WoW Forever Hunter

Humans can be Hunters in Forever, Aimed Shot is no longer a talent, and Marksmanship and Survival end in new 31-point talents. This guide covers whether the class suits you, its three specs, the road to 60 and which race to pick now that the ranged weapon racials are gone.

Official changes come from Blizzard's Deep Dive, What's Next and Found Photos panels; talent facts come from the same talent data as our calculator (where it comes from); hands-on reports are marked. Last reviewed: .

Talents
50
46 in Classic
New talents
12
6 renamed or reworked · 1 removed
New 31-point talents
2 of 3
Beast Mastery · Marksmanship · Survival
Races
7
2 new in Forever

Talent paths

Talents, leveling and weapons for each tree.

01 Is a Hunter right for you?

A Hunter fights at range with a pet holding the enemy, which in Classic made it the easiest class to level and the best at soloing. Forever changes more of the Hunter than of most classes: Aimed Shot is a trainer ability for everyone, Marksmanship and Survival end in new 31-point talents, Marksmanship can drop the pet entirely with Lone Wolf, and Survival becomes a real melee spec. Humans can be Hunters for the first time.

You’ll enjoy it if

  • You want a second body in every fight: the pet tanks while you shoot, so a Hunter rarely eats between pulls.
  • You want to choose between pet and no pet. Lone Wolf (Marksmanship) rewards leaving the pet at home; Beast Mastery builds around it.
  • You like kiting. You stand still for Auto Shot’s 0.5-second cast between moves; the much shorter pause players saw in the beta is a bug Blizzard is fixing.
  • You want to solo what others need a group for: Feign Death, traps and a pet still make hard pulls survivable.

Think twice if

  • You hate the dead zone. Players who tried the demo say the gap between melee and ranged range is still there.
  • You want to spam traps. Freezing, Frost, Immolation and Explosive Trap cooldowns are doubled in the beta client, from 15 to 30 seconds.
  • You want a race bonus for your weapon: the Dwarf gun and Troll bow racials are gone. Orcs have Command back for pet damage.

What groups want from you

  • Freezing Trap on the extra enemy the tank can’t hold, since tanks hold only three or four at once.
  • Pulls with Feign Death to drop the enemy on the tank, and Tranquilizing Shot for enraged bosses at 60.
  • Hunter’s Mark, which raises the ranged attack power of everyone attacking the target.
  • Aspect of the Wild against Nature damage, and Trueshot Aura if a Marksman is in the group or raid: it reaches the whole raid since the October 15 beta build.

Solo play and gold

Solo, a Hunter sends the pet in, lets it build threat, then opens with Serpent Sting, Arcane Shot and Auto Shot, and uses Wing Clip and Disengage if the enemy comes back. With kills taking 10–15 seconds from about level 10–15, the pet taking the hits is what keeps a Hunter’s downtime lower than almost any other class’s.

In Classic, gold went on ammunition and pet food, costs a Warrior or Mage doesn’t pay, and Blizzard hasn’t announced a change. Skinning and Leatherworking suit a class that kills beasts all day, and the Leatherworking Camp Tent grants rested experience at camp.

02 Three ways to play a Hunter

Hunters change more in their talents than most classes: Marksmanship and Survival end in new 31-point talents, Aimed Shot leaves the trees, and Survival moves toward melee. The icons show the talents in the Hunter Talent Calculator; hover or tap one for its full tooltip.

Beast Mastery

Pet damage · the leveling spec

Beast Mastery keeps Bestial Wrath at 31 points and adds Summon Hawk, a hawk that dive-bombs your target for 18 seconds; only two can be out at once and it shares a cooldown with Arcane Shot, so it is a choice each time, not extra damage for free. Focused Fire raises your damage and your pet’s while the pet is out.

Deadly Aspects gives Aspect of the Hawk a chance on Auto Shot to speed up your shots, and Aspect of the Beast a chance on melee hits to speed up your swings. Thick Hide is merged into Endurance Training, and Improved Eyes of the Beast is baseline now. For leveling, Beast Mastery is still the safe pick: the pet is the tank.

Forever talents to knowSummon HawkFocused FireDeadly AspectsBestial Wrath

Marksmanship

Ranged damage · pet or no pet

Marksmanship ends in Sniper Shot instead of Trueshot Aura. Aimed Shot is no longer a talent here, since every Hunter learns it at 20, but Barrage still raises its damage. Lone Wolf raises all your damage while you have no active pet, so this is the spec where dismissing the pet is a real option, for raids or for players who find the pet a nuisance.

Careful Aim turns Intellect into Attack Power, which gives mail with Intellect a use it didn’t have in Classic. Rapid Killing shortens Rapid Fire’s cooldown and strengthens your next shot after a kill, and Rapid Recuperation keeps part of your mana regeneration going while casting after Serpent Sting lands, an answer to Classic Hunters running dry.

Forever talents to knowSniper ShotLone WolfCareful AimRapid KillingRapid Recuperation

Survival

Melee and traps · the big change

Survival was a tree of Agility and utility in Classic; in Forever it fights in melee. Predator’s Edge raises melee critical damage and your off-hand weapon’s damage, Strider Kick is a kick for full weapon damage that also speeds you up by 30% for 3 seconds, Expose Prey makes attacks on a Hunter’s Marked target light up Mongoose Bite, and Lacerating Strikes, the new 31-point talent, makes Mongoose Bite bleed. Every Hunter also learns Lacerate, a bleed, at 30.

For traps, Survivalist’s Discipline cuts the cooldown of traps and Deterrence and Resourcefulness makes traps and melee attacks far cheaper, which offsets the beta client’s doubled trap cooldowns. Wyvern Sting is folded into Resourcefulness, and Humanoid Slaying and Monster Slaying into Improved Tracking. Nobody knows yet how melee Survival compares with the ranged specs at 60.

Forever talents to knowLacerating StrikesPredator's EdgeStrider KickExpose PreySurvivalist's Discipline

Dual Specialization opens at level 40, Blizzard’s class deep dives say; you change talents at a class trainer in a major city.

Hunter talent trees at a glance

Each tree’s 31-point talent and how many talents changed. The full list, with every rank, is in the talent calculator.

Beast Mastery

Bestial Wrath

Same 31-point talent as Classic

  • 2 new
  • 1 renamed or reworked
  • 0 removed
  • 2 moved

Marksmanship New

Sniper Shot

Replaces Trueshot Aura

  • 5 new
  • 2 renamed or reworked
  • 1 removed
  • 5 moved

Survival New

Lacerating Strikes

Replaces Wyvern Sting

  • 5 new
  • 3 renamed or reworked
  • 0 removed
  • 4 moved

Open the Hunter talent calculator →

03 The road to 60

You tame your first pet at 10, and everything before that is Raptor Strike, Serpent Sting and Arcane Shot. From 10 on, the pet holds the enemy and you keep the distance; Aimed Shot arrives at 20 for every spec, sharing its cooldown with Multi-Shot.

Dungeon enemies give much less experience in Forever and dungeon quests much more, so run each dungeon once with its quests; the WoW Forever dungeons guide lists all 9 new ones by level. The experience needed to reach 60 is the same as in Classic: Wowhead retracted its datamine of a lower curve after Blizzard explained the file isn’t used by the game (see the WoW Forever leveling guide).

Hunter key levels

The levels where the abilities in the table below arrive. Hover, focus or tap a level to see everything a Hunter trainer teaches that is new at it; every icon has its tooltip.

  1. Serpent Sting

    New at level 4: 2

    Aspect of the MonkeySerpent Sting
  2. Arcane ShotHunter's Mark
  3. Aspect of the HawkTame Beast
  4. Mongoose Bite
  5. Multi-Shot
  6. Aimed ShotA talent in ClassicDisengageFreezing Trap
  7. Rapid Fire
  8. Feign DeathLacerate
  9. Viper Sting
  10. Volley

New trainer abilities per level band

Each ability counted once, at the level its first rank is trained in the Forever beta client; abilities the beta removed are left out. Pick a bar to list them.

Every raceSome races only

New at levels 1–9: 8

Auto ShotRaptor StrikeTrack BeastsAspect of the MonkeySerpent StingArcane ShotHunter's MarkConcussive Shot

Hunter abilities by level

The trainer abilities that shape a Hunter’s leveling, in the order you learn them. The middle column is read from the Forever beta client against Classic Era, so it can still change.

AbilityLearnedIn the Forever betaWhy it matters
Serpent StingLevel 49 ranks, levels 4–60
  • Tooltip numbers changed (8 ranks)
Your opening damage over time; Improved Stings and Rapid Recuperation (Marksmanship) build on it.
Arcane ShotLevel 68 ranks, levels 6–60
  • Tooltip numbers changed (8 ranks)
Instant damage while moving. Summon Hawk (Beast Mastery) shares its cooldown.
Hunter's MarkLevel 64 ranks, levels 6–58
  • Tooltip numbers changed (4 ranks)
Raises everyone’s ranged attack power on the target, and Expose Prey (Survival) keys off it.
Aspect of the HawkLevel 107 ranks, levels 10–60
  • Tooltip numbers changed
Your ranged Attack Power aspect; Deadly Aspects (Beast Mastery) adds a haste proc to it.
Tame BeastLevel 10

Unchanged

Your first pet at 10: from here the pet holds the enemy while you shoot.
Mongoose BiteLevel 164 ranks, levels 16–58
  • Tooltip numbers changed (4 ranks)
After a dodge. Survival’s Expose Prey and Lacerating Strikes turn it into a core attack.
Multi-ShotLevel 18
  • Cost: 100 Mana → 13.9% of base mana
  • Cooldown: 10 sec → 6 sec
  • Tooltip wording changed
  • 4 Classic ranks gone: levels 30, 42, 54, and 60
Faster cooldown and a short cast time in the beta client, and costs a share of base mana instead of a flat amount.
Aimed ShotA talent in ClassicLevel 206 ranks, levels 20–60

An aimed shot that increases ranged damage by 20. Aimed Shot shares its cooldown with Multi-Shot.

A trainer ability now, not a Marksmanship talent, and it shares its cooldown with Multi-Shot.
Freezing TrapLevel 203 ranks, levels 20–60
  • Cooldown: 15 sec → 30 sec (3 ranks)
  • Tooltip wording changed (3 ranks)
Crowd control for the extra enemy; its cooldown doubles to 30 seconds in the beta client.
DisengageLevel 203 ranks, levels 20–48
  • Tooltip wording changed (3 ranks)
Lowers your threat so the pet or tank keeps the enemy.
Rapid FireLevel 26
  • Tooltip wording changed
Your ranged burst; Rapid Killing (Marksmanship) shortens its cooldown.
Feign DeathLevel 30
  • Tooltip numbers changed
Drops threat and resets pulls; still the Hunter’s way out of a bad fight.
LacerateLevel 304 ranks, levels 30–60

Wounds the target causing them to bleed for 119 damage over 21 sec.

New trainer bleed at 30 for every Hunter, not only Survival.
Viper StingLevel 363 ranks, levels 36–56
  • Cooldown: none → 15 sec (3 ranks)
Drains a caster’s mana; it has a cooldown in the beta client that it didn’t have in Classic.
VolleyLevel 403 ranks, levels 40–58
  • Cooldown: 1 min → none (3 ranks)
  • Growth per level: none → +0.3 per level (3 ranks)
  • Tooltip numbers changed (3 ranks)
Area damage that loses its cooldown in the beta client.

Hunter pets: what each of the 18 families does

Blizzard’s class deep dive (September 30) gives every pet family a job of its own. Each family learns Bite or Claw (some both), Dive or Dash, and one ability no other family has: a Wolf’s Furious Howl raises the party’s melee attack power, a Crocolisk’s Dismember cuts healing on the target by 50%, a Bird of Prey disarms. Foxes are a new family.

Pets also grow with you: they gain stats from the Hunter’s gear and no longer take player buffs that raise stats. The ability on each card is the family’s own; tap its icon for the client’s tooltip.

  • BatEats: Fungus · Fruit
    Sonic Blast
    Sonic Blast5 ranks, from pet level 12 · text at rank 5

    Emits a piercing shriek, inflicting 77 to 91 Nature damage and increasing the casting time of all spells by 30% for 20 sec.

    BiteDive
  • BearEats: Meat · Fish · Cheese · Bread · Fungus · Fruit
    Swipe
    Swipe5 ranks, from pet level 12 · text at rank 5

    Swipe 3 nearby enemies, inflicting 20 to 22 damage.

    BiteClawDash
  • Bird of PreyEats: Meat
    Mine!
    Mine!5 ranks, from pet level 10 · text at rank 5

    Grabs an enemy's weapon with its talons, causing 41 to 47 damage and disarming them for 3 sec.

    ClawDive
  • BoarEats: Meat · Fish · Cheese · Bread · Fungus · Fruit
    Charge
    Charge6 ranks, from pet level 1 · text at rank 6

    Charges an enemy, immobilizes it for 1 sec, and adds 490 melee attack power to the boar's next attack.

    BiteDash
  • Carrion BirdEats: Meat · Fish
    Demoralizing Screech
    Demoralizing Screech4 ranks, from pet level 8 · text at rank 4

    Blasts a single enemy for 24 to 42 damage and lowers the melee attack power of all enemies in melee range by 204 for 30 sec.

    BiteClawDive
  • CatEats: Meat · Fish
    Prowl
    Prowl3 ranks · text at rank 3

    Puts your pet in stealth mode, but slows its movement speed by 40%. The first attack from stealth receives a 50% bonus to damage. Lasts until cancelled.

    BiteClawDash
  • CrabEats: Fish · Bread · Fungus · Fruit
    Pinch
    Pinch5 ranks, from pet level 12 · text at rank 5

    Pinches an enemy's legs for 88 to 102 damage and reduces movement speed by 50% for 9 sec.

    ClawDash
  • CrocoliskEats: Meat · Fish
    Dismember
    Dismember5 ranks, from pet level 12 · text at rank 5

    Viciously bites enemy appendages for 50 to 58 damage and reduces the effectiveness of any healing by 25% for 6 sec.

    BiteDash
  • GorillaEats: Fungus · Fruit
    Thunderstomp
    Thunderstomp4 ranks, from pet level 30 · text at rank 4

    Shakes the ground with thundering force, doing 122 to 142 Nature damage to all enemies within 8 yds.

    BiteDash
  • HyenaEats: Meat · Fruit
    Tendon Rip
    Tendon Rip5 ranks, from pet level 12 · text at rank 5

    Tears at an enemy's legs for 60 damage over 9 sec and reduces movement speed by 50% for 9 sec.

    BiteDash
  • RaptorEats: Meat
    Savage Rend
    Savage Rend5 ranks, from pet level 12 · text at rank 5

    Slash an enemy with razor talons, causing the target to Bleed for 156 damage over 18 sec.

    BiteClawDash
  • ScorpidEats: Meat
    Scorpid Poison
    Scorpid Poison4 ranks, from pet level 8 · text at rank 4

    Inflicts 25 Nature damage over 10 sec. Effect can stack up to 5 times on a single target.

    ClawDash
  • SpiderEats: Meat
    Web
    Web5 ranks, from pet level 12 · text at rank 5

    Entangles an enemy in a corrosive web, immobilizing them and dealing 52 Nature damage over 4 sec.

    BiteDash
  • TallstriderEats: Cheese · Fungus · Fruit
    Dust Cloud
    Dust Cloud5 ranks, from pet level 12 · text at rank 5

    Your tallstrider kicks up an abrasive cloud of dust, reducing the target's Armor by 505 for 30 sec.

    BiteDash
  • TurtleEats: Fish · Fungus · Fruit · Raw Fish
    Shell Shield
    Shell ShieldOne rank

    Reduces all damage your pet takes by 50% and increases the time between your pet's attacks by 60%, but deals more damage with each attack. Lasts 12 sec.

    BiteDash
  • Wind SerpentEats: Fish · Cheese · Bread
    Lightning Breath
    Lightning Breath6 ranks, from pet level 1 · text at rank 6

    Breathes lightning, instantly dealing 86 to 98 Nature damage to a single target.

    BiteDive
  • WolfEats: Meat
    Furious Howl
    Furious Howl4 ranks, from pet level 10 · text at rank 4

    The wolf howls, increasing the melee attack power of all party or raid members within 15 yards by 84. Lasts 1 min.

    BiteDash
  • Fox NewEats: Meat
    Trickster's Dance
    Trickster's DanceOne rank

    Increases your pet's chance to Dodge by 50% and decreases the time between your pet's attacks by 30% for 12 sec.

    BiteDash

Families, diets, abilities and their texts are read from beta client build 1.60.1.70450; ranked texts are the top rank a level 60 pet learns. Blizzard hasn’t said where each family can be tamed.

Build the Hunter around the pet with the WoW Forever Hunter talent calculator, and keep the pet attacking with the WoW Forever Hunter macros.

The rare beasts a Hunter can tame in Classic Era, with their zones, coordinates and respawn times: WoW Forever rare spawns.

Sources: Blizzard: Class Deep Dives, Hunter and Druid · wago.tools: CreatureFamily, beta client

Which Hunter spells the built-in tracker follows, by group: WoW Forever Cooldown Manager.

04 Pick your race

No race has a ranged weapon racial any more: the Dwarf’s Gun Specialization and the Troll’s Bow Specialization are gone. Orc Command is back: +5% pet damage. So choose a Hunter race for what it does in a fight. Night Elf Elune’s Light is a burst of critical strike and Shadowmeld drops you out of a fight; Troll Berserking is attack speed; Orc Blood Fury is Attack Power.

Dwarves and Trolls both deal more damage to Beasts, a lot of what a Hunter kills while leveling, and Dwarves have Stoneform. Tauren Plainsrunning builds speed while you keep moving, which suits kiting. The new Human Hunter has no ranged racial but gets Will to Survive against stuns and Perception against stealthed enemies, both PvP tools. Skyborne on both factions add a little Haste with Wind Blessed.

Races for Hunters

Every race that can be a Hunter in Forever and what it brings to the class.

HumanAllianceNew in Forever Will to Survive and Perception; no ranged weapon racial.
DwarfAlliance Big Game Hunter adds damage against Beasts.
Night ElfAlliance Elune's Light; Shadowmeld.
OrcHorde Blood Fury; Command adds 5% pet damage.
TaurenHorde Plainsrunning.
TrollHorde Berserking; Bow Specialization is no longer a racial.
SkyborneAlliance · HordeNew in Forever Wind Blessed Haste; Elemental Insight against Elementals.

05 Coming from Classic

Three things feel different to a Classic Hunter. Aimed Shot is no longer the reason to go Marksmanship, because everyone has it, and it now shares a cooldown with Multi-Shot, so you choose one or the other. Traps come back half as often in the beta client, which makes Freezing Trap a planned move instead of a spare. And the pet is optional for Marksmen: Lone Wolf pays you to go without it.

Players found a much shorter hidden cast on Auto Shot and wands in the beta, but Blizzard says that is a bug and the 0.5-second cast stays, with a fix due in an upcoming beta build; the dead zone, by players’ accounts, is still there. Every changed trainer ability is in WoW Forever Hunter abilities.

What changes for Hunters

  • Game data

    Aimed Shot is no longer a talent, though Barrage still increases its damage.

  • Game data

    Beast Mastery gains Summon Hawk, and Marksmanship gains Lone Wolf.

  • Game data

    Only two hawks can be active at once, according to Summon Hawk’s tooltip.

  • Player reports

    The dead zone between melee and ranged range is still there, according to players who tried the demo.

  • Blizzard

    The shorter hidden cast time on Auto Shot and wands that players found in the beta is a bug: Blizzard says the 0.5-second cast is meant to stay and will be fixed in an upcoming beta build, hopefully next week.

  • Blizzard

    Racial weapon bonuses are gone since the October 15 beta build; the October 26 notes keep them gone: Human Ruthless is 1% crit with any weapon, Earth Fury and Savage are removed. Melee, ranged and spell hit are one stat.

  • Blizzard

    October 1 beta build: pets get Aggressive mode back, under the pet tab of the spellbook.

  • Blizzard

    Sniper Shot has a 45-yard range and adds 10 yards to your next 3 shots within 10 seconds; Deflection gives 1–5% Parry (was 2–10%).

  • Blizzard

    On the WoW Forever Podcast episode 2, the developers said more stable slots and ways to unlock them are planned, and that Auto Shot timers are bugged with a fix coming; the dead zone stays.

  • Blizzard

    October 8 beta build: Disengage’s threat reduction is doubled, as the earlier notes intended. Unleashed Fury now raises your pet’s damage, Improved Concussive Shot and Improved Wing Clip trigger at their stated chance, Expose Prey lasts 10 seconds instead of 5, and Entrapment has diminishing returns and triggers only when Frost Trap first goes off. Pets no longer keep regaining health at low health.

06 Before you log in

  • Decide on the pet before the spec. Beast Mastery and Survival assume one; Marksmanship with Lone Wolf doesn’t. The WoW Forever Talent Calculator shows how far each build gets by level 40.
  • Pick your race for utility, not your weapon. With the ranged weapon racials gone, the WoW Forever races page is where the real differences are.
  • Budget for ammunition and pet food, as in Classic: nothing announced for Forever removes either cost.
  • Hardcore? Feign Death and a pet that tanks still make the Hunter one of the safer classes; the WoW Forever Hardcore page has the ruleset.
  • PvP? Longer trap cooldowns change Hunter PvP (the shorter Auto Shot pause in the beta is a bug being fixed); honor ranks and Darkspear Islands are on the WoW Forever PvP page.

WoW Forever Hunter FAQ

Can Humans be Hunters in WoW Forever?

Yes. Hunter is one of the six new race and class combinations.

Is the Hunter dead zone gone in WoW Forever?

No. Players found it still there in the BlizzCon demo, and on the WoW Forever Podcast (episode 2, October 1) the developers said the dead zone stays: it is the class’s weakness, and Survival is the path for players who dislike it.

Which races can be a Hunter in WoW Forever?

Human, Dwarf, Night Elf, Orc, Tauren, Troll, and Skyborne. Human and Skyborne are new to the class in Forever.

What are the Hunter 31-point talents in WoW Forever?

Beast Mastery: Bestial Wrath; Marksmanship: Sniper Shot (new, replacing Trueshot Aura); Survival: Lacerating Strikes (new, replacing Wyvern Sting).

Is Aimed Shot still a talent in WoW Forever?

No. In the beta client every Hunter learns Aimed Shot from the trainer at level 20, and it shares its cooldown with Multi-Shot. Barrage still raises its damage.

Is Survival a melee spec in WoW Forever?

Largely, yes. Its new talents are melee ones (Predator’s Edge, Strider Kick, Expose Prey) and its new 31-point talent, Lacerating Strikes, makes Mongoose Bite bleed. How it performs at 60 hasn’t been tested.

Can a Hunter play without a pet in WoW Forever?

Yes, as Marksmanship: Lone Wolf raises all your damage while you have no active pet.