WoW Forever Dungeons by Level

World of Warcraft: Forever adds nine new dungeons between levels 13 and 60. Here they are in level order, on a leveling roadmap with the new zones: where each one is, who it’s for and what Blizzard has shown so far.

Dungeon levels follow Blizzard’s September 15 Kaivax post, which corrected Krol’dok Stronghold. Other details are checked against the What’s Next and Deep Dive panel videos. Last reviewed: .

New dungeons
9
from level 13 to 60
New raids
2
plus Onyxia’s Lair
Raids open
Dec 9
for 10, 20 and 40 players
Next dungeons
4
in the 2027 updates

WoW Forever dungeons by level

The new dungeons run through the whole leveling journey, one every few levels from 13 to 60. The ranges are from Blizzard’s September 15 Kaivax post, which corrected Krol’dok Stronghold after BlizzCon listed a wider bracket.

The chart also places the four new zones, so you can see which dungeons fall in the same part of the journey. Where Blizzard gave a zone’s levels only as a rough span, its band has soft edges and keeps Blizzard’s wording; zones without a level range are listed last, with what Blizzard has said about them. What the experience changes and new quests mean for the rest of the journey is in the WoW Forever leveling guide.

Leveling roadmap: the nine new dungeons and four new zones by level. Select a name for details.
  1. Zephras IsleFloating islands in the elemental plane1–12
  2. Hall of ThanesBeneath Ironforge, Dun Morogh13–18
  3. Ragefire ChasmClassic dungeon13–22
  4. Ruins of LordaeronTirisfal Glades15–20
  5. Wailing CavernsClassic dungeon15–28
  6. DeadminesClassic dungeon15–28
  7. Shadowfang KeepClassic dungeon18–32
  8. Blackfathom DeepsClassic dungeon20–34
  9. Stormwind StockadesClassic dungeon22–34
  10. GnomereganClassic dungeon24–40
  11. Razorfen KraulClassic dungeon24–40
  12. Excavation Site: WetlandsWetlands, above Whelgar’s Excavation26–31
  13. City of DalaranAlterac Mountains28–33
  14. Scarlet MonasteryClassic dungeon29–48
  15. Razorfen DownsClassic dungeon33–47
  16. The RivergladesThe eastern coast of the Eastern KingdomsMid-30s to mid-40s
  17. The Drowned CityOff the coast of Stranglethorn Vale35–40
  18. UldamanClassic dungeon38–53
  19. Krol’dok StrongholdThe Riverglades40–45
  20. MaraudonClassic dungeon40–58
  21. Zul'FarakClassic dungeon43–54
  22. Sunken TempleClassic dungeon44–60
  23. Alcaz PrisonAlcaz Island, Dustwallow Marsh48–53
  24. Blackrock DepthsClassic dungeon48–60
  25. Lower Blackrock SpireClassic dungeon52–60
  26. Dire Maul - EastClassic dungeon54–60
  27. Blackmaw HoldBehind a gate in Azshara55–60
  28. Dire Maul - WestClassic dungeon56–60
  29. Dire Maul - NorthClassic dungeon56–60
  30. StratholmeClassic dungeon56–60
  31. ScholomanceClassic dungeon56–60
  32. Upper Blackrock SpireClassic dungeon56–60
  33. Shaper’s TerraceUn’Goro Crater58–60
  34. Shen’dralasSouth of Desolace, through the Valley of BonesLevels not announced
  35. Mount HyjalKalimdorEnd of leveling
New zones
  • Level range
  • Approximate, as Blizzard described it
New dungeons
  • Pitched to the Alliance
  • Pitched to the Horde
  • No faction given
Classic dungeons
  • Classic Era dungeon finder range
  • Changed in Forever (see below)

Dungeons open in the WoW Forever beta

Since the October 1 build the beta’s level cap is 30, and Blizzard’s notes list every dungeon it has open: three of the nine new ones and eleven from Classic. The October 8 build opened a fourth new one for testing, the City of Dalaran.

New dungeons

Classic dungeons

Razorfen Downs opens at level 25 and Uldaman at 30 in Blizzard’s notes, well below the Classic dungeon finder’s 33–47 and 38–53. The City of Dalaran dungeon opened for testing with the October 8 build.

What the beta shows inside each new dungeon (bosses, quests, loot) is on its own page; the beta’s dates are on the WoW Forever release date page and the fastest way up is in the WoW Forever leveling guide.

All 9 new dungeons in WoW Forever

Art © Blizzard Entertainment, from the WoW Forever beta client (build 1.60.1.70450).

Hall of Thanes

Beneath Ironforge, Dun Morogh

  • Levels 13–18
  • For the Alliance

Someone has broken into the resting place of the old dwarven kings, and Blizzard points at the Dark Irons. Ghostly whispers fill the halls. It’s pitched to the Alliance; the Horde has to sneak or fight its way in.

Bosses, quests and loot →

Art © Blizzard Entertainment, from the WoW Forever beta client (build 1.60.1.70450).

Ruins of Lordaeron

Tirisfal Glades

  • Levels 15–20
  • For the Horde

Help the Forsaken reclaim the ruined city, where the Scourge still lurks and a necromancer has moved in, apparently planning an attack on another city. It’s pitched to the Horde; the Alliance has to find a way to sneak in.

Bosses, quests and loot →

Image: Blizzard Entertainment.

Excavation Site: Wetlands

Wetlands, above Whelgar’s Excavation

  • Levels 26–31

A dig site “trapped in time”: strange mist drifts down from the mountains, lights flash on the horizon and titan constructs have gone rogue. Kaivax’s dungeon list names it Excavation Site: Wetlands.

Bosses, quests and loot →

Image: Blizzard Entertainment.

City of Dalaran

Alterac Mountains

  • Levels 28–33

The barrier hiding the city is down and the Kirin Tor are losing control: spells backfire, arcane constructs run wild and demonic energy spreads. Blizzard says it’s more than a dungeon, with the whole city to explore.

Bosses, quests and loot →

Image: Blizzard Entertainment.

The Drowned City

Off the coast of Stranglethorn Vale

  • Levels 35–40
  • Played at BlizzCon

Ancient troll ruins have risen out of the sea, with trolls and naga inside and a pirate ship wrecked on them. It was the dungeon visitors could play at BlizzCon.

Bosses, quests and loot →

Image: Blizzard Entertainment.

Alcaz Prison

Alcaz Island, Dustwallow Marsh

  • Levels 48–53

The island prison Classic players could reach but never enter, rumored to have once held King Varian Wrynn. Inside, the Defias and the naga are fighting.

Bosses, quests and loot →

Image: Blizzard Entertainment.

Blackmaw Hold

Behind a gate in Azshara

  • Levels 55–60

A great furbolg city, where the furbolgs are struggling against some kind of corruption. Its deep tunnels hint at the way to the Barrow Deeps raid.

Bosses, quests and loot →

Two paid addons plan dungeon guides for Forever, one as walkthroughs and one as a leveling route through dungeons; what each has announced and what it costs: Zygor vs RestedXP for WoW Forever (the comparison contains affiliate links).

What’s different about dungeons in Forever

Loot

Better boss drops

Every dungeon drop was re-examined and hundreds were added. Items unique to a dungeon boss are now blue quality. In an interview with MMORPG.com, the developers said there is no Dungeon Journal and you won’t see an item’s stats until it has dropped for you or on your server; the same goes for gear in WoW Forever raids.

XP

First run pays, repeats don’t

Blizzard told The Sun the experience curve to 60 is unchanged, but dungeon mob XP is much lower and dungeon quest XP much higher: the first clear pays well, farming the same dungeon over and over doesn’t. The aim is to keep people out in the world rather than boosting. On October 1 Blizzard halved the extra experience dungeon quests give, after feedback on leveling speed in the beta. The October 8 build then raised the experience from dungeon creatures by approximately 20% and went back to Classic Era’s party rule: each member’s experience depends on their own level against the creature, no longer on the highest-level member of the party. Blizzard’s Aggrend says a perfectly played dungeon run now levels very close to, if not as fast as, optimal questing, and that dungeon cleaving to 60 won’t be allowed to become the best way to level.

Transmog

Shared appearances

A bind-on-pickup green or blue from a dungeon gives its look to everyone eligible to loot it, so nobody rolls just for the appearance. Epics still go to the looter only.

Combat

No whole-room pulls

Tanks hold threat on only three or four enemies at once, so Polymorph, Banish, Fear and other crowd control stay part of the job.

Maps

No dungeon maps planned

On the WoW Forever Podcast episode 3, the designers said “We probably won’t have dungeon maps”: with a map, players take the shortest path and skip the rest.

Immunities

Creatures are immune to what they should be

A robot doesn’t bleed and an arcane elemental is immune to Arcane, the designers said in the same episode. The City of Dalaran is the first place Arcane Mages meet it; other dungeons will test other classes.

Difficulty

One difficulty only

In the September 17 Live Q&A, Blizzard said dungeons and raids in Forever have a single difficulty: there is no second, harder version of a dungeon to run. On tuning, the designers said on the podcast that they would rather launch dungeons slightly too hard and ease them afterwards than the reverse.

Grouping

No teleport to the door

The BlizzCon demo had Classic’s Looking For Group window: you list and form groups yourself. It does not auto-match, and it does not teleport you. The Burning Crusade meeting stones that summon the party to the entrance were not in the demo. The designers stand by meeting stones that don’t summon: the trip to a dungeon is part of the dungeon, they said on the podcast, and every convenience “shrinks the world”.

Camping

Blueprint drops

Advanced campsite objects are learned from Blueprint recipes that drop from specific dungeon bosses. Every Blueprint in the beta client: WoW Forever Camping Planner.

Classic dungeons that change in Forever

The Classic dungeons return, and most look the same so far. The ones with a change players or the beta client have shown are below; what changes for every dungeon (XP, loot, shared appearances) is in the section above. The beta client holds little item data for Classic’s dungeon loot, so item changes only show up as players find them.

Wailing Caverns

  • Classic: levels 15–28
  • A hidden set bonus: a Druid wearing all five pieces of Embrace of the Viper turns into a snake, a bonus the tooltip doesn’t list (Wowhead). The steps are on the secrets page. The set’s new bonuses, line by line against Classic, are on the WoW Forever sets page.
Wailing Caverns: bosses and loot

Deadmines

  • Classic: levels 15–28
  • A new boss encounter: Miner Johnson, a rare in Classic, is one of the dungeon’s encounters in the beta client (build 1.60.1.70009).
  • Mr. Smite’s ring joins a set: his First Mate Band pairs with the level-60 epic Band of the Better Half, whose source is still unknown (Wowhead, beta).
Deadmines: bosses and loot

Shadowfang Keep

  • Classic: levels 18–32
  • A book that leads to a secret boss: after Archmage Arugal dies, the book on his table, an object Forever adds, gives the Black Tome. Turned into the Tome of Dalaran at Ambermill, it summons Lyn the Ignored in the new City of Dalaran dungeon (Wowhead, beta). The three steps are on the City of Dalaran dungeon page.
Shadowfang Keep: bosses and loot

Raids

Three raids open on Dec 9: the new Barrow Deeps (10 players) and Hyjal Summit (20), and the original Onyxia’s Lair (40). What each raid is, the tier sets, the boss names seen in the demo and Blizzard’s raid design goals are in the WoW Forever raids guide.

When new dungeons and raids arrive

  1. Nov 4, 2026

    Forever launches

    Blizzard lists the new dungeons among what Forever launches with.

  2. Dec 9, 2026

    Raids unlock

    The Barrow Deeps (10 players), Hyjal Summit (20) and Onyxia’s Lair (40).

  3. Spring 2027

    Major update

    Two new dungeons and two new raids, for 10 and 20 players.

  4. Summer 2027

    Major update

    Two more new dungeons, a new raid and a revamped iconic raid.

The beta, name reservation and every other date are on the WoW Forever release date page.

Classic’s dungeon quests, with their givers and rewards: pick “Dungeon” in the WoW Forever quest database.

WoW Forever dungeons FAQ

How many new dungeons are in WoW Forever?

Nine: Hall of Thanes, Ruins of Lordaeron, Excavation Site: Wetlands, the City of Dalaran, the Drowned City, Krol’dok Stronghold, Alcaz Prison, Blackmaw Hold and Shaper’s Terrace. Blizzard’s 2027 roadmap adds four more.

What level are the WoW Forever dungeons?

Hall of Thanes 13–18, Ruins of Lordaeron 15–20, Excavation Site: Wetlands 26–31, City of Dalaran 28–33, the Drowned City 35–40, Krol’dok Stronghold 40–45, Alcaz Prison 48–53, Blackmaw Hold 55–60 and Shaper’s Terrace 58–60. Blizzard corrected Krol’dok after BlizzCon; it is not 40–55.

Which new dungeons are for the Alliance or the Horde?

Blizzard pitched Hall of Thanes to the Alliance and the Ruins of Lordaeron to the Horde. It gave no faction for the other seven.

Can the Horde enter Hall of Thanes, or the Alliance the Ruins of Lordaeron?

Blizzard suggested the other faction will have to sneak in, or fight its way in, but hasn’t explained how that works yet. On the WoW Forever Podcast episode 3, the designers said the Hall of Thanes is not Alliance-only and that some of its quests were opened to the Horde on purpose; whether it has a Horde entrance, they left open.

Is Dalaran a dungeon in WoW Forever?

Yes. The City of Dalaran is a dungeon for levels 28–33 in the Alterac Mountains, and Blizzard says the whole city is there to explore.

Which dungeon was playable at BlizzCon?

The Drowned City, the level 35–40 dungeon off the coast of Stranglethorn Vale.

Does WoW Forever have a dungeon finder?

Not a retail-style one. The BlizzCon demo had Classic’s Looking For Group window: you can list and form groups yourself, but it does not auto-match or teleport you to the dungeon. The Burning Crusade meeting stones that summon the party to the door were not in the demo.

Did dungeon XP change in WoW Forever?

According to Blizzard’s interview with The Sun, dungeon mob XP is much lower and dungeon quest XP is much higher, while the experience curve to 60 is unchanged. Blizzard wants the first run to be rewarding and repeated farming not to be the best path. On October 1 Blizzard halved the extra experience dungeon quests give, after feedback on leveling speed in the beta. The October 8 build then raised the experience from dungeon creatures by approximately 20% and went back to Classic Era’s party rule: each member’s experience depends on their own level against the creature, no longer on the highest-level member of the party. Blizzard’s Aggrend says a perfectly played dungeon run now levels very close to, if not as fast as, optimal questing, and that dungeon cleaving to 60 won’t be allowed to become the best way to level.

Can you AoE farm dungeons in WoW Forever?

Blizzard designed against it: tanks hold threat on only three or four enemies at once and crowd control still matters, so dungeons aren’t built for pulling whole rooms.

Are the original Classic dungeons still in WoW Forever?

Yes. Blizzard re-examined every dungeon drop and added hundreds of new ones, and the new Shen’dralas zone gives reasons to go back to Maraudon and Razorfen Downs.

Does dungeon loot give transmog to the whole group?

A bind-on-pickup green or blue does: its appearance goes to everyone eligible to loot it. Epic appearances only go to the player who loots the item.

What happens to dungeon loot I forget to pick up?

It is mailed to you. In the beta, loot left on a corpse in a dungeon, green, blue or epic, arrives by mail from the Steamwheedle Lost and Found, the goblin service from Season of Discovery, according to Wowhead.

Do WoW Forever dungeons have a heroic difficulty?

No. In the September 17 Live Q&A, Blizzard said dungeons and raids in Forever have a single difficulty.

Can I run dungeons with friends on another ruleset?

No. Dungeons and raids are only with players on your own ruleset, and Horde and Alliance can’t group together. Blizzard restated both in the September 17 Live Q&A, saying there is no cross-faction play because the Horde and the Alliance are enemies.

How many players are the new dungeons for?

Blizzard hasn’t said. The raids are for 10 (Barrow Deeps), 20 (Hyjal Summit) and 40 players (Onyxia’s Lair).

When do the WoW Forever raids open?

December 9, 2026: the Barrow Deeps, Hyjal Summit and Onyxia’s Lair. Each raid is covered in the WoW Forever raids guide.

Where is the Barrow Deeps entrance?

It has three entrances. One is in Mount Hyjal, and Blizzard hinted that the tunnels of Blackmaw Hold lead there too.

Still unconfirmed

  • Official dungeon boss lists and loot
  • How many players each new dungeon is built for
  • How the other faction gets into Hall of Thanes and the Ruins of Lordaeron
  • Where the other Barrow Deeps entrances are
  • Names of the dungeons in the 2027 updates

Sources

How we choose and check sources