Undead Paladins give the Horde its first Paladin option in Classic-era WoW. Blizzard’s Deep Dive panel presented the Undead racials with this pairing in mind: Cannibalize now restores Mana, which it called particularly good for Paladins, and the new Touch of the Grave drains Health as you fight.
Racial effects are Blizzard’s, from its September 23 race article; talents come from the same beta talent data as our calculator (where it comes from); hands-on reports are named where we use them. Last reviewed: .
Image: Blizzard Entertainment
Undead racials for a Paladin
Every Undead racial, what it does in Forever and how much it does for a Paladin, with the Paladin talents it works with. Hover or tap an icon for the full text.
Will of the Forsaken
Will of the Forsaken
Breaks Charm, Fear and Sleep effects on you
Core for a Paladin
Breaks Charm, Fear and Sleep effects on you
A break for Charm, Fear and Sleep, where Classic gave 5 seconds of immunity. Paladins already shorten Fear with Unyielding Faith, and the new Voice of Truth makes you immune to Silence and interrupts for 6 seconds, so together they cover Fear, Charm, Sleep, Silence and interrupts.
Works with Unyielding Faith
Unyielding Faith
Holy · tier 2 · max rank 2
Reduces the duration of Fear and Disorient effects on you by 15%.
Rank 2: Reduces the duration of Fear and Disorient effects on you by 30%.
★ Voice of Truth
Voice of Truth
Holy · tier 3 · max rank 1
★ New in Forever
Grants you immunity to Silence and Interrupt effects. Lasts 6 sec.
Touch of the Grave
Touch of the Grave
Attacks and spells have a 5% chance to drain Health, up to 5% of your maximum
Core for a Paladin
Attacks and spells have a 5% chance to drain Health, up to 5% of your maximum
A 5% chance on every attack and spell to drain Health, up to 5% of your maximum. Blizzard’s panel describes it as extra damage and a heal in one; a Paladin procs it from melee swings and spells alike.
Cannibalize
Cannibalize
Eat a nearby Humanoid or Undead corpse to restore 35% Health and Mana over 10 sec
Situational
Eat a nearby Humanoid or Undead corpse to restore 35% Health and Mana over 10 sec
Eat a Humanoid or Undead corpse to restore 35% of your Health and Mana over 10 seconds; in Classic it only restored Health. Between pulls while leveling, that is Mana without drinking.
Underwater Breathing
Underwater Breathing
Hold your breath 300% longer
Minor
Hold your breath 300% longer
Hold your breath 300% longer. Unchanged, and nothing Paladin-specific.
Paladin talents that pair with Undead racials
The talents named above, each once, with the racial it works with. Hover or tap for every rank; ★ marks a talent new in Forever.
Unyielding Faith
Unyielding Faith
Holy · tier 2 · max rank 2
Reduces the duration of Fear and Disorient effects on you by 15%.
Rank 2: Reduces the duration of Fear and Disorient effects on you by 30%.
Holy · pairs with Will of the Forsaken
★ Voice of Truth
Voice of Truth
Holy · tier 3 · max rank 1
★ New in Forever
Grants you immunity to Silence and Interrupt effects. Lasts 6 sec.
Builds players posted for the Forever beta, checked point by point against our talent data. None of them depends on race, so each works for a Undead Paladin.
Holy healing
Holy 11level 20
All eleven points in Holy for an early healer: Divine Intellect for a bigger Mana pool, Healing Light for 12% stronger Holy Light, Flash of Light and Holy Shock, and the rest in Improved Seals for the damage you still deal while leveling.
Built around (★ new in Forever):
Divine Intellect
Divine Intellect
Holy · tier 1 · max rank 5
Increases your total Intellect by 2%.
Rank 5: Increases your total Intellect by 10%.
5/5
Healing Light
Healing Light
Holy · tier 2 · max rank 3
Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%.
Rank 3: Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.
3/3
★ Improved Seals
Improved Seals
Holy · tier 2 · max rank 3
★ New in Forever
Increases the damage done by your Seals and Judgements by 5%.
Rank 3: Increases the damage done by your Seals and Judgements by 15%.
A tank build with every point in Retribution: Benediction and Holy Conduit cut the Mana cost of instant spells and Consecration, which the guide rates above Improved Seal of Fury for keeping Consecration up through a pull. Improved Judgement, Pursuit of Justice and a point of Deflection fill the rest.
Built around (★ new in Forever):
Deflection
Deflection
Retribution · tier 1 · max rank 5
Increases your Parry chance by 1%.
Rank 5: Increases your Parry chance by 5%.
1/5
Benediction
Benediction
Retribution · tier 1 · max rank 5
Reduces the Mana cost of all instant cast spells and abilities by 2%.
Rank 5: Reduces the Mana cost of all instant cast spells and abilities by 10%.
5/5
Improved Judgement
Improved Judgement
Retribution · tier 2 · max rank 2
Decreases the cooldown of your Judgement ability by 1 sec.
Rank 2: Decreases the cooldown of your Judgement ability by 2 sec.
2/2
★ Holy Conduit
Holy Conduit
Retribution · tier 2 · max rank 2
★ New in Forever
Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.
Rank 2: Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.
2/2
Pursuit of Justice
Pursuit of Justice
Retribution · tier 3 · max rank 2
Increases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.
Rank 2: Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
Two points in Holy first for Improved Holy Strike, new in Forever, then Retribution: Deflection for parry, Improved Judgement for a shorter Judgement cooldown and Conviction for melee crit.
Built around (★ new in Forever):
★ Improved Holy Strike
Improved Holy Strike
Holy · tier 1 · max rank 2
★ New in Forever
Reduces the cooldown of your Holy Strike ability by 1 sec.
Rank 2: Reduces the cooldown of your Holy Strike ability by 2 sec.
2/2
Deflection
Deflection
Retribution · tier 1 · max rank 5
Increases your Parry chance by 1%.
Rank 5: Increases your Parry chance by 5%.
5/5
Improved Judgement
Improved Judgement
Retribution · tier 2 · max rank 2
Decreases the cooldown of your Judgement ability by 1 sec.
Rank 2: Decreases the cooldown of your Judgement ability by 2 sec.
2/2
Conviction
Conviction
Retribution · tier 2 · max rank 5
Improves your chance to get a critical strike with melee attacks by 1%.
Rank 5: Improves your chance to get a critical strike with melee attacks by 5%.
Undead Paladins pick up where Warcraft III’s new Forsaken Kingdom campaign leaves off. These former Paladins are deeply mistrusted by other Forsaken and still learning what it means to channel the Light in undeath.
Their journey centers on Bandarion Keep in the Whispering Wood of Tirisfal Glades, a local struggle for acceptance and purpose. At level 60 they get an epic mount quest of their own: Alliance Paladins claim their charger in the name of Redemption, Forsaken Paladins ride in the name of Retribution.
From the Forsaken Paladins section of Blizzard's Found Photos panel recap. Image: Blizzard Entertainment.