WoW Forever Priest Talent Calculator

Baseline: classic three-tree, 51-point structure. Forever talents read from the beta client, build 1.60.1.70450 plus server hotfixes through October 23. Fan-made, unaffiliated with Blizzard Entertainment.

Priest talent changes in WoW Forever

Penance, Divine Aegis, Prayer of Mending and Binding Heal, all spells from later in WoW's history, are priest talents in Forever. Lightwell is gone from the trees, and Divine Spirit is baseline for every priest at level 30.

Talents in the beta
52
47 in Classic Era
New talents
14
not in the Classic trees
Classic talents gone
6
15 more changed position
New 31-point talents
1 of 3
6 talents changed max rank
Priest trees: Classic Era client vs Forever beta client
TreeTalentsNewRenamed or reworkedRemovedMoved31-point talent
Discipline15 → 187016Power Infusion kept
Holy16 → 173120 Prayer of Mending replaces Lightwell
Shadow Magic16 → 174039Shadowform kept

Game client: 52 · Values for a level 60 reference character: 8 · How the data is checked

Renamed, reworked and baseline talents are the ones named as such in Blizzard’s Warrior and Priest deep dive (October 1).

Races, abilities and everything else that changes for Priests: WoW Forever Priest class changes.

Priest talent changes in beta build 1.60.1.70450

The calculator reads Priest talents from the World of Warcraft: Forever beta client, starting with build 1.60.1.70450; before that build it read beta build 1.60.1.70450 plus server hotfixes through October 20. Below is what differs between the two builds, compared talent by talent in the client’s own data.

Same as build 1.60.1.70450 plus server hotfixes through October 20
52/52
spot, max rank, prerequisites and rank texts, apart from any smaller differences counted below
Changed in the tree
0
spot, prerequisite, max rank, name, or a different talent in the spot
Left the tree
0
not in beta build 1.60.1.70450 plus server hotfixes through October 23
Different effects
0
numbers or effect text, checked rank by rank

No Priest talent changed in the tree, left it, or has different numbers or effect text between beta build 1.60.1.70450 plus server hotfixes through October 20 and beta build 1.60.1.70450 plus server hotfixes through October 23. Priest build links made with build 1.60.1.70450 plus server hotfixes through October 20 open with every point.

Every talent data update, from the BlizzCon demo to this build, is in WoW Forever Talent Calculator updates.

Community Priest builds for the Forever beta

Builds players have posted for the Forever beta, transcribed point by point and checked against the beta client’s Priest trees. Open one in the calculator to see every point.

Discipline healing

Discipline 21level 30

All 21 points in Discipline, down to Penance, new in Forever: three quick hits that heal an ally or damage an enemy. Power in Light, also new, makes Smite and Penance hit 10% harder on targets under your Holy Fire or Shadow Word: Pain. Improved Power Word: Shield makes Power Word: Shield absorb 20% more, Meditation keeps half your Mana regeneration while casting, Mental Strength adds 10% Intellect, and Inner Focus makes one spell free. Wand Specialization and a point of Holy Precision fill the rest.

Built around ( new in Forever):

  • Power in Light 5/5
  • Holy Precision 1/3
  • Penance 1/1

Posted by Voulk on Wowhead, . Original post

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Holy healing

Holy 21level 30

All 21 points in Holy, down to Spirit of Redemption. Holy Specialization for crit and Inspiration, which turns a crit heal into 25% more armor on its target; Improved Renew; Divine Fury for faster Smite, Holy Fire, Heal and Greater Heal casts; Holy Nova and Holy Reach. Binding Heal, new in Forever, heals your target and yourself with one cast.

Built around ( new in Forever):

  • Binding Heal 1/1
  • Spirit of Redemption 1/1

Posted by Spanklord on Wowhead, . Original post

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Shadow

Discipline 2Shadow Magic 19level 30

Two points in Wand Specialization, the other 19 in Shadow: Spirit Tap and Shadow Focus in full, Improved Shadow Word: Pain, then Mind Flay with Improved Mind Flay, new in Forever: each tick of Mind Flay deals 20% more than the one before. Shadow Weaving makes the target take up to 10% more Shadow damage from you, and Vampiric Embrace heals your party for a fifth of the Shadow damage you deal.

Built around ( new in Forever):

  • Wand Specialization 2/2
  • Improved Mind Flay 2/2
  • Vampiric Embrace 1/1
  • Shadow Weaving 3/3

Posted by Jereico on Wowhead, . Original post

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Holy healing

Discipline 2Holy 9level 20

Picked in this order: Wand Specialization, Improved Renew, Holy Specialization for Holy crit, then Divine Fury for faster Smite and Heal casts. It heals dungeons and still levels with wand and Smite.

Built around:

  • Wand Specialization 2/2
  • Improved Renew 3/3
  • Holy Specialization 2/5
  • Divine Fury 4/5

Posted by Spanklord on Wowhead, . Original post

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Shadow leveling

Discipline 2Shadow Magic 9level 20

Wand Specialization first, then Spirit Tap for the Spirit and regeneration burst after each kill, Improved Shadow Word: Pain for a longer damage over time, and two points of Shadow Focus for Shadow hit.

Built around:

  • Wand Specialization 2/2
  • Shadow Focus 2/5
  • Spirit Tap 5/5
  • Improved Shadow Word: Pain 2/2

Posted by Jereico on Wowhead, . Original post

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We only list builds a community source posted publicly, with credit and a link. Each is read point by point from the source and checked against our talent data: a build that no longer fits the trees is taken down.

Races for a Priest in WoW Forever

6 races can play a Priest in Forever: 4 options on the Alliance and 2 on the Horde. Each card lists the racials its race page picks out for a Priest, what they do, and which Priest talents they work with. New in Forever: 1 of these options.

Alliance 4

HumanAlliance Divine Grace, the Human Priest spell; The Human Spirit adds 10% Spirit.
  • Divine Grace Instantly heals a friendly target below 50% Health and removes Weakened Soul; not on yourself; 10 min cooldownWorks with Soul Warding
  • The Human Spirit +10% SpiritWorks with Spiritual Guidance Spirit Tap
DwarfAlliance Chastise and Desperate Prayer; Artisan’s Precision adds 1% hit.
  • Chastise Holy damage and a root of up to 2 sec on a Humanoid, with very low threat; 2 min cooldown
  • Desperate Prayer Instant self-heal; 10 min cooldown
  • Artisan’s Precision +1% hit chance with spells and attacks
Night ElfAlliance Elune's Grace and Starshards.
  • Elune's Grace For 15 sec, melee and ranged attacks are 50% less likely to hit you (ends after 3 misses); 5 min cooldown
  • Starshards Arcane damage to an enemy over 6 sec; 30 sec cooldown
GnomeAllianceNew in Forever Confounding Flash and Contingency Plan.
  • Confounding Flash Confuses up to 5 enemies within 8 yd for 3 sec; damage breaks it; 2 min cooldown
  • Contingency Plan A 30 sec ward on an ally: when damage drops their Health below 35%, they get an absorb shield and a heal over 15 sec; one per target; 10 min cooldown
  • Expansive Mind +5% maximum Mana, Rage or EnergyWorks with Mental Strength

Horde 2

UndeadHorde Dark Sacrifice trades Health for Mana.
  • Dark Sacrifice Instant, 10 min cooldown: trade Health for Mana over 15 sec; your Spirit adds to the Mana
TrollHorde Berserking adds casting speed; Hex of Weakness and Shadowguard stay Troll Priest spells.
  • Berserking +10% attack and casting speed for 15 sec; 3 min cooldown
  • Hex of Weakness Lowers an enemy's melee Attack Power (204 at the top rank) and cuts the healing it receives by 20% for 2 min
  • Shadowguard Three charges of shadows that strike attackers for Shadow damage (96 at the top rank), without threat; lasts 10 min

How these racials work with Priest talents

  • Human The Human Spirit → Spiritual Guidance Spirit Tap: more Spirit is more healing through Spiritual Guidance and a bigger Spirit Tap after kills.
  • Human Divine Grace → Soul Warding: Divine Grace removes Weakened Soul, so a shielded ally can take another Power Word: Shield as soon as Soul Warding’s shorter cooldown allows.
  • Gnome Expansive Mind → Mental Strength: the extra maximum Mana adds to the Intellect from Mental Strength.

Blizzard published every race’s classes and racial traits on September 23, 2026. Every racial here, including the Priest race spells, is checked against the beta client (build 1.60.1.70450). Last reviewed: . All races →

Discipline Priest talents

Discipline Priest guide →

Discipline's middle tiers now center on Power Word: Shield. Soul Warding at tier 4 takes 4 seconds off its cooldown and 15% off its cost, Renewed Hope builds on Soul Warding, and Divine Aegis at tier 6 turns non-periodic critical heals into absorb shields of up to 1,200 damage. Penance at tier 5 is the new prerequisite for Power Infusion. At the top, Power in Light adds Smite and Penance damage against targets with your Holy Fire or Shadow Word: Pain, and Twin Disciplines boosts instant spells. Unbreakable Will is merged into Silent Resolve, Divine Spirit and Improved Power Word: Fortitude are baseline now, and Force of Will is no longer a talent.

Discipline tree tier by tier: Forever beta client compared with Classic Era
TierTalentRanksvs ClassicRank 1
Tier 10 points
Power in Light
5 New in ForeverYour Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
Wand Specialization
2 New spot, same tier; Max rank 5 → 2Increases your damage with Wands by 13%.
Twin Disciplines
5 New in ForeverIncreases the damage and healing of your instant cast spells by 1%.
Tier 25 points
Silent Resolve
3 Max rank 5 → 3; Now includes Unbreakable WillReduces the threat generated by your spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.
Holy Precision
3 New in ForeverImproves your chance to hit with Holy spells by 6%.
Mental Strength
5 Moved from tier 5Increases your total Intellect by 2%.
Martyrdom
2Same spot and ranksGives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
Tier 310 points
Mental Agility
3 Moved from tier 4; Max rank 5 → 3Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3%.
Inner Focus
1Same spot and ranksWhen activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.
Improved Power Word: Shield
3 Moved from tier 2Increases the damage absorbed by your Power Word: Shield by 7%.
Meditation
3 New spot, same tierAllows 17% of your Mana regeneration to continue while casting.
Tier 415 points
Improved Inner Fire
3Same spot and ranksIncreases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4.
Improved Mana Burn
2 New spot, same tierReduces the casting time of your Mana Burn spell by 0.5 sec.
Soul WardingRequires Improved Power Word: Shield
1 New in ForeverReduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
Tier 520 points
Penance
1 New in ForeverLaunches a volley of holy light at the target, causing 45 Holy damage to an enemy, or 134 healing to an ally, instantly and every 1 sec for 2 sec. (level 60 reference)
Renewed HopeRequires Soul Warding
5 New in ForeverYour heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.
Tier 625 points
Divine Aegis
3 New in ForeverYour non-periodic critical heals create a protective shield on the target, absorbing 5% of the amount healed. Shields up to 1200 damage and lasts 12 sec. (level 60 reference)
Tier 730 points
Power InfusionRequires Penance
1Same spot and ranksInfuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.

Removed since Classic: Force of Will (tier 6).

Under another name now: Unbreakable Will (tier 1) → Silent Resolve.

Baseline now, no talent point needed: Improved Power Word: Fortitude (tier 2), Divine Spirit (tier 5, learned at level 30).

Holy Priest talents

Holy Priest guide →

Lightwell is no longer a talent, and Prayer of Mending takes the 31-point slot behind Spirit of Redemption. Binding Heal at tier 4 heals your target and yourself, and Litany of Light refunds 5% of a heal's base mana per rank when it follows a different heal. Twilight Focus at tier 1, the renamed Healing Focus, gives every spell a chance to avoid damage interruption. Spiritual Healing drops from 5 ranks to 3, and Improved Prayer of Healing is no longer a talent.

Holy tree tier by tier: Forever beta client compared with Classic Era
TierTalentRanksvs ClassicRank 1
Tier 10 points
Twilight Focus
3 Formerly Healing Focus; Max rank 2 → 3Gives your spells a 23% chance to not lose casting time when you take damage.
Improved Renew
3Same spot and ranksIncreases the amount healed by your Renew spell by 5%.
Holy Specialization
5Same spot and ranksIncreases the critical effect chance of your Holy spells by 1%.
Tier 25 points
Spell Warding
5Same spot and ranksReduces all spell damage taken by 2%.
Divine Fury
5Same spot and ranksReduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.1 sec.
Tier 310 points
Holy Nova
1Same spot and ranksCauses an explosion of holy light around the caster, causing 26 to 30 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 50 to 57. These effects cause no threat. (level 60 reference)
Blessed Recovery
3Same spot and ranksAfter being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
Inspiration
3Same spot and ranksYour non-periodic critical heals increase your target's Armor by 8% for 15 sec.
Tier 415 points
Holy Reach
2Same spot and ranksIncreases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.
Improved Healing
3Same spot and ranksReduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%.
Searing LightRequires Divine Fury
2Same spot and ranksIncreases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
Binding Heal
1 New in ForeverHeals a friendly target and the caster for 235 to 286. Low threat. (level 60 reference)
Tier 520 points
Litany of Light
2 New in ForeverWhen you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.
Spirit of Redemption
1Same spot and ranksUpon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
Spiritual Guidance
5Same spot and ranksIncreases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.
Tier 625 points
Spiritual Healing
3 Max rank 5 → 3Increases the amount healed by your spells by 3%.
Tier 730 points
Prayer of MendingRequires Spirit of Redemption
1 New in ForeverPlaces a spell on the target that heals them for 172 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster. (level 60 reference)

Removed since Classic: Improved Prayer of Healing (tier 5), Lightwell (tier 7).

Under another name now: Healing Focus (tier 1) → Twilight Focus.

Shadow Magic Priest talents

Shadow Priest guide →

Shadowform is still the 31-point talent behind Vampiric Embrace, but four talents are new. Dark Inspiration takes Improved Fade's tier 4 spot and raises your party's Spirit for 10 seconds after Mind Blast or a full Mind Flay. Improved Mind Flay makes each tick of Mind Flay hit harder than the one before, Devouring Contagion spreads Devouring Plague to two nearby enemies when the target dies, and Early Demise adds crit to Shadow Word: Death below 20% health. Shadow Weaving is now a debuff on the target and drops to 3 ranks, Shadow Reach drops to 2, and Shadow Affinity, Improved Fade and Improved Vampiric Embrace are no longer talents.

Shadow Magic tree tier by tier: Forever beta client compared with Classic Era
TierTalentRanksvs ClassicRank 1
Tier 10 points
Shadow Focus
5 Moved from tier 2Improves your chance to hit with Shadow spells by 1%.
Blackout
5 New spot, same tierGives your Shadow damage spells a 2% chance to stun the target for 3 sec.
Spirit Tap
5 New spot, same tierGives you a 20% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
Tier 25 points
Improved Mind Blast
5 Moved from tier 3Reduces the cooldown of your Mind Blast spell by 0.5 sec.
Improved Shadow Word: Pain
2 New spot, same tierIncreases the duration of your Shadow Word: Pain spell by 3 sec.
Shadow Reach
2 Moved from tier 4; Max rank 3 → 2Increases the range of your offensive Shadow spells by 10%.
Tier 310 points
Improved Psychic ScreamRequires Blackout
2 New spot, same tierReduces the cooldown of your Psychic Scream spell by 2 sec.
Mind Flay
1Same spot and ranksAssault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%. (level 60 reference)
Improved Mind FlayRequires Mind Flay
2 New in ForeverEach instance of damage of Mind Flay deals 10% more damage than its previous instance of damage.
Tier 415 points
Dark Inspiration
5 New in ForeverYour Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 3% for 10 sec.
Vampiric Embrace
1 Moved from tier 5Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.
Shadow Weaving
3 New spot, same tier; Max rank 5 → 3Your Shadow damage spells have a 33% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.
Tier 520 points
Silence
1Same spot and ranksSilences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
Devouring Contagion
2 New in ForeverReduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 5 yds for the remaining duration.
Tier 625 points
Early Demise
2 New in ForeverIncreases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.
Darkness
5Same spot and ranksIncreases your Shadow damage done by 2%.
Tier 730 points
ShadowformRequires Vampiric Embrace
1Same spot and ranksAssume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.

Removed since Classic: Shadow Affinity (tier 2), Improved Fade (tier 4), Improved Vampiric Embrace (tier 5).

Priest talent FAQ

Is Penance a Discipline talent in WoW Forever?

Yes. Penance is a 1-rank talent at tier 5, and Power Infusion requires it. At rank 1 it hits an enemy or heals an ally instantly and again every second for 2 seconds.

What happened to Lightwell?

It is no longer on the Holy tree. Prayer of Mending is the Holy 31-point talent instead, and it requires Spirit of Redemption.

Is Divine Spirit still a priest talent?

No, and it doesn’t need to be: Blizzard’s deep dive makes Divine Spirit baseline for every priest at level 30, and Improved Power Word: Fortitude baseline too. Unbreakable Will is merged into Silent Resolve, and Force of Will is removed.

Which priest talents lost ranks in Forever?

Wand Specialization goes from 5 ranks to 2, Silent Resolve, Mental Agility, Spiritual Healing and Shadow Weaving from 5 to 3, and Shadow Reach from 3 to 2.