WoW Forever Druid
Skyborne on both factions can be Druids in Forever, with forms made for the race. Feral ends in Berserk and Restoration in Wild Growth, and Improved Mark of the Wild is now part of the class.
Official changes come from Blizzard's Deep Dive, What's Next and Found Photos panels; talent numbers come from our talent dataset, built from the BlizzCon demo; hands-on reports are marked. Last reviewed: .
- Talents
- 52
- 47 in Classic
- New talents
- 18
- 13 removed
- New 31-point talents
- 2 of 3
- Balance · Feral Combat · Restoration
- Races
- 3
- 1 new in Forever
What changes for Druids
- Blizzard
Improved Mark of the Wild is no longer a talent: its effect is part of the class.
- Blizzard
Skyborne Druids get new forms created for the race.
- BlizzCon demo
Feral ends in Berserk and Restoration in Wild Growth; Mangle and Eclipse join the trees, and talent text refers to Lacerate.
- Player reports
Players report Druids get Revive, a normal resurrection.
- Player reports
Players report powershifting no longer restores energy, which Feral players have pushed back on.
Druid talent trees at a glance
Each tree’s 31-point talent and how many talents changed. The full list, with every rank, is in the talent calculator.
Balance
Transforms the Druid into Moonkin Form. While in this form, the armor contribution from items is increased by 360% and all party members within 45 yards have their critical chance increased by 3%, exclusive with Leader of the Pack. The Moonkin cannot cast healing spells while shapeshifted. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.![]()
Same 31-point talent as Classic
- 6 new
- 5 removed
- 5 moved
Increases the periodic damage and healing done by your spells and abilities by 1%. Increases the periodic damage and healing done by your spells and abilities by 5%. estimated Increases your critical strike chance with spells and melee attacks by 2%. Increases your critical strike chance with spells and melee attacks by 4%. estimated Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec. Each time you cast a Nature spell, your next Arcane damage spell within 10 sec deals 1% increased damage. Each time you cast an Arcane spell, your next Nature damage spell within 10 sec deals 1% increased damage. Each time you cast a Nature spell, your next Arcane damage spell within 10 sec deals 5% increased damage. Each time you cast an Arcane spell, your next Nature damage spell within 10 sec deals 5% increased damage. estimated Increases the maximum number of targets you may have affected by Entangling Roots by 1. Increases the maximum number of targets you may have affected by Entangling Roots by 2. estimated Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.17 sec. Stores up to 4 charges. Lasts 15 sec. Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.5 sec. Stores up to 4 charges. Lasts 15 sec. estimated![]()
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Feral Combat New
Causes your Mangle ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.![]()
Replaces Leader of the Pack
- 8 new
- 5 removed
- 9 moved
Increases your movement speed while in Cat Form by 15%, and increases your chance to Dodge by 2%. Increases your movement speed while in Cat Form by 30%, and increases your chance to Dodge by 4%. estimated Reduces the Energy cost of your Shred ability by 6 and reduces the Rage cost of your Lacerate ability by 1. Reduces the Energy cost of your Shred ability by 18 and reduces the Rage cost of your Lacerate ability by 3. estimated Mangle the target for 100% normal damage plus 26. Increases the critical strike damage bonus of your melee abilities by 10%. Increases the critical strike damage bonus of your melee abilities by 20%. estimated Tiger's Fury now instantly grants you 20 Energy. Tiger's Fury now instantly grants you 60 Energy. estimated Increases your dodge chance by 1%, and gives you a 20% chance to gain 5 Rage each time you dodge. Increases your dodge chance by 5%, and gives you a 100% chance to gain 5 Rage each time you dodge. estimated Increases damage done by your melee abilities on Bleeding targets by 2%. Increases damage done by your melee abilities on Bleeding targets by 10%. estimated Causes your Mangle ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.![]()
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Restoration New
Heals the target and their party for 285 over 7 sec. Party members must be within 43 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.![]()
Replaces Swiftmend
- 4 new
- 3 removed
- 6 moved
Reduces the cast time of your Healing Touch spell by 0.1 sec and increases all damage you deal by 1%. Not shown in the BlizzCon demo. Reduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells. Increases your Spirit by 5%. Increases your Spirit by 55%. estimated Heals the target and their party for 285 over 7 sec. Party members must be within 43 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.![]()
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Races for Druids
Every race that can be a Druid in Forever and what it brings to the class.
WoW Forever Druid FAQ
Can Skyborne be Druids in WoW Forever?
Yes, on both factions, with Druid forms created for the race.
Do Druids get a normal resurrection in WoW Forever?
Players who tried the demo report Revive. Blizzard hasn’t confirmed it.
Does powershifting still work?
Players report it no longer restores energy. Blizzard hasn’t commented.
Which races can be a Druid in WoW Forever?
Night Elf, Tauren, and Skyborne. Skyborne is new to the class in Forever.
What are the Druid 31-point talents in WoW Forever?
Balance: Moonkin Form; Feral Combat: Berserk (new, replacing Leader of the Pack); Restoration: Wild Growth (new, replacing Swiftmend).
Still unconfirmed
- Players report Druids get Revive, a normal resurrection.
- Players report powershifting no longer restores energy, which Feral players have pushed back on.
- Final talent values: the demo numbers can change in the beta