WoW Forever Rogue Macros
29 Rogue macros, 1 of them for spells that are new in Forever. Filter by talent path and level, then copy one into the game.
Essential Rogue macros
Picked from the macros players search these pages for, then one for each basic job of a talent path: opener, main attack, interrupt, survival or healing. Every other macro is in the full list below.
Every Rogue
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Pick Pocket into Cheap Shot
- Any talent path
- Level 26+
Pick Pocket doesn’t use the global cooldown, so one press fires it and then Cheap Shot.
#showtooltip Cheap Shot /cast Pick Pocket /cast Cheap Shot58/255 -


Stealth, then Cheap Shot
- Any talent path
- Level 26+
Goes into Stealth on the first press and opens with Cheap Shot on the next.
#showtooltip /cast [nostealth] Stealth; Cheap Shot50/255 -

Kick at mouseover
- Any talent path
- Level 12+
Interrupts the caster under your cursor while you keep hitting your target.
#showtooltip /cast [@mouseover,harm,nodead][] Kick50/255
Assassination
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Mutilate and start attacking
- Assassination
- Level 40+
- New in Forever
Turns on your auto attack and casts Mutilate.
#showtooltip Mutilate /startattack /cast Mutilate49/255 -


Cold Blood into Eviscerate
- Assassination
- Level 25+
Cold Blood doesn’t use the global cooldown, so one press fires it and then Eviscerate.
#showtooltip Eviscerate /cast Cold Blood /cast Eviscerate57/255 -


Ambush, Shift for Garrote
- Any talent path
- Level 18+
A press casts Ambush; with Shift held, Garrote.
#showtooltip /cast [mod:shift] Garrote; Ambush46/255 -



Eviscerate, Shift for Slice and Dice, Ctrl for Rupture
- Any talent path
- Level 20+
A press casts Eviscerate; with Shift held, Slice and Dice; with Ctrl held, Rupture.
#showtooltip /cast [mod:shift] Slice and Dice; [mod:ctrl] Rupture; Eviscerate77/255
Combat
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Riposte, else Sinister Strike
- Combat
- Level 20+
Tries Riposte; when it can’t be cast, the press goes to Sinister Strike.
#showtooltip /startattack /cast Riposte /cast Sinister Strike61/255 -

Adrenaline Rush with both trinkets
- Combat
- Level 40+
Uses both trinket slots, then casts Adrenaline Rush.
#showtooltip Adrenaline Rush /use 13 /use 14 /cast Adrenaline Rush66/255 -

Blade Flurry on and off
- Combat
- Level 30+
Casts Blade Flurry; a second press ends it early.
#showtooltip Blade Flurry /cancelaura Blade Flurry /cast Blade Flurry69/255 -

Nearest enemy, then Sinister Strike
- Any talent path
- Level 1+
With no live enemy targeted it picks the nearest one, then casts Sinister Strike.
#showtooltip Sinister Strike /targetenemy [noharm][dead] /startattack /cast Sinister Strike91/255
Subtlety
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Hemorrhage and start attacking
- Subtlety
- Level 30+
Turns on your auto attack and casts Hemorrhage.
#showtooltip Hemorrhage /startattack /cast Hemorrhage53/255 -

Ghostly Strike and start attacking
- Subtlety
- Level 25+
Turns on your auto attack and casts Ghostly Strike.
#showtooltip Ghostly Strike /startattack /cast Ghostly Strike61/255 -


Premeditation, then Cheap Shot
- Subtlety
- Level 26+
Fires Premeditation for the extra combo points and opens with Cheap Shot. If the game holds Cheap Shot back, press again.
#showtooltip Cheap Shot /cast Premeditation /cast Cheap Shot60/255 -


Ambush or Backstab
- Any talent path
- Level 18+
Casts Ambush when its condition holds, otherwise Backstab.
#showtooltip /cast [stealth] Ambush; Backstab45/255
All Rogue macros
Filter macros
Macros for every Rogue 13
Every spell, rank by rank: Rogue abilities in WoW Forever
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Sinister Strike and start attacking
- Any talent path
- Level 1+
Turns on your auto attack and casts Sinister Strike.
#showtooltip Sinister Strike /startattack /cast Sinister Strike63/255 -


Stealth, then Cheap Shot
- Any talent path
- Level 26+
Goes into Stealth on the first press and opens with Cheap Shot on the next.
#showtooltip /cast [nostealth] Stealth; Cheap Shot50/255 -


Pick Pocket into Cheap Shot
- Any talent path
- Level 26+
Pick Pocket doesn’t use the global cooldown, so one press fires it and then Cheap Shot.
#showtooltip Cheap Shot /cast Pick Pocket /cast Cheap Shot58/255 -


Ambush, Shift for Garrote
- Any talent path
- Level 18+
A press casts Ambush; with Shift held, Garrote.
#showtooltip /cast [mod:shift] Garrote; Ambush46/255 -

Sap at mouseover
- Any talent path
- Level 10+
Saps the enemy under your cursor, so you keep your kill target.
#showtooltip /cast [@mouseover,harm,nodead][] Sap49/255 -

Kick at mouseover
- Any talent path
- Level 12+
Interrupts the caster under your cursor while you keep hitting your target.
#showtooltip /cast [@mouseover,harm,nodead][] Kick50/255 -

Clean Vanish
- Any talent path
- Level 22+
Stops your auto attack before Vanish, so a late swing doesn’t pull you out of Stealth.
#showtooltip Vanish /stopattack /cast Vanish44/255 -


Evasion, Shift for Sprint
- Any talent path
- Level 10+
A press casts Evasion; with Shift held, Sprint.
#showtooltip /cast [mod:shift] Sprint; Evasion46/255 -



Eviscerate, Shift for Slice and Dice, Ctrl for Rupture
- Any talent path
- Level 20+
A press casts Eviscerate; with Shift held, Slice and Dice; with Ctrl held, Rupture.
#showtooltip /cast [mod:shift] Slice and Dice; [mod:ctrl] Rupture; Eviscerate77/255 -


Ambush or Backstab
- Any talent path
- Level 18+
Casts Ambush when its condition holds, otherwise Backstab.
#showtooltip /cast [stealth] Ambush; Backstab45/255 -


Gouge, then Backstab
- Any talent path
- Level 6+
Gouge stops the enemy for 4 seconds: step behind it, and the next press is Backstab. It starts over after 6 seconds.
#showtooltip /castsequence reset=6 Gouge, Backstab50/255 -

Nearest enemy, then Sinister Strike
- Any talent path
- Level 1+
With no live enemy targeted it picks the nearest one, then casts Sinister Strike.
#showtooltip Sinister Strike /targetenemy [noharm][dead] /startattack /cast Sinister Strike91/255 -


Blood Fury or Berserking with both trinkets
- Any talent path
- Level 1+
- Orc / Troll only
Uses both trinket slots, then your racial: Blood Fury on an Orc, Berserking on a Troll.
#showtooltip /use 13 /use 14 /cast Blood Fury /cast Berserking62/255
Assassination Rogue macros 2
Assassination Rogue guide → Every spell, rank by rank: Rogue abilities in WoW Forever
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Cold Blood into Eviscerate
- Assassination
- Level 25+
Cold Blood doesn’t use the global cooldown, so one press fires it and then Eviscerate.
#showtooltip Eviscerate /cast Cold Blood /cast Eviscerate57/255 -

Mutilate and start attacking
- Assassination
- Level 40+
- New in Forever
Turns on your auto attack and casts Mutilate.
#showtooltip Mutilate /startattack /cast Mutilate49/255
Combat Rogue macros 3
Combat Rogue guide → Every spell, rank by rank: Rogue abilities in WoW Forever
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Riposte, else Sinister Strike
- Combat
- Level 20+
Tries Riposte; when it can’t be cast, the press goes to Sinister Strike.
#showtooltip /startattack /cast Riposte /cast Sinister Strike61/255 -

Adrenaline Rush with both trinkets
- Combat
- Level 40+
Uses both trinket slots, then casts Adrenaline Rush.
#showtooltip Adrenaline Rush /use 13 /use 14 /cast Adrenaline Rush66/255 -

Blade Flurry on and off
- Combat
- Level 30+
Casts Blade Flurry; a second press ends it early.
#showtooltip Blade Flurry /cancelaura Blade Flurry /cast Blade Flurry69/255
Subtlety Rogue macros 4
Subtlety Rogue guide → Every spell, rank by rank: Rogue abilities in WoW Forever
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Hemorrhage and start attacking
- Subtlety
- Level 30+
Turns on your auto attack and casts Hemorrhage.
#showtooltip Hemorrhage /startattack /cast Hemorrhage53/255 -

Ghostly Strike and start attacking
- Subtlety
- Level 25+
Turns on your auto attack and casts Ghostly Strike.
#showtooltip Ghostly Strike /startattack /cast Ghostly Strike61/255 -


Ambush after Ghostly Strike, otherwise Backstab
- Subtlety
- Level 25+
Ghostly Strike allows your next Ambush or Garrote outside Stealth for 7 seconds. This macro tries Ambush first, then Backstab if the first ability cannot be cast.
#showtooltip /cast Ambush /cast Backstab40/255 -


Premeditation, then Cheap Shot
- Subtlety
- Level 26+
Fires Premeditation for the extra combo points and opens with Cheap Shot. If the game holds Cheap Shot back, press again.
#showtooltip Cheap Shot /cast Premeditation /cast Cheap Shot60/255
Rogue utility macros 2
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Off the mount into Stealth
- Any talent path
- Level 1+
Dismounts and goes into Stealth in one press, and never takes you out of it.
#showtooltip Stealth /dismount [mounted] /cast [nostealth] Stealth66/255 -
Dagger in Stealth, your main weapon after
- Any talent path
- Level 1+
- Put your item names in
Pressed in Stealth it puts your dagger in the main hand for Ambush; pressed after the opener, your usual weapon goes back.
/equipslot [stealth] 16 Dagger Name; 16 One-Hand Weapon Name60/255
Rogue PvP macros 5
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Blind at mouseover
- Any talent path
- Level 34+
- PvP
Blinds the add under your cursor without leaving your target.
#showtooltip /cast [@mouseover,harm,nodead][] Blind51/255 -

Gouge at mouseover
- Any talent path
- Level 6+
- PvP
Casts Gouge on the unit under your cursor; with nothing there, on your target.
#showtooltip /cast [@mouseover,harm,nodead][] Gouge51/255 -

Sap whoever shows up
- Any talent path
- Level 10+
- PvP
Clears your target, takes the nearest enemy and casts Sap. Spam it where you expect a stealthed player to appear.
#showtooltip Sap /cleartarget /targetenemy /cast Sap52/255 -


Cold Blood into Ambush
- Assassination
- Level 25+
- PvP
Cold Blood doesn’t use the global cooldown, so one press fires it and then Ambush.
#showtooltip Ambush /cast Cold Blood /cast Ambush49/255 -

Back into Stealth
- Any talent path
- Level 1+
- PvP
Stops your attack and drops your target so nothing keeps you in combat, then casts Stealth as soon as the game allows.
#showtooltip Stealth /stopattack /cleartarget /cast [nostealth] Stealth71/255
Why the macros are written this way
A macro here does one thing: it takes a step off your hands (a target change, a stance swap, a second key). It never decides for you, and one press is still one global cooldown. Every macro is built on one of these rules, named on its card.
- Mouseover
- A spell you cast on someone other than your target (a heal, a dispel, an interrupt, crowd control) shouldn’t cost you your target. The macro casts on the unit under your cursor and falls back to your target, so it still works as the plain spell.
- Shift for the second spell
- Two spells you never want on the same press (a single-target and an area attack, two traps, two wards) share one key: a press gives the one you use most, Shift the other. It saves bar space without hiding a choice from you.
- Shift and Ctrl for more
- Three spells of one family (your stings, your curses, your demons) fit one key: a press gives the one you use most, Shift and Ctrl the others. Past three it gets hard to remember, so we stop there unless Alt has an obvious job.
- The game picks
- Where the right spell depends on something the game already knows (your stance, whether you’re in combat or stealthed, whether your pet is alive), the macro reads it and picks, so one key is right in both cases.
- A free cooldown first
- One press can only start one global cooldown. Two spells go on one press only when the first doesn’t use it (Presence of Mind, Nature’s Swiftness, Bloodrage). We never chain two spells that both do: the second would just fail.
- First choice, then fallback
- Some abilities only light up now and then: after a kill, a dodge or a proc. The macro tries that one first; when it can’t be cast, the press goes to your everyday attack, so the key is never dead.
- Start attacking
- A melee ability that fails (no Rage, no Energy, out of range) leaves you standing still. /startattack turns on your auto attack with the press, so you keep swinging either way.
- Pick a target first
- A press wasted on “no target” or on a corpse is time lost. /targetenemy picks the nearest enemy, and the conditions in front of it ([noharm][dead]) only let it run when you have no live enemy targeted, so it never pulls you off the one you chose. [@targettarget] goes the other way: the spell lands on whatever your target is fighting.
- Clear the way first
- Escapes and interrupts fail for small reasons: a swing that lands a moment late, a cast still running, a pet that keeps fighting. The macro stops those first, so the spell does what you pressed it for.
- On and off
- An immunity is often worth ending early. The macro cancels the effect when it’s up and casts it when it isn’t, so the same key does both.
- Fixed order
- Used sparingly: only for two spells that always go in the same order. /castsequence casts the next one on each press and starts over when you change target or after a pause. We don’t build rotations with it, because a sequence can’t react to a miss or a cooldown.
- Trinkets with a cooldown
- On-use trinkets don’t use the global cooldown, so they fire with your damage cooldown on one press. /use 13 and /use 14 are the two trinket slots, so the macro keeps working when you change trinkets.
- Racial with your trinkets
- A racial cooldown belongs on the same press as your on-use trinkets. The macro names both Horde damage racials: the game skips the line for the race you aren’t, so one macro serves an Orc and a Troll.
- Your own items
- Weapon swaps and consumables go by item name, and only you know yours. The macro has a placeholder (Shield Name, Pet Food Name): replace it with the exact name of your item, as its tooltip spells it. /equip takes a weapon or shield in combat; /equipslot 16 is the main hand, 17 the off hand. Since Blizzard’s October 8 development notes, one press can again swap several weapons within the same global cooldown, a two-hander for a sword and shield for example. Forever has not announced a reversal; this has not been rechecked against client build 1.60.1.70862.
Not confirmed yet
- Mouseover and modifier conditions, pet commands, cast sequences, weapon swaps, and anything that targets or invites a player by name have not all been verified in the live game
- Spells that change in later client builds; the pages are rebuilt when the client changes
Other classes: WoW Forever Warrior macros · WoW Forever Paladin macros · WoW Forever Hunter macros · WoW Forever Priest macros · WoW Forever Shaman macros · WoW Forever Mage macros · WoW Forever Warlock macros · WoW Forever Druid macros