WoW Forever Hunter
Humans can be Hunters in Forever, Aimed Shot is no longer a talent, and Marksmanship and Survival end in new 31-point talents. Here is what else changes and what each race brings to a Hunter.
Official changes come from Blizzard's Deep Dive, What's Next and Found Photos panels; talent numbers come from our talent dataset, built from the BlizzCon demo; hands-on reports are marked. Last reviewed: .
- Talents
- 50
- 46 in Classic
- New talents
- 18
- 14 removed
- New 31-point talents
- 2 of 3
- Beast Mastery · Marksmanship · Survival
- Races
- 7
- 2 new in Forever
What changes for Hunters
- BlizzCon demo
Aimed Shot is no longer a talent in the demo trees.
- BlizzCon demo
Beast Mastery gains Summon Hawk, and Marksmanship gains Lone Wolf.
- Player reports
Players report up to two hawks at once.
- Player reports
The dead zone between melee and ranged range is still there, according to players who tried the demo.
- Blizzard
Racial weapon bonuses add critical strike chance instead of weapon skill, and melee, ranged and spell hit are one stat.
Hunter talent trees at a glance
Each tree’s 31-point talent and how many talents changed. The full list, with every rank, is in the talent calculator.
Beast Mastery
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.![]()
Same 31-point talent as Classic
- 3 new
- 3 removed
- 2 moved
While Aspect of the Hawk is active, all normal ranged attacks have a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec. While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 150% for 60 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 150% for 60 sec. estimated Increases all damage you deal by 1% while your pet is active. Increases all damage you deal by 2% while your pet is active. estimated Command a hawk to dive-bomb your targeted enemy, dealing 53 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.![]()
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Marksmanship New
A steady snipe that increases ranged damage by 160.![]()
Replaces Trueshot Aura
- 7 new
- 5 removed
- 5 moved
Increases your critical strike chance with all attacks by 1%. Increases your critical strike chance with all attacks by 5%. estimated Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec. Increases the damage of your Serpent Sting ability by 18%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec. estimated Increases your Attack Power by 20% of your Intellect. Increases your Attack Power by 28% of your Intellect. estimated Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%. Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 40 sec by 20%. estimated You deal 20% increased damage with all attacks while you do not have an active pet. Hitting a target with your Serpent Sting ability grants you 25% and consuming Rapid Killing grants you 50% of your Mana regeneration while casting for the next 15 sec. Hitting a target with your Serpent Sting ability grants you 50% and consuming Rapid Killing grants you 100% of your Mana regeneration while casting for the next 30 sec. estimated A steady snipe that increases ranged damage by 160.![]()
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Survival New
Your Mongoose Bite also causes the target to Bleed for damage over 21 sec equal to 40% of the damage done by Mongoose Bite.![]()
Replaces Wyvern Sting
- 8 new
- 6 removed
- 4 moved
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%. While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%. estimated Increases your chance to hit with your Trap and Feign Death abilities by 5%. Increases your chance to hit with your Trap and Feign Death abilities by 10%. estimated Increases your melee critical strike damage by 6% and your offhand weapon damage by 10%. Increases your melee critical strike damage by 30% and your offhand weapon damage by 50%. estimated Reduces the mana cost of your Trap abilities and melee abilities by 30%. In addition, your critical strikes have a 30% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec. Reduces the mana cost of your Trap abilities and melee abilities by 60%. In addition, your critical strikes have a 60% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec. estimated Your attacks against targets with Hunter's Mark have a 5% chance to activate your Mongoose Bite for 5 sec. Your attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 5 sec. estimated Reduces the cooldown of your Trap and Deterrence abilities by 20%. Reduces the cooldown of your Trap and Deterrence abilities by 40%. estimated A powerful kick that deals 100% melee weapon damage. Your Mongoose Bite also causes the target to Bleed for damage over 21 sec equal to 40% of the damage done by Mongoose Bite.![]()
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Races for Hunters
Every race that can be a Hunter in Forever and what it brings to the class.
WoW Forever Hunter FAQ
Can Humans be Hunters in WoW Forever?
Yes. Hunter is one of the six new race and class combinations.
Is the Hunter dead zone gone in WoW Forever?
Players who tried the BlizzCon demo report it’s still there. Blizzard hasn’t addressed it.
Which races can be a Hunter in WoW Forever?
Human, Dwarf, Night Elf, Orc, Tauren, Troll, and Skyborne. Human and Skyborne are new to the class in Forever.
What are the Hunter 31-point talents in WoW Forever?
Beast Mastery: Bestial Wrath; Marksmanship: Sniper Shot (new, replacing Trueshot Aura); Survival: Lacerating Strikes (new, replacing Wyvern Sting).
Still unconfirmed
- Players report up to two hawks at once.
- The dead zone between melee and ranged range is still there, according to players who tried the demo.
- Final talent values: the demo numbers can change in the beta