Baseline: classic three-tree, 51-point structure. Forever talents read from the beta client, build 1.60.1.70450 plus server hotfixes through October 23. Fan-made, unaffiliated with Blizzard Entertainment.
Hunter talent changes in WoW Forever
Aimed Shot is baseline for every hunter at level 20, Wyvern Sting is folded into the Resourcefulness talent, and Marksmanship and Survival both end in new 31-point talents. Those two trees pick up five new talents each.
Talents in the beta
50
46 in Classic Era
New talents
12
not in the Classic trees
Classic talents gone
1
11 more changed position
New 31-point talents
2 of 3
2 talents changed max rank
Hunter trees: Classic Era client vs Forever beta client
The calculator reads Hunter talents from the World of Warcraft: Forever beta client, starting with build 1.60.1.70450; before that build it read beta build 1.60.1.70450 plus server hotfixes through October 20. Below is what differs between the two builds, compared talent by talent in the client’s own data.
Same as build 1.60.1.70450 plus server hotfixes through October 20
50/50
spot, max rank, prerequisites and rank texts, apart from any smaller differences counted below
Changed in the tree
0
spot, prerequisite, max rank, name, or a different talent in the spot
Left the tree
0
not in beta build 1.60.1.70450 plus server hotfixes through October 23
Different effects
0
numbers or effect text, checked rank by rank
No Hunter talent changed in the tree, left it, or has different numbers or effect text between beta build 1.60.1.70450 plus server hotfixes through October 20 and beta build 1.60.1.70450 plus server hotfixes through October 23. Hunter build links made with build 1.60.1.70450 plus server hotfixes through October 20 open with every point.
Builds players have posted for the Forever beta, transcribed point by point and checked against the beta client’s Hunter trees. Open one in the calculator to see every point.
Beast Mastery
Beast Mastery 21level 30
All 21 points in Beast Mastery. Deadly Aspects for the ranged attack speed proc, then the pet: Unleashed Fury for 15% more damage from pets and hawks, three points of Ferocity for their crit, Focused Fire, Bestial Swiftness, and Intimidation for a stun. Summon Hawk, new in Forever, sends a hawk at your target for 18 seconds and shares its cooldown with Arcane Shot. Improved Revive Pet and a point of Pathfinding fill the rest.
Built around (★ new in Forever):
★ Focused Fire
Focused Fire
Beast Mastery · tier 2 · max rank 2
★ New in Forever
Increases all damage you and your pet deal by 1% while your pet is active.
Rank 2: Increases all damage you and your pet deal by 2% while your pet is active.
2/2
★ Summon Hawk
Summon Hawk
Beast Mastery · tier 4 · max rank 1
★ New in Forever
Command a hawk to dive-bomb your targeted enemy, dealing 32 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot. level 60 reference
1/1
Intimidation
Intimidation
Beast Mastery · tier 5 · max rank 1
Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
All 21 points in Marksmanship, in only six talents. Lethal Attacks, the renamed Lethal Shots, gives 5% crit, and Careful Aim, new in Forever, Attack Power equal to your Intellect. Then Improved Arcane Shot takes 1.5 seconds off the Arcane Shot cooldown, four points of Mortal Shots make ranged crits bigger, Trueshot Aura gives your party or raid Ranged Attack Power, and Scatter Shot disorients a target for 4 seconds.
Built around (★ new in Forever):
★ Careful Aim
Careful Aim
Marksmanship · tier 2 · max rank 5
★ New in Forever
Increases your Attack Power by 20% of your Intellect.
Rank 5: Increases your Attack Power by 100% of your Intellect.
5/5
Scatter Shot
Scatter Shot
Marksmanship · tier 5 · max rank 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
A melee build with all 21 points in Survival. Improved Tracking, which merges Monster Slaying and Humanoid Slaying, adds 5% damage against the creature type you track; Savage Strikes and four points of Predator's Edge, new in Forever, give melee crit, bigger melee crits and 40% more off-hand damage. Surefooted is for hit, and Deflection, Deterrence and Counterattack for parries and the strike that follows one. It ends on Strider Kick, new as well: a kick for full weapon damage and three seconds of extra speed.
Built around (★ new in Forever):
★ Predator's Edge
Predator's Edge
Survival · tier 4 · max rank 5
★ New in Forever
Increases your melee ability critical strike damage by 6% and your Off Hand weapon damage by 10%.
Rank 5: Increases your melee ability critical strike damage by 30% and your Off Hand weapon damage by 50%.
4/5
★ Strider Kick
Strider Kick
Survival · tier 5 · max rank 1
★ New in Forever
A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
Deadly Aspects first, Forever’s name for Improved Aspect of the Hawk: with Aspect of the Hawk up, Auto Shot can proc 30% faster ranged attacks. The rest is utility for a pet Hunter: Pathfinding for faster Cheetah and Pack, Improved Revive Pet, Endurance Training and Bestial Swiftness. The guide says no single talent stands out at level 20, so the last points are yours to swap.
Built around:
Deadly Aspects
Deadly Aspects
Beast Mastery · tier 1 · max rank 5
Formerly Improved Aspect of the Hawk
While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
Rank 5: While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.
5/5
Endurance Training
Endurance Training
Beast Mastery · tier 1 · max rank 5
Increases the Health and Armor of your pets by 3%.
Rank 5: Increases the Health and Armor of your pets by 15%.
1/5
Pathfinding
Pathfinding
Beast Mastery · tier 2 · max rank 2
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
Rank 2: Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.
2/2
Improved Revive Pet
Improved Revive Pet
Beast Mastery · tier 2 · max rank 2
Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
Rank 2: Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
Two talents carry it: Lethal Attacks, the renamed Lethal Shots, for 5% crit, and Careful Aim, new in Forever, which turns your Intellect into Attack Power. The last point takes Lone Wolf, 20% more damage while no pet is out.
Built around (★ new in Forever):
Lethal Attacks
Lethal Attacks
Marksmanship · tier 1 · max rank 5
Formerly Lethal Shots
Increases your critical strike chance with all attacks by 1%.
Rank 5: Increases your critical strike chance with all attacks by 5%.
5/5
★ Careful Aim
Careful Aim
Marksmanship · tier 2 · max rank 5
★ New in Forever
Increases your Attack Power by 20% of your Intellect.
Rank 5: Increases your Attack Power by 100% of your Intellect.
5/5
★ Lone Wolf
Lone Wolf
Marksmanship · tier 3 · max rank 1
★ New in Forever
You deal 20% increased damage with all attacks while you do not have an active pet.
A melee Hunter’s start: Deflection for 10% parry, Savage Strikes for melee crit, Entrapment to root everything that steps into your traps, and Deterrence. The guide is clear that Survival isn’t the pick at level 20 if you only want damage or fast leveling.
Built around:
Deflection
Deflection
Survival · tier 1 · max rank 5
Increases your Parry chance by 1%.
Rank 5: Increases your Parry chance by 5%.
5/5
Entrapment
Entrapment
Survival · tier 2 · max rank 5
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.
Rank 5: When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.
3/5
Savage Strikes
Savage Strikes
Survival · tier 2 · max rank 2
Increases the critical strike chance of all your melee abilities by 2%.
Rank 2: Increases the critical strike chance of all your melee abilities by 4%.
2/2
Deterrence
Deterrence
Survival · tier 3 · max rank 1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
Warcraft Tavern’s take on the Deadly Aspects start: Focused Fire for 2% more damage from you and your pet, Pathfinding, Endurance Training and one point of Unleashed Fury for pet and hawk damage.
Built around (★ new in Forever):
Deadly Aspects
Deadly Aspects
Beast Mastery · tier 1 · max rank 5
Formerly Improved Aspect of the Hawk
While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
Rank 5: While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.
5/5
Endurance Training
Endurance Training
Beast Mastery · tier 1 · max rank 5
Increases the Health and Armor of your pets by 3%.
Rank 5: Increases the Health and Armor of your pets by 15%.
1/5
★ Focused Fire
Focused Fire
Beast Mastery · tier 2 · max rank 2
★ New in Forever
Increases all damage you and your pet deal by 1% while your pet is active.
Rank 2: Increases all damage you and your pet deal by 2% while your pet is active.
2/2
Pathfinding
Pathfinding
Beast Mastery · tier 2 · max rank 2
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
Rank 2: Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.
2/2
Unleashed Fury
Unleashed Fury
Beast Mastery · tier 3 · max rank 5
Increases the damage done by your pets and hawks by 3%.
Rank 5: Increases the damage done by your pets and hawks by 15%.
We only list builds a community source posted publicly, with credit and a link. Each is read point by point from the source and checked against our talent data: a build that no longer fits the trees is taken down.
Races for a Hunter in WoW Forever
7 races can play a Hunter in Forever: 4 options on the Alliance and 4 on the Horde. Each card lists the racials its race page picks out for a Hunter, what they do, and which Hunter talents they work with. New in Forever: 3 of these options.
Big Game Hunter +5% damage against BeastsWorks with Improved Tracking
Improved Tracking
Survival
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
New in ForeverWind Blessed Haste; Elemental Insight against Elementals.
Wind Blessed +2% spell, melee and ranged Haste (3% from October 15 until October 26; 1% before that)
Wind Blessed
+2% spell, melee and ranged Haste (3% from October 15 until October 26; 1% before that)
Elemental Insight +5% damage against ElementalsWorks with Improved Tracking
Improved Tracking
Survival
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
Plainsrunning Every 5 sec you keep moving adds 2% movement speed, up to +60%; taking damage or standing still wears it down. Does not increase mounted speed
Plainsrunning
Every 5 sec you keep moving adds 2% movement speed, up to +60%; taking damage or standing still wears it down. Does not increase mounted speed
Berserking; Bow Specialization is no longer a racial.
Berserking +10% attack and casting speed for 15 sec; 3 min cooldown
Berserking
+10% attack and casting speed for 15 sec; 3 min cooldown
Beast Slaying +5% damage against BeastsWorks with Improved Tracking
Improved Tracking
Survival
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
New in ForeverWind Blessed Haste; Elemental Insight against Elementals.
Wind Blessed +2% spell, melee and ranged Haste (3% from October 15 until October 26; 1% before that)
Wind Blessed
+2% spell, melee and ranged Haste (3% from October 15 until October 26; 1% before that)
Elemental Insight +5% damage against ElementalsWorks with Improved Tracking
Improved Tracking
Survival
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
Elemental Insight
+5% damage against Elementals
How these racials work with Hunter talents
Dwarf Big Game Hunter, Troll Beast Slaying → Improved Tracking
Improved Tracking
Survival
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
: track Beasts and Improved Tracking’s bonus adds to the racial’s 5% against Beasts.
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
: track Elementals and Improved Tracking’s bonus adds to Elemental Insight’s 5%.
Increases the critical strike damage bonus on all ranged abilities by 6%.
: Mortal Shots raises the damage of every ranged crit during Elune’s Light.
Blizzard published every race’s classes and racial traits on September 23, 2026. Every racial here, including the Priest race spells, is checked against the beta client (build 1.60.1.70450). Last reviewed: . All races →
Plan the rest of your Hunter
The pages that change how a Hunter plays outside the talent trees.
WoW Forever Hunter class changesShould you play a Hunter in WoW Forever? Beast Mastery, Marksmanship with Lone Wolf and melee Survival, Aimed Shot for everyone, and every Hunter race.
Hunter abilities in WoW ForeverEvery Hunter trainer ability against Classic Era, read from the beta client: 2 new, 21 changed and 0 removed, with the level each is learned.
Professions for a Hunter: Skinning · LeatherworkingSkinning the beasts you kill feeds Leatherworking, which makes leather and mail armor, quivers and ammo pouches.
Beast Mastery changes least of the three trees, and Bestial Wrath is still the 31-point talent behind Intimidation. The changes sit near the top. Deadly Aspects at tier 1, the renamed Improved Aspect of the Hawk, gives Aspect of the Hawk and Aspect of the Beast a chance to grant 30% attack speed for 12 seconds, Focused Fire adds 1% damage for you and your pet at rank 1 while the pet is out, and Summon Hawk at tier 4 is a new ability that shares a cooldown with Arcane Shot. Thick Hide is merged into Endurance Training, and Improved Eyes of the Beast is baseline now.
Beast Mastery tree tier by tier: Forever beta client compared with Classic Era
Tier
Talent
Ranks
vs Classic
Rank 1
Tier 10 points
Deadly Aspects
Deadly Aspects
Beast Mastery · tier 1 · max rank 5
Formerly Improved Aspect of the Hawk
While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
Rank 5: While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.
5
↻ Formerly Improved Aspect of the Hawk
While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
Endurance Training
Endurance Training
Beast Mastery · tier 1 · max rank 5
Increases the Health and Armor of your pets by 3%.
Rank 5: Increases the Health and Armor of your pets by 15%.
5
Now includes Thick Hide
Increases the Health and Armor of your pets by 3%.
Tier 25 points
Focused Fire
Focused Fire
Beast Mastery · tier 2 · max rank 2
★ New in Forever
Increases all damage you and your pet deal by 1% while your pet is active.
Rank 2: Increases all damage you and your pet deal by 2% while your pet is active.
2
★ New in Forever
Increases all damage you and your pet deal by 1% while your pet is active.
Improved Aspect of the Monkey
Improved Aspect of the Monkey
Beast Mastery · tier 2 · max rank 3
Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Rank 3: Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
3
◆ Max rank 5 → 3
Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Pathfinding
Pathfinding
Beast Mastery · tier 2 · max rank 2
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
Rank 2: Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.
2
◆ Moved from tier 3
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
Improved Revive Pet
Improved Revive Pet
Beast Mastery · tier 2 · max rank 2
Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
Rank 2: Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
2
Same spot and ranks
Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
Tier 310 points
Bestial Swiftness
Bestial Swiftness
Beast Mastery · tier 3 · max rank 1
Increases the movement speed of your pets by 30%.
1
Same spot and ranks
Increases the movement speed of your pets by 30%.
Unleashed Fury
Unleashed Fury
Beast Mastery · tier 3 · max rank 5
Increases the damage done by your pets and hawks by 3%.
Rank 5: Increases the damage done by your pets and hawks by 15%.
5
Same spot and ranks
Increases the damage done by your pets and hawks by 3%.
Tier 415 points
Improved Mend Pet
Improved Mend Pet
Beast Mastery · tier 4 · max rank 2
Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.
Rank 2: Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.
2
◆ New spot, same tier
Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.
Ferocity
Ferocity
Beast Mastery · tier 4 · max rank 5
Increases the critical strike chance of your pets and hawks by 2%.
Rank 5: Increases the critical strike chance of your pets and hawks by 10%.
5
Same spot and ranks
Increases the critical strike chance of your pets and hawks by 2%.
Summon Hawk
Summon Hawk
Beast Mastery · tier 4 · max rank 1
★ New in Forever
Command a hawk to dive-bomb your targeted enemy, dealing 32 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot. level 60 reference
1
★ New in Forever
Command a hawk to dive-bomb your targeted enemy, dealing 32 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot. (level 60 reference)
Tier 520 points
Spirit Bond
Spirit Bond
Beast Mastery · tier 5 · max rank 2
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
Rank 2: While your pet is active, you and your pet will regenerate 1% of total health every 5 sec.
2
Same spot and ranks
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
Intimidation
Intimidation
Beast Mastery · tier 5 · max rank 1
Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
Requires Bestial Swiftness
1
Same spot and ranks
Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
Bestial Discipline
Bestial Discipline
Beast Mastery · tier 5 · max rank 2
Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.
Rank 2: Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting.
2
Same spot and ranks
Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.
Tier 625 points
Frenzy
Frenzy
Beast Mastery · tier 6 · max rank 5
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Rank 5: Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Requires Ferocity
5
Same spot and ranks
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Tier 730 points
Bestial Wrath
Bestial Wrath
Beast Mastery · tier 7 · max rank 1
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Requires Intimidation
1
Same spot and ranks
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Under another name now: Improved Aspect of the Hawk (tier 1) → Deadly Aspects, Thick Hide (tier 2) → Endurance Training.
Baseline now, no talent point needed: Improved Eyes of the Beast (tier 2).
Aimed Shot is no longer in the tree, and Trueshot Aura moves from tier 7 to tier 4, where it unlocks the new 31-point Sniper Shot. Careful Aim at tier 2 turns Intellect into attack power and is the prerequisite for Mortal Shots. Rapid Killing rewards kills with a stronger next shot, Rapid Recuperation keeps part of your mana regeneration going while casting after Serpent Sting hits, and Lone Wolf gives 20% more damage while you have no active pet. Lethal Attacks at tier 1 is the renamed Lethal Shots and Improved Stings at tier 2 the renamed Improved Serpent Sting, Improved Hunter's Mark is baseline now, and Improved Scorpid Sting is no longer a talent.
Marksmanship tree tier by tier: Forever beta client compared with Classic Era
Tier
Talent
Ranks
vs Classic
Rank 1
Tier 10 points
Hawk Eye
Hawk Eye
Marksmanship · tier 1 · max rank 3
Increases the range of your ranged weapons by 2 yards.
Rank 3: Increases the range of your ranged weapons by 6 yards.
3
◆ Moved from tier 3
Increases the range of your ranged weapons by 2 yards.
Improved Concussive Shot
Improved Concussive Shot
Marksmanship · tier 1 · max rank 5
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
Rank 5: Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
5
Same spot and ranks
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
Lethal Attacks
Lethal Attacks
Marksmanship · tier 1 · max rank 5
Formerly Lethal Shots
Increases your critical strike chance with all attacks by 1%.
Rank 5: Increases your critical strike chance with all attacks by 5%.
5
↻ Formerly Lethal Shots; Moved from tier 2
Increases your critical strike chance with all attacks by 1%.
Tier 25 points
Improved Stings
Improved Stings
Marksmanship · tier 2 · max rank 3
Formerly Improved Serpent Sting
Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
Rank 3: Increases the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.
3
↻ Formerly Improved Serpent Sting; Moved from tier 4; Max rank 5 → 3
Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
Efficiency
Efficiency
Marksmanship · tier 2 · max rank 5
Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
Rank 5: Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.
5
◆ Moved from tier 1
Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
Careful Aim
Careful Aim
Marksmanship · tier 2 · max rank 5
★ New in Forever
Increases your Attack Power by 20% of your Intellect.
Rank 5: Increases your Attack Power by 100% of your Intellect.
5
★ New in Forever
Increases your Attack Power by 20% of your Intellect.
Tier 310 points
Rapid Killing
Rapid Killing
Marksmanship · tier 3 · max rank 2
★ New in Forever
Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
Rank 2: Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.
2
★ New in Forever
Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
Improved Arcane Shot
Improved Arcane Shot
Marksmanship · tier 3 · max rank 5
Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Rank 5: Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
5
Same spot and ranks
Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Lone Wolf
Lone Wolf
Marksmanship · tier 3 · max rank 1
★ New in Forever
You deal 20% increased damage with all attacks while you do not have an active pet.
1
★ New in Forever
You deal 20% increased damage with all attacks while you do not have an active pet.
Tier 415 points
Trueshot Aura
Trueshot Aura
Marksmanship · tier 4 · max rank 1
Increases the Ranged Attack Power of party or raid members within 45 yds by 30.
1
◆ Moved from tier 7
Increases the Ranged Attack Power of party or raid members within 45 yds by 30.
Mortal Shots
Mortal Shots
Marksmanship · tier 4 · max rank 5
Increases the critical strike damage bonus on all ranged abilities by 6%.
Rank 5: Increases the critical strike damage bonus on all ranged abilities by 30%.
Requires Careful Aim
5
Same spot and ranks
Increases the critical strike damage bonus on all ranged abilities by 6%.
Tier 520 points
Rapid Recuperation
Rapid Recuperation
Marksmanship · tier 5 · max rank 2
★ New in Forever
Afflicting a target with Serpent Sting allows 25% of your Mana Regeneration to continue while casting for 15 sec, increased to 50% when Rapid Killing is consumed.
Rank 2: Afflicting a target with Serpent Sting allows 50% of your Mana Regeneration to continue while casting for 15 sec, increased to 100% when Rapid Killing is consumed.
Requires Rapid Killing
2
★ New in Forever
Afflicting a target with Serpent Sting allows 25% of your Mana Regeneration to continue while casting for 15 sec, increased to 50% when Rapid Killing is consumed.
Barrage
Barrage
Marksmanship · tier 5 · max rank 3
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%.
Rank 3: Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%.
3
◆ New spot, same tier
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%.
Scatter Shot
Scatter Shot
Marksmanship · tier 5 · max rank 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
1
◆ New spot, same tier
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
Tier 625 points
Ranged Weapon Specialization
Ranged Weapon Specialization
Marksmanship · tier 6 · max rank 5
Increases the damage you deal with ranged weapons by 1%.
Rank 5: Increases the damage you deal with ranged weapons by 5%.
5
Same spot and ranks
Increases the damage you deal with ranged weapons by 1%.
Tier 730 points
Sniper Shot
Sniper Shot
Marksmanship · tier 7 · max rank 1
★ New in Forever
A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.
Requires Trueshot Aura
1
★ New in Forever
A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.
Removed since Classic: Improved Scorpid Sting (tier 5).
Under another name now: Lethal Shots (tier 2) → Lethal Attacks, Improved Serpent Sting (tier 4) → Improved Stings.
Baseline now, no talent point needed: Improved Hunter's Mark (tier 2), Aimed Shot (tier 3, learned at level 20).
Survival is the most reworked hunter tree. Monster Slaying and Humanoid Slaying are merged into Improved Tracking at tier 1, which adds damage against the creature type you track; Wyvern Sting, Killer Instinct and Improved Feign Death are merged into Resourcefulness, which cuts the mana cost of traps and melee abilities; and Trap Mastery is now Survival Tactics. The new talents lean on melee and traps: Predator's Edge adds melee crit damage and off-hand damage, and Expose Prey gives attacks on a Hunter's Mark target a chance to enable Mongoose Bite. Expose Prey leads to the new 31-point Lacerating Strikes, which makes Mongoose Bite apply a bleed.
Survival tree tier by tier: Forever beta client compared with Classic Era
Tier
Talent
Ranks
vs Classic
Rank 1
Tier 10 points
Improved Tracking
Improved Tracking
Survival · tier 1 · max rank 5
Reworked from Monster Slaying and Humanoid Slaying
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
Rank 5: While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.
5
↻ Reworked from Monster Slaying and Humanoid Slaying
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
Deflection
Deflection
Survival · tier 1 · max rank 5
Increases your Parry chance by 1%.
Rank 5: Increases your Parry chance by 5%.
5
Same spot and ranks
Increases your Parry chance by 1%.
Tier 25 points
Entrapment
Entrapment
Survival · tier 2 · max rank 5
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.
Rank 5: When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.
5
Same spot and ranks
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.
Savage Strikes
Savage Strikes
Survival · tier 2 · max rank 2
Increases the critical strike chance of all your melee abilities by 2%.
Rank 2: Increases the critical strike chance of all your melee abilities by 4%.
2
Same spot and ranks
Increases the critical strike chance of all your melee abilities by 2%.
Survivalist
Survivalist
Survival · tier 2 · max rank 5
Increases your total Health by 2%.
Rank 5: Increases your total Health by 10%.
5
◆ Moved from tier 3
Increases your total Health by 2%.
Improved Wing Clip
Improved Wing Clip
Survival · tier 2 · max rank 3
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
Rank 3: Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.
3
◆ New spot, same tier; Max rank 5 → 3
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
Tier 310 points
Clever Traps
Clever Traps
Survival · tier 3 · max rank 2
Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.
Rank 2: Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.
2
Same spot and ranks
Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.
Surefooted
Surefooted
Survival · tier 3 · max rank 3
Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.
Rank 3: Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.
3
◆ Moved from tier 4
Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.
Deterrence
Deterrence
Survival · tier 3 · max rank 1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
1
Same spot and ranks
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
Tier 415 points
Survival Tactics
Survival Tactics
Survival · tier 4 · max rank 2
Formerly Trap Mastery
Increases your chance to hit with your Trap and Feign Death abilities by 5%.
Rank 2: Increases your chance to hit with your Trap and Feign Death abilities by 10%.
2
↻ Formerly Trap Mastery
Increases your chance to hit with your Trap and Feign Death abilities by 5%.
Predator's Edge
Predator's Edge
Survival · tier 4 · max rank 5
★ New in Forever
Increases your melee ability critical strike damage by 6% and your Off Hand weapon damage by 10%.
Rank 5: Increases your melee ability critical strike damage by 30% and your Off Hand weapon damage by 50%.
5
★ New in Forever
Increases your melee ability critical strike damage by 6% and your Off Hand weapon damage by 10%.
Counterattack
Counterattack
Survival · tier 4 · max rank 1
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Requires Deterrence
1
◆ Moved from tier 5
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Tier 520 points
Resourcefulness
Resourcefulness
Survival · tier 5 · max rank 2
Reworked from Wyvern Sting, Killer Instinct, and Improved Feign Death
Reduces the Mana cost of your Trap and melee abilities by 30%, and grants your melee and ranged ability Critical Strikes a 50% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.
Rank 2: Reduces the Mana cost of your Trap and melee abilities by 60%, and grants your melee and ranged ability Critical Strikes a 100% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.
2
↻ Reworked from Wyvern Sting, Killer Instinct, and Improved Feign Death
Reduces the Mana cost of your Trap and melee abilities by 30%, and grants your melee and ranged ability Critical Strikes a 50% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.
Expose Prey
Expose Prey
Survival · tier 5 · max rank 2
★ New in Forever
Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 5% chance to allow an activation of Mongoose Bite. Lasts 10 sec.
Rank 2: Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 10% chance to allow an activation of Mongoose Bite. Lasts 10 sec.
2
★ New in Forever
Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 5% chance to allow an activation of Mongoose Bite. Lasts 10 sec.
Survivalist's Discipline
Survivalist's Discipline
Survival · tier 5 · max rank 2
★ New in Forever
Reduces the cooldown of your Trap and Deterrence abilities by 20%.
Rank 2: Reduces the cooldown of your Trap and Deterrence abilities by 40%.
2
★ New in Forever
Reduces the cooldown of your Trap and Deterrence abilities by 20%.
Strider Kick
Strider Kick
Survival · tier 5 · max rank 1
★ New in Forever
A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
1
★ New in Forever
A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
Tier 625 points
Lightning Reflexes
Lightning Reflexes
Survival · tier 6 · max rank 5
Increases your Agility by 2%.
Rank 5: Increases your Agility by 10%.
5
Same spot and ranks
Increases your Agility by 2%.
Tier 730 points
Lacerating Strikes
Lacerating Strikes
Survival · tier 7 · max rank 1
★ New in Forever
Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec
Requires Expose Prey
1
★ New in Forever
Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec
No, and it doesn’t need to be. Aimed Shot was a tier 3 Marksmanship talent in Classic; Blizzard’s deep dive makes it a baseline ability every hunter gets at level 20, and Barrage still boosts it.
What are the Hunter 31-point talents in Forever?
Beast Mastery keeps Bestial Wrath. Marksmanship gets Sniper Shot, which requires Trueshot Aura, and Survival gets Lacerating Strikes, which requires Expose Prey. Wyvern Sting, the Classic Survival capstone, is folded into the Resourcefulness talent.
Can a hunter play without a pet in Forever?
The trees support it directly: Lone Wolf, a 1-rank Marksmanship talent at tier 3, gives 20% more damage with all attacks while you don't have an active pet.
Which hunter talents moved tiers?
Trueshot Aura moves from tier 7 to tier 4, Counterattack from 5 to 4, Surefooted from 4 to 3, Hawk Eye from 3 to 1, and Pathfinding and Survivalist from 3 to 2. Efficiency goes the other way, from tier 1 to tier 2.