. Abolish Poison

    Abolish Poison at mouseover

    • Any talent path
    • Level 26+

    Casts Abolish Poison on the unit under your cursor; with nothing there, on your target.

    Mouseover

    #showtooltip
    /cast [@mouseover,help,nodead][help,nodead][@player] Abolish Poison
    80/255
  5. Innervate

    Innervate at mouseover

    • Any talent path
    • Level 40+

    Gives Innervate to the healer under your cursor.

    Mouseover

    #showtooltip
    /cast [@mouseover,help,nodead][help,nodead][@player] Innervate
    75/255
  6. Revive

    Revive at mouseover

    • Any talent path
    • Level 12+
    • New in Forever

    Casts Revive on the unit under your cursor; with nothing there, on your target.

    Mouseover

    #showtooltip
    /cast [@mouseover,help,dead][help,dead] Revive
    59/255
  7. Rebirth

    Rebirth at mouseover

    • Any talent path
    • Level 20+

    Casts Rebirth on the unit under your cursor; with nothing there, on your target.

    Mouseover

    #showtooltip
    /cast [@mouseover,help,dead][help,dead] Rebirth
    60/255
  8. Regrowth

    Leave form and Regrowth

    • Any talent path
    • Level 12+

    Drops your form and heals the player under your cursor in one press: the emergency heal for a Feral Druid.

    Clear the way first

    #showtooltip Regrowth
    /cancelform
    /cast [@mouseover,help,nodead][help,nodead][@player] Regrowth
    95/255
  9. Moonfire

    Moonfire at mouseover

    • Any talent path
    • Level 4+

    Casts Moonfire on the unit under your cursor; with nothing there, on your target.

    Mouseover

    #showtooltip
    /cast [@mouseover,harm,nodead][] Moonfire
    54/255
  10. Faerie Fire

    Faerie Fire at mouseover

    • Any talent path
    • Level 18+

    Casts Faerie Fire on the unit under your cursor; with nothing there, on your target.

    Mouseover

    #showtooltip
    /cast [@mouseover,harm,nodead][] Faerie Fire
    57/255
  11. Hibernate

    Hibernate at mouseover

    • Any talent path
    • Level 18+

    Casts Hibernate on the unit under your cursor; with nothing there, on your target.

    Mouseover

    #showtooltip
    /cast [@mouseover,harm,nodead][] Hibernate
    55/255
  12. Bear FormFeral Charge

    Bear Form, then Feral Charge

    • Feral Combat
    • Level 20+

    Shifts to Bear Form on the first press and charges on the next (Feral Charge, Feral Combat).

    Stance or form first

    #showtooltip
    /cast [noform:1] Bear Form; Feral Charge
    53/255
  13. Maul

    Maul and start attacking

    • Any talent path
    • Level 10+

    Turns on your auto attack and casts Maul.

    Start attacking

    #showtooltip Maul
    /startattack
    /cast Maul
    41/255
  14. Growl

    Growl at mouseover

    • Any talent path
    • Level 10+

    Casts Growl on the unit under your cursor; with nothing there, on your target.

    Mouseover

    #showtooltip
    /cast [@mouseover,harm,nodead][] Growl
    51/255
  15. PounceRavage

    Ravage, Shift for Pounce

    • Any talent path
    • Level 36+

    A press casts Ravage; with Shift held, Pounce.

    Shift for the second spell

    #showtooltip
    /cast [mod:shift] Pounce; Ravage
    45/255
  16. Primal Bite

    Primal Bite and start attacking

    • Feral Combat
    • Level 25+
    • New in Forever

    Turns on your auto attack and casts Primal Bite.

    Start attacking

    #showtooltip Primal Bite
    /startattack
    /cast Primal Bite
    55/255
  17. Wild Growth

    Wild Growth at mouseover

    • Restoration
    • Level 40+
    • New in Forever

    Wild Growth, the new 31-point Restoration talent, heals the whole party of the player you cast it on.

    Mouseover

    #showtooltip
    /cast [@mouseover,help,nodead][help,nodead][@player] Wild Growth
    77/255
  18. Swiftmend

    Swiftmend at mouseover

    • Restoration
    • Level 25+

    Swiftmend no longer eats the Rejuvenation or Regrowth it needs, so you can press it whenever it’s ready.

    Mouseover

    #showtooltip
    /cast [@mouseover,help,nodead][help,nodead][@player] Swiftmend
    75/255
  19. Nature's SwiftnessHealing Touch

    Nature's Swiftness into Healing Touch

    • Restoration
    • Level 30+

    Nature's Swiftness doesn’t use the global cooldown, so one press fires it and then Healing Touch.

    A free cooldown first

    #showtooltip Healing Touch
    /cast Nature's Swiftness
    /cast Healing Touch
    71/255
  20. Entangling Roots

    Entangling Roots at mouseover

    • Any talent path
    • Level 8+
    • PvP

    Casts Entangling Roots on the unit under your cursor; with nothing there, on your target.

    Mouseover

    #showtooltip
    /cast [@mouseover,harm,nodead][] Entangling Roots
    62/255

Why the macros are written this way

A macro here does one thing: it takes a step off your hands (a target change, a stance swap, a second key). It never decides for you, and one press is still one global cooldown. Every macro is built on one of these rules, named on its card.

Mouseover
A spell you cast on someone other than your target (a heal, a dispel, an interrupt, crowd control) shouldn’t cost you your target. The macro casts on the unit under your cursor and falls back to your target, so it still works as the plain spell.
Shift for the second spell
Two spells you never want on the same press (a single-target and an area attack, two traps, two wards) share one key: a press gives the one you use most, Shift the other. It saves bar space without hiding a choice from you.
Stance or form first
Abilities tied to a stance or form do nothing in the wrong one. The macro makes the swap on the first press and casts on the next: two presses, because a swap and an ability can’t share one.
A free cooldown first
One press can only start one global cooldown. Two spells go on one press only when the first doesn’t use it (Presence of Mind, Nature’s Swiftness, Bloodrage). We never chain two spells that both do: the second would just fail.
Start attacking
A melee ability that fails (no Rage, no Energy, out of range) leaves you standing still. /startattack turns on your auto attack with the press, so you keep swinging either way.
Clear the way first
Escapes and interrupts fail for small reasons: a swing that lands a moment late, a cast still running, a pet that keeps fighting. The macro stops those first, so the spell does what you pressed it for.

Not confirmed yet

  • Whether every macro works the same in the live game: they are built from the beta client and not tested in game
  • Spells that change in later beta builds; the pages are rebuilt when the client changes

Sources

How we choose and check sources